<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>DAW</title> <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"> <link rel="icon" type="image/png" sizes="174x174" href="./favicon.png"> <script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script> <link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/> <script src="../build/Tone.js"></script> <script src="./js/tone-ui.js"></script> <script src="./js/components.js"></script> <style type="text/css"> tone-play-toggle { margin-bottom: 10px; } #tracks { position: relative; width: calc(100% - 10px); margin-left: 10px; } #progress { width: 1px; height: 100%; left: 0%; position: absolute; background-color: black; } img { width: 100%; height: 200px; } </style> </head> <body> <tone-example label="DAW"> <tone-loader></tone-loader> <div slot="explanation"> This beat is composed of 3 independent Players each with a different loop length, synced to the Transport to start at different times and different offsets. The players stay synchronized to the position and offset of the Transport. </div> <div id="content"> <tone-play-toggle></tone-play-toggle> <div id="tracks"> <div id="progress"></div> <img src="https://tonejs.github.io/audio/loop/drum_loop.png"> </div> </div> </tone-example> <script type="text/javascript"> // set the transport Tone.Transport.bpm.value = 108; Tone.Transport.loop = true; Tone.Transport.loopStart = "4m"; Tone.Transport.loopEnd = "8m"; const kick = new Tone.Player({ url: "https://tonejs.github.io/audio/loop/kick.mp3", loop: true }).toDestination().sync().start(0); const snare = new Tone.Player({ url: "https://tonejs.github.io/audio/loop/snare.mp3", loop: true }).toDestination().sync().start("2n"); const hh = new Tone.Player({ url: "https://tonejs.github.io/audio/loop/hh.mp3", loop: true }).toDestination().sync().start("3:3", "4n"); // start with an offset // connect the UI with the components document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start()); document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop()); // keep the playhead on track setInterval(() => { // scale it between 0-1 const progress = (Tone.Transport.progress + 1) / 2; document.querySelector("#progress").style = `left: ${progress*100}%`; }, 16); </script> </body> </html>