convert Event to typescript

This commit is contained in:
Yotam Mann 2019-07-23 13:15:04 -04:00
parent da258c7119
commit f6f2e78574
2 changed files with 869 additions and 0 deletions

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import { expect } from "chai";
import { BasicTests } from "test/helper/Basic";
import { Offline, whenBetween } from "test/helper/Offline";
import { Time } from "Tone/core/type/Time";
import { noOp } from "Tone/core/util/Interface";
import { ToneEvent } from "./ToneEvent";
describe("ToneEvent", () => {
BasicTests(ToneEvent);
context("Constructor", () => {
it("takes a callback and a value", () => {
return Offline(() => {
const callback = noOp;
const note = new ToneEvent(callback, "C4");
expect(note.callback).to.equal(callback);
expect(note.value).to.equal("C4");
note.dispose();
});
});
it("can be constructed with no arguments", () => {
return Offline(() => {
const note = new ToneEvent();
expect(note.value).to.be.null;
note.dispose();
});
});
it("can pass in arguments in options object", () => {
return Offline(() => {
const callback = noOp;
const value = { a : 1 };
const note = new ToneEvent({
callback,
loop : true,
loopEnd : "4n",
probability : 0.3,
value,
});
expect(note.callback).to.equal(callback);
expect(note.value).to.deep.equal(value);
expect(note.loop).to.be.true;
expect(note.loopEnd).to.equal(Time("4n").valueOf());
expect(note.probability).to.equal(0.3);
note.dispose();
});
});
});
context("Get/Set", () => {
it("can set values with object", () => {
return Offline(() => {
const callback = noOp;
const note = new ToneEvent();
note.set({
callback,
loop : 8,
value : "D4",
});
expect(note.callback).to.equal(callback);
expect(note.value).to.equal("D4");
expect(note.loop).to.equal(8);
note.dispose();
});
});
it("can set get a the values as an object", () => {
return Offline(() => {
const callback = noOp;
const note = new ToneEvent({
callback,
loop : 4,
value : "D3",
});
const values = note.get();
expect(values.value).to.equal("D3");
expect(values.loop).to.equal(4);
note.dispose();
});
});
});
context("ToneEvent callback", () => {
it("does not invoke get invoked until started", () => {
return Offline(({transport}) => {
const event = new ToneEvent(() => {
throw new Error("shouldn't call this callback");
}, "C4");
transport.start();
}, 0.3);
});
it("is invoked after it's started", () => {
let invoked = false;
return Offline(({transport}) => {
const note = new ToneEvent(() => {
note.dispose();
invoked = true;
}, "C4").start(0);
transport.start();
}, 0.3).then(() => {
expect(invoked).to.be.true;
});
});
it("passes in the scheduled time to the callback", () => {
let invoked = false;
return Offline(({transport}) => {
const now = 0.1;
const note = new ToneEvent((time) => {
expect(time).to.be.a("number");
expect(time - now).to.be.closeTo(0.3, 0.01);
note.dispose();
invoked = true;
});
note.start(0.3);
transport.start(now);
}, 0.5).then(() => {
expect(invoked).to.be.true;
});
});
it("passes in the value to the callback", () => {
let invoked = false;
return Offline(({transport}) => {
const note = new ToneEvent((time, thing) => {
expect(time).to.be.a("number");
expect(thing).to.equal("thing");
note.dispose();
invoked = true;
}, "thing").start();
transport.start();
}, 0.3).then(() => {
expect(invoked).to.be.true;
});
});
it("can mute the callback", () => {
return Offline(({transport}) => {
const note = new ToneEvent(() => {
throw new Error("shouldn't call this callback");
}, "C4").start();
note.mute = true;
expect(note.mute).to.be.true;
transport.start();
}, 0.3);
});
it("can trigger with some probability", () => {
return Offline(({transport}) => {
