mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-25 19:13:08 +00:00
224 lines
4.9 KiB
TypeScript
224 lines
4.9 KiB
TypeScript
import { ToneEvent } from "./ToneEvent.js";
|
|
import {
|
|
NormalRange,
|
|
Positive,
|
|
Seconds,
|
|
Time,
|
|
TransportTime,
|
|
} from "../core/type/Units.js";
|
|
import {
|
|
ToneWithContext,
|
|
ToneWithContextOptions,
|
|
} from "../core/context/ToneWithContext.js";
|
|
import { optionsFromArguments } from "../core/util/Defaults.js";
|
|
import { noOp } from "../core/util/Interface.js";
|
|
import { BasicPlaybackState } from "../core/util/StateTimeline.js";
|
|
|
|
export interface LoopOptions extends ToneWithContextOptions {
|
|
callback: (time: Seconds) => void;
|
|
interval: Time;
|
|
playbackRate: Positive;
|
|
iterations: number;
|
|
probability: NormalRange;
|
|
mute: boolean;
|
|
humanize: boolean | Time;
|
|
}
|
|
|
|
/**
|
|
* Loop creates a looped callback at the
|
|
* specified interval. The callback can be
|
|
* started, stopped and scheduled along
|
|
* the Transport's timeline.
|
|
* @example
|
|
* const loop = new Tone.Loop((time) => {
|
|
* // triggered every eighth note.
|
|
* console.log(time);
|
|
* }, "8n").start(0);
|
|
* Tone.Transport.start();
|
|
* @category Event
|
|
*/
|
|
export class Loop<
|
|
Options extends LoopOptions = LoopOptions,
|
|
> extends ToneWithContext<Options> {
|
|
readonly name: string = "Loop";
|
|
|
|
/**
|
|
* The event which produces the callbacks
|
|
*/
|
|
private _event: ToneEvent;
|
|
|
|
/**
|
|
* The callback to invoke with the next event in the pattern
|
|
*/
|
|
callback: (time: Seconds) => void;
|
|
|
|
/**
|
|
* @param callback The callback to invoke at the time.
|
|
* @param interval The time between successive callback calls.
|
|
*/
|
|
constructor(callback?: (time: Seconds) => void, interval?: Time);
|
|
constructor(options?: Partial<LoopOptions>);
|
|
constructor() {
|
|
const options = optionsFromArguments(Loop.getDefaults(), arguments, [
|
|
"callback",
|
|
"interval",
|
|
]);
|
|
super(options);
|
|
|
|
this._event = new ToneEvent({
|
|
context: this.context,
|
|
callback: this._tick.bind(this),
|
|
loop: true,
|
|
loopEnd: options.interval,
|
|
playbackRate: options.playbackRate,
|
|
probability: options.probability,
|
|
humanize: options.humanize,
|
|
});
|
|
|
|
this.callback = options.callback;
|
|
// set the iterations
|
|
this.iterations = options.iterations;
|
|
}
|
|
|
|
static getDefaults(): LoopOptions {
|
|
return Object.assign(ToneWithContext.getDefaults(), {
|
|
interval: "4n",
|
|
callback: noOp,
|
|
playbackRate: 1,
|
|
iterations: Infinity,
|
|
probability: 1,
|
|
mute: false,
|
|
humanize: false,
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Start the loop at the specified time along the Transport's timeline.
|
|
* @param time When to start the Loop.
|
|
*/
|
|
start(time?: TransportTime): this {
|
|
this._event.start(time);
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Stop the loop at the given time.
|
|
* @param time When to stop the Loop.
|
|
*/
|
|
stop(time?: TransportTime): this {
|
|
this._event.stop(time);
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Cancel all scheduled events greater than or equal to the given time
|
|
* @param time The time after which events will be cancel.
|
|
*/
|
|
cancel(time?: TransportTime): this {
|
|
this._event.cancel(time);
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Internal function called when the notes should be called
|
|
* @param time The time the event occurs
|
|
*/
|
|
protected _tick(time: Seconds): void {
|
|
this.callback(time);
|
|
}
|
|
|
|
/**
|
|
* The state of the Loop, either started or stopped.
|
|
*/
|
|
get state(): BasicPlaybackState {
|
|
return this._event.state;
|
|
}
|
|
|
|
/**
|
|
* The progress of the loop as a value between 0-1. 0, when the loop is stopped or done iterating.
|
|
*/
|
|
get progress(): NormalRange {
|
|
return this._event.progress;
|
|
}
|
|
|
|
/**
|
|
* The time between successive callbacks.
|
|
* @example
|
|
* const loop = new Tone.Loop();
|
|
* loop.interval = "8n"; // loop every 8n
|
|
*/
|
|
get interval(): Time {
|
|
return this._event.loopEnd;
|
|
}
|
|
set interval(interval) {
|
|
this._event.loopEnd = interval;
|
|
}
|
|
|
|
/**
|
|
* The playback rate of the loop. The normal playback rate is 1 (no change).
|
|
* A `playbackRate` of 2 would be twice as fast.
|
|
*/
|
|
get playbackRate(): Positive {
|
|
return this._event.playbackRate;
|
|
}
|
|
set playbackRate(rate) {
|
|
this._event.playbackRate = rate;
|
|
}
|
|
|
|
/**
|
|
* Random variation +/-0.01s to the scheduled time.
|
|
* Or give it a time value which it will randomize by.
|
|
*/
|
|
get humanize(): boolean | Time {
|
|
return this._event.humanize;
|
|
}
|
|
set humanize(variation) {
|
|
this._event.humanize = variation;
|
|
}
|
|
|
|
/**
|
|
* The probably of the callback being invoked.
|
|
*/
|
|
get probability(): NormalRange {
|
|
return this._event.probability;
|
|
}
|
|
|
|
set probability(prob) {
|
|
this._event.probability = prob;
|
|
}
|
|
|
|
/**
|
|
* Muting the Loop means that no callbacks are invoked.
|
|
*/
|
|
get mute(): boolean {
|
|
return this._event.mute;
|
|
}
|
|
|
|
set mute(mute) {
|
|
this._event.mute = mute;
|
|
}
|
|
|
|
/**
|
|
* The number of iterations of the loop. The default value is `Infinity` (loop forever).
|
|
*/
|
|
get iterations(): number {
|
|
if (this._event.loop === true) {
|
|
return Infinity;
|
|
} else {
|
|
return this._event.loop as number;
|
|
}
|
|
}
|
|
set iterations(iters) {
|
|
if (iters === Infinity) {
|
|
this._event.loop = true;
|
|
} else {
|
|
this._event.loop = iters;
|
|
}
|
|
}
|
|
|
|
dispose(): this {
|
|
super.dispose();
|
|
this._event.dispose();
|
|
return this;
|
|
}
|
|
}
|