import Test from "helper/Test"; import Offline from "Tone/core/Offline"; import Signal from "Tone/signal/Signal"; import Master from "Tone/core/Master"; var PassAudio = function(before){ var duration = 0.2; return Offline(function(){ var sig = new Signal(0); before(sig); sig.setValueAtTime(1, duration / 2); }, duration).then(function(buffer){ var array = buffer.toMono().toArray(); for (var i = 0; i < array.length; i++){ var time = (i / array.length) * duration; var sample = array[i]; if (time >= duration / 2 && sample !== 0){ return true; } else if (time < duration / 2){ expect(sample).to.be.closeTo(0, 0.001); } } throw new Error("node outputs silence"); }); }; export default PassAudio;