define(["Tone/core/Tone"], function(Tone){
"use strict";
/**
* @class Tone.Split splits an incoming signal into left and right channels.
*
* @constructor
* @extends {Tone}
* @example
* var split = new Tone.Split();
* stereoSignal.connect(split);
*/
Tone.Split = function(){
this.createInsOuts(0, 2);
/**
* @type {ChannelSplitterNode}
* @private
*/
this._splitter = this.input = this.context.createChannelSplitter(2);
/**
* Left channel output.
* Alias for output[0]
* @type {GainNode}
*/
this.left = this.output[0] = this.context.createGain();
/**
* Right channel output.
* Alias for output[1]
* @type {GainNode}
*/
this.right = this.output[1] = this.context.createGain();
//connections
this._splitter.connect(this.left, 0, 0);
this._splitter.connect(this.right, 1, 0);
};
Tone.extend(Tone.Split);
/**
* Clean up.
* @returns {Tone.Split} this
*/
Tone.Split.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this._splitter.disconnect();
this.left.disconnect();
this.right.disconnect();
this.left = null;
this.right = null;
this._splitter = null;
return this;
};
return Tone.Split;
});