<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Player</title> <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"> <link rel="icon" type="image/png" sizes="174x174" href="./favicon.png"> <script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script> <link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/> <script src="../build/Tone.js"></script> <script src="./js/tone-ui.js"></script> <script src="./js/components.js"></script> <style type="text/css"> tone-play-toggle { margin-bottom: 10px; } </style> </head> <body> <tone-example label="Player"> <tone-loader></tone-loader> <div slot="explanation"> Click on the button to play the audio file on loop using <a href="https://tonejs.github.io/docs/Player">Tone.Player</a>. </div> <div id="content"> <tone-play-toggle></tone-play-toggle> </div> </tone-example> <script type="text/javascript"> //the player var player = new Tone.Player({ "url" : "https://tonejs.github.io/audio/loop/FWDL.mp3", "loop" : true, "loopStart" : 0.5, "loopEnd" : 0.7, }).toDestination(); ui({ tone: player, parent: document.querySelector('#content') }) //bind the interface document.querySelector("tone-play-toggle").addEventListener('start', () => player.start()); document.querySelector("tone-play-toggle").addEventListener('stop', () => player.stop()); </script> </body> </html>