<!DOCTYPE html>
<html>
<head>
  <meta charset="utf-8">
	<title>Player</title>

	<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
	<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">

	<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
	<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
	<script src="../build/Tone.js"></script>
	<script src="./js/tone-ui.js"></script>
	<script src="./js/components.js"></script>
	<style type="text/css">
		tone-play-toggle {
			margin-bottom: 10px;
		}
	</style>
</head>
<body>
	<tone-example label="Player">
		<tone-loader></tone-loader>
		<div slot="explanation">
			Click on the button to play the audio file on loop
			using <a href="https://tonejs.github.io/docs/Player">Tone.Player</a>. 
		</div>

		<div id="content">
			<tone-play-toggle></tone-play-toggle>
		</div>
	</tone-example>
	
	<script type="text/javascript">
		//the player
		var player = new Tone.Player({
			"url" : "https://tonejs.github.io/audio/loop/FWDL.mp3",
			"loop" : true,
			"loopStart" : 0.5,
			"loopEnd" : 0.7,
		}).toDestination();

		ui({
			tone: player,
			parent: document.querySelector('#content')
		})

		//bind the interface
		document.querySelector("tone-play-toggle").addEventListener('start', () => player.start());
		document.querySelector("tone-play-toggle").addEventListener('stop', () => player.stop());
	</script>

</body>
</html>