const note = new ToneEvent(() => {
throw new Error("shouldn't call this callback");
}, "C4").start();
note.probability = 0;
expect(note.probability).to.equal(0);
transport.start();
}, 0.3);
});
});
context("Scheduling", () => {
it("can be started and stopped multiple times", () => {
return Offline(({transport}) => {
const note = new ToneEvent().start(0).stop(0.2).start(0.4);
transport.start(0);
return (time) => {
whenBetween(time, 0, 0.19, () => {
expect(note.state).to.equal("started");
});
whenBetween(time, 0.2, 0.39, () => {
expect(note.state).to.equal("stopped");
});
whenBetween(time, 0.4, Infinity, () => {
expect(note.state).to.equal("started");
});
};
}, 0.5);
});
it("restarts when transport is restarted", () => {
return Offline(({transport}) => {
const note = new ToneEvent().start(0).stop(0.4);
transport.start(0).stop(0.5).start(0.55);
return (time) => {
whenBetween(time, 0, 0.39, () => {
expect(note.state).to.equal("started");
});
whenBetween(time, 0.4, 0.5, () => {
expect(note.state).to.equal("stopped");
});
whenBetween(time, 0.55, 0.8, () => {
expect(note.state).to.equal("started");
});
};
}, 1);
});
it("can be cancelled", () => {
return Offline(({transport}) => {
const note = new ToneEvent().start(0);
expect(note.state).to.equal("started");
transport.start();
let firstStop = false;
let restarted = false;
const tested = false;
return (time) => {
// stop the transport
if (time > 0.2 && !firstStop) {
firstStop = true;
transport.stop();
note.cancel();
}
if (time > 0.3 && !restarted) {
restarted = true;
transport.start();
}
if (time > 0.4 && !tested) {
restarted = true;
transport.start();
expect(note.state).to.equal("stopped");
}
};
}, 0.5);
});
});
context("Looping", () => {
it("can be set to loop", () => {
let callCount = 0;
return Offline(({transport}) => {
new ToneEvent({
callback(): void {
callCount++;
},
loop : true,
loopEnd : 0.25,
}).start(0);
transport.start(0);
}, 0.8).then(() => {
expect(callCount).to.equal(4);
});
});
it("can be set to loop at a specific interval", () => {
return Offline(({transport}) => {
let lastCall;
new ToneEvent({
callback(time): void {
if (lastCall) {
expect(time - lastCall).to.be.closeTo(0.25, 0.01);
}
lastCall = time;
},
loop : true,
loopEnd : 0.25,
}).start(0);
transport.start();
}, 1);
});
it("can adjust the loop duration after starting", () => {
return Offline(({transport}) => {
let lastCall;
const note = new ToneEvent({
loop : true,
loopEnd : 0.5,
callback(time): void {
if (lastCall) {
expect(time - lastCall).to.be.closeTo(0.25, 0.01);
} else {
note.loopEnd = 0.25;
}
lastCall = time;
},
}).start(0);
transport.start();
}, 0.8);
});
it("can loop a specific number of times", () => {
let callCount = 0;
return Offline(({transport}) => {
new ToneEvent({
loop : 3,
loopEnd : 0.125,
callback(): void {
callCount++;
},
}).start(0);
transport.start();
}, 0.8).then(() => {
expect(callCount).to.equal(3);
});
});
it("plays once when loop is 1", () => {
let callCount = 0;
return Offline(({transport}) => {
new ToneEvent({
loop : 1,
loopEnd : 0.125,
callback(): void {
callCount++;
},
}).start(0);
transport.start();
}, 0.8).then(() => {
expect(callCount).to.equal(1);
});
});
it("plays once when loop is 0", () => {
let callCount = 0;
return Offline(({transport}) => {
new ToneEvent({
loop : 0,
loopEnd : 0.125,
callback(): void {
callCount++;
},
}).start(0);
transport.start();
}, 0.8).then(() => {
expect(callCount).to.equal(1);
});
});
it("plays once when loop is false", () => {
let callCount = 0;
return Offline(({transport}) => {
new ToneEvent({
loop : false,
loopEnd : 0.125,
callback(): void {
callCount++;
},
}).start(0);
transport.start();
}, 0.8).then(() => {
