<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Reverb</title> <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"> <link rel="icon" type="image/png" sizes="174x174" href="./favicon.png"> <script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script> <link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/> <script src="../build/Tone.js"></script> <script src="./js/tone-ui.js"></script> <script src="./js/components.js"></script> </head> <body> <style> tone-play-toggle { margin-bottom: 10px; } </style> <tone-example label="Reverb"> <div slot="explanation"> <a href="https://tonejs.github.io/docs/Reverb">Tone.Reverb</a> is a convolution-based reverb. An impulse response is created with a decaying noise burst when you click 'Generate Reverb'. The 'Decay Time' controls how long the noise burst lasts. If the 'Decay Time' is changed, a new noise burst will need to be generated. </div> <div id="content"> <tone-play-toggle></tone-play-toggle> </div> </tone-example> <script type="text/javascript"> const reverb = new Tone.Reverb().toDestination(); const player = new Tone.Player({ url: "https://tonejs.github.io/audio/berklee/shaker_slow_1.mp3", loop: true, volume: 6, }).connect(reverb); ui({ parent: document.querySelector("#content"), tone: reverb }); // bind the interface document.querySelector("tone-play-toggle").addEventListener("start", () => player.start()); document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop()); </script> </body> </html>