import { AbstractParam } from "../core/context/AbstractParam"; import { Param } from "../core/context/Param"; import { InputNode, OutputNode, ToneAudioNode, ToneAudioNodeOptions } from "../core/context/ToneAudioNode"; import { connect } from "../core/context/ToneAudioNode"; import { Time, UnitMap, UnitName } from "../core/type/Units"; import { isAudioParam } from "../core/util/AdvancedTypeCheck"; import { optionsFromArguments } from "../core/util/Defaults"; import { ToneConstantSource } from "./ToneConstantSource"; export interface SignalOptions extends ToneAudioNodeOptions { value: UnitMap[TypeName]; units: TypeName; convert: boolean; minValue?: number; maxValue?: number; } /** * A signal is an audio-rate value. Tone.Signal is a core component of the library. * Unlike a number, Signals can be scheduled with sample-level accuracy. Tone.Signal * has all of the methods available to native Web Audio * [AudioParam](http://webaudio.github.io/web-audio-api/#the-audioparam-interface) * as well as additional conveniences. Read more about working with signals * [here](https://github.com/Tonejs/Tone.js/wiki/Signals). * * @example * import { Oscillator, Signal } from "tone"; * const osc = new Oscillator().toDestination().start(); * // a scheduleable signal which can be connected to control an AudioParam or another Signal * const signal = new Signal({ * value: "C4", * units: "frequency" * }).connect(osc.frequency); * // the scheduled ramp controls the connected signal * signal.rampTo("C2", 4, "+0.5"); * @category Signal */ export class Signal extends ToneAudioNode> implements AbstractParam { readonly name: string = "Signal"; /** * Indicates if the value should be overridden on connection. */ readonly override: boolean = true; /** * The constant source node which generates the signal */ protected _constantSource: ToneConstantSource; readonly output: OutputNode; protected _param: Param; readonly input: InputNode; /** * @param value Initial value of the signal * @param units The unit name, e.g. "frequency" */ constructor(value?: UnitMap[TypeName], units?: TypeName); constructor(options?: Partial>); constructor() { super(optionsFromArguments(Signal.getDefaults(), arguments, ["value", "units"])); const options = optionsFromArguments(Signal.getDefaults(), arguments, ["value", "units"]) as SignalOptions; this.output = this._constantSource = new ToneConstantSource({ context: this.context, convert: options.convert, offset: options.value, units: options.units, minValue: options.minValue, maxValue: options.maxValue, }); this._constantSource.start(0); this.input = this._param = this._constantSource.offset; } static getDefaults(): SignalOptions { return Object.assign(ToneAudioNode.getDefaults(), { convert: true, units: "number" as UnitName, value: 0, }); } connect(destination: InputNode, outputNum = 0, inputNum = 0): this { // start it only when connected to something connectSignal(this, destination, outputNum, inputNum); return this; } dispose(): this { super.dispose(); this._param.dispose(); this._constantSource.dispose(); return this; } //------------------------------------- // ABSTRACT PARAM INTERFACE // just a proxy for the ConstantSourceNode's offset AudioParam // all docs are generated from AbstractParam.ts //------------------------------------- setValueAtTime(value: UnitMap[TypeName], time: Time): this { this._param.setValueAtTime(value, time); return this; } getValueAtTime(time: Time): UnitMap[TypeName] { return this._param.getValueAtTime(time); } setRampPoint(time: Time): this { this._param.setRampPoint(time); return this; } linearRampToValueAtTime(value: UnitMap[TypeName], time: Time): this { this._param.linearRampToValueAtTime(value, time); return this; } exponentialRampToValueAtTime(value: UnitMap[TypeName], time: Time): this { this._param.exponentialRampToValueAtTime(value, time); return this; } exponentialRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this { this._param.exponentialRampTo(value, rampTime, startTime); return this; } linearRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this { this._param.linearRampTo(value, rampTime, startTime); return this; } targetRampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this { this._param.targetRampTo(value, rampTime, startTime); return this; } exponentialApproachValueAtTime(value: UnitMap[TypeName], time: Time, rampTime: Time): this { this._param.exponentialApproachValueAtTime(value, time, rampTime); return this; } setTargetAtTime(value: UnitMap[TypeName], startTime: Time, timeConstant: number): this { this._param.setTargetAtTime(value, startTime, timeConstant); return this; } setValueCurveAtTime(values: UnitMap[TypeName][], startTime: Time, duration: Time, scaling?: number): this { this._param.setValueCurveAtTime(values, startTime, duration, scaling); return this; } cancelScheduledValues(time: Time): this { this._param.cancelScheduledValues(time); return this; } cancelAndHoldAtTime(time: Time): this { this._param.cancelAndHoldAtTime(time); return this; } rampTo(value: UnitMap[TypeName], rampTime: Time, startTime?: Time): this { this._param.rampTo(value, rampTime, startTime); return this; } get value(): UnitMap[TypeName] { return this._param.value; } set value(value: UnitMap[TypeName]) { this._param.value = value; } get convert(): boolean { return this._param.convert; } set convert(convert: boolean) { this._param.convert = convert; } get units(): UnitName { return this._param.units; } get overridden(): boolean { return this._param.overridden; } set overridden(overridden: boolean) { this._param.overridden = overridden; } get maxValue(): number { return this._param.maxValue; } get minValue(): number { return this._param.minValue; } /** * See [[Param.apply]]. */ apply(param: Param | AudioParam): this { this._param.apply(param); return this; } } /** * When connecting from a signal, it's necessary to zero out the node destination * node if that node is also a signal. If the destination is not 0, then the values * will be summed. This method insures that the output of the destination signal will * be the same as the source signal, making the destination signal a pass through node. * @param signal The output signal to connect from * @param destination the destination to connect to * @param outputNum the optional output number * @param inputNum the input number */ export function connectSignal(signal: OutputNode, destination: InputNode, outputNum?: number, inputNum?: number): void { if (destination instanceof Param || isAudioParam(destination) || (destination instanceof Signal && destination.override)) { // cancel changes destination.cancelScheduledValues(0); // reset the value destination.setValueAtTime(0, 0); // mark the value as overridden if (destination instanceof Signal) { destination.overridden = true; } } connect(signal, destination, outputNum, inputNum); }