import { gainToDb } from "../../core/type/Conversions"; import { NormalRange } from "../../core/type/Units"; import { optionsFromArguments } from "../../core/util/Defaults"; import { MeterBase, MeterBaseOptions } from "./MeterBase"; import { warn } from "../../core/util/Debug"; import { Analyser } from "./Analyser"; export interface MeterOptions extends MeterBaseOptions { smoothing: NormalRange; normalRange: boolean; channels: number; } /** * Meter gets the [RMS](https://en.wikipedia.org/wiki/Root_mean_square) * of an input signal. It can also get the raw value of the input signal. * * @example * const meter = new Tone.Meter(); * const mic = new Tone.UserMedia(); * mic.open(); * // connect mic to the meter * mic.connect(meter); * // the current level of the mic * setInterval(() => console.log(meter.getValue()), 100); * @category Component */ export class Meter extends MeterBase { readonly name: string = "Meter"; /** * If the output should be in decibels or normal range between 0-1. If `normalRange` is false, * the output range will be the measured decibel value, otherwise the decibel value will be converted to * the range of 0-1 */ normalRange: boolean; /** * A value from between 0 and 1 where 0 represents no time averaging with the last analysis frame. */ smoothing: number; /** * The previous frame's value */ private _rms = 0; /** * @param smoothing The amount of smoothing applied between frames. */ constructor(smoothing?: NormalRange); constructor(options?: Partial); constructor() { super(optionsFromArguments(Meter.getDefaults(), arguments, ["smoothing"])); const options = optionsFromArguments(Meter.getDefaults(), arguments, ["smoothing"]); this.input = this.output = this._analyser = new Analyser({ context: this.context, size: 256, type: "waveform", channels: options.channels, }); this.smoothing = options.smoothing, this.normalRange = options.normalRange; } static getDefaults(): MeterOptions { return Object.assign(MeterBase.getDefaults(), { smoothing: 0.8, normalRange: false, channels: 1, }); } /** * Use [[getValue]] instead. For the previous getValue behavior, use DCMeter. * @deprecated */ getLevel(): number | number[] { warn("'getLevel' has been changed to 'getValue'"); return this.getValue(); } /** * Get the current value of the incoming signal. * Output is in decibels when [[normalRange]] is `false`. * If [[channels]] = 1, then the output is a single number * representing the value of the input signal. When [[channels]] > 1, * then each channel is returned as a value in a number array. */ getValue(): number | number[] { const aValues = this._analyser.getValue(); const channelValues = this.channels === 1 ? [aValues as Float32Array] : aValues as Float32Array[]; const vals = channelValues.map(values => { const totalSquared = values.reduce((total, current) => total + current * current, 0); const rms = Math.sqrt(totalSquared / values.length); // the rms can only fall at the rate of the smoothing // but can jump up instantly this._rms = Math.max(rms, this._rms * this.smoothing); return this.normalRange ? this._rms : gainToDb(this._rms); }); if (this.channels === 1) { return vals[0]; } else { return vals; } } /** * The number of channels of analysis. */ get channels(): number { return this._analyser.channels; } dispose(): this { super.dispose(); this._analyser.dispose(); return this; } }