import { TicksClass } from "../core/type/Ticks"; import { NormalRange, Positive, Seconds, Ticks, Time, TransportTime } from "../core/type/Units"; import { omitFromObject, optionsFromArguments } from "../core/util/Defaults"; import { isArray, isString } from "../core/util/TypeCheck"; import { Part } from "./Part"; import { ToneEvent, ToneEventCallback, ToneEventOptions } from "./ToneEvent"; type SequenceEventDescription = Array; interface SequenceOptions extends Omit, "value"> { loopStart: number; loopEnd: number; subdivision: Time; events: SequenceEventDescription; } /** * A sequence is an alternate notation of a part. Instead * of passing in an array of [time, event] pairs, pass * in an array of events which will be spaced at the * given subdivision. Sub-arrays will subdivide that beat * by the number of items are in the array. * Sequence notation inspiration from [Tidal](http://yaxu.org/tidal/) * @example * var seq = new Sequence(function(time, note){ * console.log(note); * //straight quater notes * }, ["C4", "E4", "G4", "A4"], "4n"); * @example * var seq = new Sequence(function(time, note){ * console.log(note); * //subdivisions are given as subarrays * }, ["C4", ["E4", "D4", "E4"], "G4", ["A4", "G4"]]); * @category Event */ export class Sequence extends ToneEvent { readonly name: string = "Sequence"; /** * The subdivison of each note */ private _subdivision: Ticks; /** * The object responsible for scheduling all of the events */ private _part: Part = new Part({ callback: this._seqCallback.bind(this), context: this.context, }); /** * private reference to all of the sequence proxies */ private _events: ValueType[] = []; /** * The proxied array */ private _eventsArray: ValueType[] = []; /** * @param callback The callback to invoke with every note * @param sequence The sequence * @param subdivision The subdivision between which events are placed. */ constructor( callback?: ToneEventCallback, events?: SequenceEventDescription, subdivision?: Time, ); constructor(options?: Partial>); constructor() { super(optionsFromArguments(Sequence.getDefaults(), arguments, ["callback", "events", "subdivision"])); const options = optionsFromArguments(Sequence.getDefaults(), arguments, ["callback", "events", "subdivision"]); this._subdivision = this.toTicks(options.subdivision); this.events = options.events; // set all of the values this.loop = options.loop; this.loopStart = options.loopStart; this.loopEnd = options.loopEnd; this.playbackRate = options.playbackRate; this.probability = options.probability; this.humanize = options.humanize; this.mute = options.mute; this.playbackRate = options.playbackRate; } static getDefaults(): SequenceOptions { return Object.assign(omitFromObject(ToneEvent.getDefaults(), ["value"]), { events: [], loop: true, loopEnd: 0, loopStart: 0, subdivision: "8n", }); } /** * The internal callback for when an event is invoked */ private _seqCallback(time: Seconds, value: any): void { if (value !== null) { this.callback(time, value); } } /** * The sequence */ get events(): any[] { return this._events; } set events(s) { this.clear(); this._eventsArray = s; this._events = this._createSequence(this._eventsArray); this._eventsUpdated(); } /** * Start the part at the given time. * @param time When to start the part. * @param offset The offset index to start at */ start(time?: TransportTime, offset?: number): this { this._part.start(time, offset ? this._indexTime(offset) : offset); return this; } /** * Stop the part at the given time. * @param time When to stop the part. */ stop(time?: TransportTime): this { this._part.stop(time); return this; } /** * The subdivision of the sequence. This can only be * set in the constructor. The subdivision is the * interval between successive steps. */ get subdivision(): Seconds { return new TicksClass(this.context, this._subdivision).toSeconds(); } /** * Create a sequence proxy which can be monitored to create subsequences */ private _createSequence(array: any[]): any[] { return new Proxy(array, { get: (target: any[], property: PropertyKey): any => { // property is index in this case return target[property]; }, set: (target: any[], property: PropertyKey, value: any): boolean => { if (isString(property) && isFinite(parseInt(property, 10))) { const index = parseInt(property, 10); if (isArray(value)) { target[property] = this._createSequence(value); } else { target[property] = value; } } else { target[property] = value; } this._eventsUpdated(); // return true to accept the changes return true; }, }); } /** * When the sequence has changed, all of the events need to be recreated */ private _eventsUpdated(): void { this._part.clear(); this._rescheduleSequence(this._eventsArray, this._subdivision, this.startOffset); // update the loopEnd this.loopEnd = this.loopEnd; } /** * reschedule all of the events that need to be rescheduled */ private _rescheduleSequence(sequence: any[], subdivision: Ticks, startOffset: Ticks): void { sequence.forEach((value, index) => { const eventOffset = index * (subdivision) + startOffset; if (isArray(value)) { this._rescheduleSequence(value, subdivision / value.length, eventOffset); } else { const startTime = new TicksClass(this.context, eventOffset, "i").toSeconds(); this._part.add(startTime, value); } }); } /** * Get the time of the index given the Sequence's subdivision * @param index * @return The time of that index */ private _indexTime(index: number): Seconds { return new TicksClass(this.context, index * (this._subdivision) + this.startOffset).toSeconds(); } /** * Clear all of the events */ clear(): this { this._part.clear(); return this; } dispose(): this { super.dispose(); this._part.dispose(); return this; } //------------------------------------- // PROXY CALLS //------------------------------------- get loop(): boolean | number { return this._part.loop; } set loop(l) { if (this._part) { this._part.loop = l; } } /** * The index at which the sequence should start looping */ get loopStart(): number { return this._loopStart; } set loopStart(index) { this._loopStart = index; if (this._part) { this._part.loopStart = this._indexTime(index); } } /** * The index at which the sequence should end looping */ get loopEnd(): number { return this._loopEnd; } set loopEnd(index) { this._loopEnd = index; if (this._part) { if (index === 0) { this._part.loopEnd = this._indexTime(this._eventsArray.length); } else { this._part.loopEnd = this._indexTime(index); } } } get startOffset(): Ticks { return this._part.startOffset; } set startOffset(start) { if (this._part) { this._part.startOffset = start; } } get playbackRate(): Positive { return this._part.playbackRate; } set playbackRate(rate) { if (this._part) { this._part.playbackRate = rate; } } get probability(): NormalRange { return this._part.probability; } set probability(prob) { if (this._part) { this._part.probability = prob; } } get humanize(): boolean | Time { return this._part.humanize; } set humanize(variation) { if (this._part) { this._part.humanize = variation; } } /** * The number of scheduled events */ get length(): number { return this._part.length; } }