expect(callCount).to.equal(1);
});
});
it("can be started and stopped multiple times", () => {
return Offline(({transport}) => {
const eventTimes = [0.3, 0.4, 0.9, 1.0, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9];
let eventTimeIndex = 0;
new ToneEvent({
loop : true,
loopEnd : 0.1,
callback(time): void {
expect(eventTimes.length).to.be.gt(eventTimeIndex);
expect(eventTimes[eventTimeIndex]).to.be.closeTo(time, 0.05);
eventTimeIndex++;
},
}).start(0.1).stop(0.2).start(0.5).stop(1.1);
transport.start(0.2).stop(0.5).start(0.8);
}, 2);
});
it("loops the correct amount of times when the event is started in the transport's past", () => {
let callCount = 0;
return Offline(({transport}) => {
const note = new ToneEvent({
loop : 3,
loopEnd : 0.2,
callback(): void {
callCount++;
},
});
transport.start();
let wasCalled = false;
return (time) => {
if (time > 0.1 && !wasCalled) {
wasCalled = true;
note.start(0);
}
};
}, 1).then(() => {
expect(callCount).to.equal(2);
});
});
it("reports the progress of the loop", () => {
return Offline(({transport}) => {
const note = new ToneEvent({
loop : true,
loopEnd : 1,
});
expect(note.progress).to.equal(0);
note.start(0);
transport.start();
return (time) => {
expect(note.progress).to.be.closeTo(time, 0.05);
};
}, 0.8);
});
it("progress is 0 when not looping", () => {
Offline(({transport}) => {
const note = new ToneEvent({
loop : false,
loopEnd : 0.25,
}).start(0);
transport.start();
return () => {
expect(note.progress).to.equal(0);
};
}, 0.2);
});
});
context("playbackRate and humanize", () => {
it("can adjust the playbackRate", () => {
return Offline(({transport}) => {
let lastCall;
new ToneEvent({
loop : true,
loopEnd : 0.5,
playbackRate : 2,
callback(time): void {
if (lastCall) {
expect(time - lastCall).to.be.closeTo(0.25, 0.01);
}
lastCall = time;
},
}).start(0);
transport.start();
}, 0.7);
});
it("can adjust the playbackRate after starting", () => {
return Offline(({transport}) => {
let lastCall;
const note = new ToneEvent({
loop : true,
loopEnd : 0.25,
playbackRate : 1,
callback(time): void {
if (lastCall) {
expect(time - lastCall).to.be.closeTo(0.5, 0.01);
} else {
note.playbackRate = 0.5;
}
lastCall = time;
},
}).start(0);
transport.start();
}, 1.2);
});
it("can humanize the callback by some amount", () => {
return Offline(({transport}) => {
let lastCall;
const note = new ToneEvent({
humanize : 0.05,
loop : true,
loopEnd : 0.25,
callback(time): void {
if (lastCall) {
expect(time - lastCall).to.be.within(0.2, 0.3);
}
lastCall += 0.25;
},
}).start(0);
transport.start();
}, 0.6);
});
});
});

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Tone/event/ToneEvent.ts Normal file
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import "../core/clock/Transport";
import { ToneWithContext, ToneWithContextOptions } from "../core/context/ToneWithContext";
import { TicksClass } from "../core/type/Ticks";
import { defaultArg, optionsFromArguments } from "../core/util/Defaults";
import { noOp } from "../core/util/Interface";
import { PlaybackState, StateTimeline } from "../core/util/StateTimeline";
import { isBoolean, isDefined, isNumber } from "../core/util/TypeCheck";
type ToneEventCallback = (time: Seconds, value: any) => void;
interface ToneEventOptions extends ToneWithContextOptions {
callback: ToneEventCallback;
loop: boolean | number;
loopEnd: Time;
loopStart: Time;
playbackRate: Positive;
value: any;
probability: NormalRange;
mute: boolean;
humanize: boolean | Time;
}
/**
* ToneEvent abstracts away this.context.transport.schedule and provides a schedulable
* callback for a single or repeatable events along the timeline.
