mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-26 03:23:11 +00:00
103 lines
3 KiB
HTML
103 lines
3 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<head>
|
|
<meta charset="utf-8">
|
|
<title>Offline</title>
|
|
|
|
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
|
|
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
|
|
|
|
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
|
|
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
|
|
<script src="../build/Tone.js"></script>
|
|
<script src="./js/tone-ui.js"></script>
|
|
<script src="./js/components.js"></script>
|
|
<style type="text/css">
|
|
tone-button {
|
|
margin-bottom: 10px;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<tone-example label="Offline Rendering">
|
|
<tone-loader></tone-loader>
|
|
<div slot="explanation">
|
|
Tone.Offline renders a chunk of Tone.js code into an AudioBuffer. An offline instance of Tone.Transport is passed into the callback which can be used to schedule events. It may take a moment to render the sound.
|
|
<br><br>
|
|
<a href="https://tonejs.github.io/docs/Tone#offline-static">Tone.Offline</a> docs.
|
|
</div>
|
|
|
|
<div id="content">
|
|
<tone-play-toggle disabled></tone-play-toggle>
|
|
</div>
|
|
</tone-example>
|
|
|
|
<script type="text/javascript">
|
|
// play the buffer with a Tone.Player when it's been generated
|
|
const player = new Tone.Player().toDestination();
|
|
|
|
const renderingPromise = Tone.Offline(({ transport }) => {
|
|
|
|
const reverb = new Tone.Reverb().toDestination();
|
|
|
|
const pannerA = new Tone.Panner(-1).connect(reverb);
|
|
const synthA = new Tone.Synth({
|
|
envelope: {
|
|
attack: 0.01,
|
|
decay: 5,
|
|
sustain: 0
|
|
},
|
|
oscillator: {
|
|
type: "sawtooth4"
|
|
}
|
|
}).connect(pannerA);
|
|
const seqA = new Tone.Sequence(((time, note) => {
|
|
synthA.triggerAttack(note, time);
|
|
}), ["A4", "G4", "G#4", "F#4", "E4"], "8n").start(0);
|
|
seqA.loop = false;
|
|
|
|
const pannerB = new Tone.Panner(1).connect(reverb);
|
|
const synthB = new Tone.Synth({
|
|
envelope: {
|
|
attack: 0.001,
|
|
decay: 3,
|
|
sustain: 0
|
|
},
|
|
oscillator: {
|
|
type: "square8"
|
|
}
|
|
}).connect(pannerB);
|
|
const seqB = new Tone.Sequence(((time, note) => {
|
|
synthB.triggerAttack(note, time);
|
|
}), ["G#4", "A4", "G4", "F4", "C4"], "8n").start("16n");
|
|
seqB.loop = false;
|
|
|
|
const bass = new Tone.MonoSynth({
|
|
envelope: {
|
|
attack: 0.01,
|
|
decay: 3,
|
|
sustain: 0.1
|
|
},
|
|
}).toDestination();
|
|
const bassSeq = new Tone.Sequence(((time, note) => {
|
|
bass.triggerAttackRelease(note, "1n", time);
|
|
}), ["C2", "C2", "F1", "F1"], "4n").start(0);
|
|
bassSeq.loop = false;
|
|
|
|
transport.bpm.value = 150;
|
|
transport.start();
|
|
|
|
// return a promise
|
|
return reverb.ready;
|
|
}, 7);
|
|
|
|
// set the buffer when it's done
|
|
renderingPromise.then(buffer => player.buffer = buffer);
|
|
renderingPromise.then(() => document.querySelector("tone-play-toggle").disabled = false);
|
|
|
|
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
|
|
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
|
|
|
|
</script>
|
|
</body>
|
|
</html>
|