import { Loop, LoopOptions } from "./Loop"; import { PatternGenerator, PatternName } from "./PatternGenerator"; import { ToneEventCallback } from "./ToneEvent"; import { optionsFromArguments } from "../core/util/Defaults"; import { Seconds } from "../core/type/Units"; import { noOp } from "../core/util/Interface"; export interface PatternOptions extends LoopOptions { pattern: PatternName; values: ValueType[]; callback: (time: Seconds, value?: ValueType) => void; } /** * Pattern arpeggiates between the given notes * in a number of patterns. * @example * const pattern = new Tone.Pattern((time, note) => { * // the order of the notes passed in depends on the pattern * }, ["C2", "D4", "E5", "A6"], "upDown"); * @category Event */ export class Pattern extends Loop> { readonly name: string = "Pattern"; /** * The pattern generator function */ private _pattern: Iterator; /** * The current value */ private _value?: ValueType; /** * Hold the pattern type */ private _type: PatternName; /** * Hold the values */ private _values: ValueType[]; /** * The callback to be invoked at a regular interval */ callback: (time: Seconds, value?: ValueType) => void; /** * @param callback The callback to invoke with the event. * @param values The values to arpeggiate over. * @param pattern The name of the pattern */ constructor( callback?: ToneEventCallback, values?: ValueType[], pattern?: PatternName, ); constructor(options?: Partial>); constructor() { super(optionsFromArguments(Pattern.getDefaults(), arguments, ["callback", "values", "pattern"])); const options = optionsFromArguments(Pattern.getDefaults(), arguments, ["callback", "values", "pattern"]); this.callback = options.callback; this._values = options.values; this._pattern = PatternGenerator(options.values, options.pattern); this._type = options.pattern; } static getDefaults(): PatternOptions { return Object.assign(Loop.getDefaults(), { pattern: "up" as "up", values: [], callback: noOp, }); } /** * Internal function called when the notes should be called */ protected _tick(time: Seconds): void { const value = this._pattern.next() as IteratorResult; this._value = value.value; this.callback(time, this._value); } /** * The array of events. */ get values(): ValueType[] { return this._values; } set values(val) { this._values = val; // reset the pattern this.pattern = this._type; } /** * The current value of the pattern. */ get value(): ValueType | undefined { return this._value; } /** * The pattern type. See Tone.CtrlPattern for the full list of patterns. */ get pattern(): PatternName { return this._type; } set pattern(pattern) { this._type = pattern; this._pattern = PatternGenerator(this._values, this._type); } }