mirror of
https://github.com/Tonejs/Tone.js
synced 2024-11-10 05:54:20 +00:00
88 lines
2.6 KiB
HTML
88 lines
2.6 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>DAW</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
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<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
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<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
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<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
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<script src="../build/Tone.js"></script>
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<script src="./js/tone-ui.js"></script>
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<script src="./js/components.js"></script>
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<style type="text/css">
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tone-play-toggle {
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margin-bottom: 10px;
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}
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#tracks {
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position: relative;
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width: calc(100% - 10px);
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margin-left: 10px;
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}
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#progress {
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width: 1px;
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height: 100%;
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left: 0%;
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position: absolute;
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background-color: black;
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}
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img {
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width: 100%;
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height: 200px;
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}
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</style>
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</head>
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<body>
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<tone-example label="DAW">
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<tone-loader></tone-loader>
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<div slot="explanation">
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This beat is composed of 3 independent Players each with a different loop length, synced to the Transport to start at different times and different offsets. The players stay synchronized to the position and offset of the Transport.
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</div>
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<div id="content">
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<tone-play-toggle></tone-play-toggle>
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<div id="tracks">
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<div id="progress"></div>
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<img src="https://tonejs.github.io/audio/loop/drum_loop.png">
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</div>
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</div>
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</tone-example>
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<script type="text/javascript">
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// set the transport
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Tone.Transport.bpm.value = 108;
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Tone.Transport.loop = true;
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Tone.Transport.loopStart = "4m";
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Tone.Transport.loopEnd = "8m";
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const kick = new Tone.Player({
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url: "https://tonejs.github.io/audio/loop/kick.mp3",
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loop: true
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}).toDestination().sync().start(0);
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const snare = new Tone.Player({
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url: "https://tonejs.github.io/audio/loop/snare.mp3",
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loop: true
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}).toDestination().sync().start("2n");
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const hh = new Tone.Player({
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url: "https://tonejs.github.io/audio/loop/hh.mp3",
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loop: true
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}).toDestination().sync().start("3:3", "4n"); // start with an offset
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// connect the UI with the components
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document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start());
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document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop());
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// keep the playhead on track
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setInterval(() => {
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// scale it between 0-1
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const progress = (Tone.Transport.progress + 1) / 2;
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document.querySelector("#progress").style = `left: ${progress*100}%`;
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}, 16);
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</script>
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</body>
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</html>
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