define(["Tone/core/Tone", "Tone/signal/WaveShaper"], function(Tone){ "use strict"; /** * @class Pow applies an exponent to the incoming signal. The incoming signal * must be in the range -1,1 * * @extends {Tone} * @constructor * @param {number} exp the exponent to apply to the incoming signal, must be at least 2. */ Tone.Pow = function(exp){ exp = this.defaultArg(exp, 1); /** * @type {WaveShaperNode} * @private */ this._expScaler = this.input = this.output = new Tone.WaveShaper(this._expFunc(exp), 8192); }; Tone.extend(Tone.Pow); /** * set the exponential scaling curve * @param {number} exp the exponent to raise the incoming signal to */ Tone.Pow.prototype.setExponent = function(exp){ this._expScaler.setMap(this._expFunc(exp)); }; /** * the function which maps the waveshaper * @param {number} exp * @return {function} * @private */ Tone.Pow.prototype._expFunc = function(exp){ return function(val){ return Math.pow(Math.abs(val), exp); }; }; /** * clean up */ Tone.Pow.prototype.dispose = function(){ Tone.prototype.dispose.call(this); this._expScaler.dispose(); this._expScaler = null; }; return Tone.Pow; });