*
* @extends {Tone}
* @param callback The callback to invoke at the time.
* @param value The value or values which should be passed to the callback function on invocation.
* @example
* var chord = new ToneEvent(function(time, chord){
* //the chord as well as the exact time of the event
* //are passed in as arguments to the callback function
* }, ["D4", "E4", "F4"]);
* //start the chord at the beginning of the transport timeline
* chord.start();
* //loop it every measure for 8 measures
* chord.loop = 8;
* chord.loopEnd = "1m";
*/
export class ToneEvent extends ToneWithContext<ToneEventOptions> {
name = "ToneEvent";
/**
* Loop value
*/
private _loop: boolean | number;
/**
* The callback to invoke.
*/
callback: ToneEventCallback;
/**
* The value which is passed to the
* callback function.
*/
value: any;
/**
* When the note is scheduled to start.
*/
private _loopStart: Ticks;
/**
* When the note is scheduled to start.
*/
private _loopEnd: Ticks;
/**
* Tracks the scheduled events
*/
private _state: StateTimeline = new StateTimeline("stopped");
/**
* The playback speed of the note. A speed of 1
* is no change.
*/
private _playbackRate: Positive;
/**
* A delay time from when the event is scheduled to start
*/
private _startOffset: Ticks = 0;
/**
* private holder of probability value
*/
private _probability: NormalRange;
/**
* the amount of variation from the given time.
*/
private _humanize: boolean | Time;
/**
* If mute is true, the callback won't be invoked.
*/
mute: boolean;
constructor(options?: Partial<ToneEventOptions>);
constructor(callback?: ToneEventCallback, value?: any);
constructor() {
super(optionsFromArguments(ToneEvent.getDefaults(), arguments, ["callback", "value"]));
const options = optionsFromArguments(ToneEvent.getDefaults(), arguments, ["callback", "value"]);
this._loop = options.loop;
this.callback = options.callback;
this.value = options.value;
this._loopStart = this.toTicks(options.loopStart);
this._loopEnd = this.toTicks(options.loopEnd);
this._playbackRate = options.playbackRate;
this._probability = options.probability;
this._humanize = options.humanize;
this.mute = options.mute;
this.playbackRate = options.playbackRate;
}
static getDefaults(): ToneEventOptions {
return Object.assign(ToneWithContext.getDefaults(), {
callback : noOp,
humanize : false,
loop : false,
loopEnd : "1m",
loopStart : 0,
mute : false,
playbackRate : 1,
probability : 1,
value : null,
});
}
/**
* Reschedule all of the events along the timeline
* with the updated values.
* @param after Only reschedules events after the given time.
* @private
*/
private _rescheduleEvents(after: Ticks = -1): void {
// if no argument is given, schedules all of the events
this._state.forEachFrom(after, event => {
let duration;
if (event.state === "started") {
if (isDefined(event.id)) {
this.context.transport.clear(event.id);
}
const startTick = event.time + Math.round(this.startOffset / this._playbackRate);
if (this._loop === true || isNumber(this._loop) && this._loop > 1) {
duration = Infinity;
if (isNumber(this._loop)) {
duration = (this._loop) * this._getLoopDuration();
}
const nextEvent = this._state.getAfter(startTick);
if (nextEvent !== null) {
duration = Math.min(duration, nextEvent.time - startTick);
}
if (duration !== Infinity) {
// schedule a stop since it's finite duration
this._state.setStateAtTime("stopped", startTick + duration + 1);
duration = new TicksClass(this.context, duration);
}
const interval = new TicksClass(this.context, this._getLoopDuration());
event.id = this.context.transport.scheduleRepeat(
this._tick.bind(this), interval, new TicksClass(this.context, startTick), duration);
} else {
event.id = this.context.transport.schedule(this._tick.bind(this), new TicksClass(this.context, startTick));
}
}
});
}
/**
* Returns the playback state of the note, either "started" or "stopped".
*/
get state(): PlaybackState {
return this._state.getValueAtTime(this.context.transport.ticks);
}
/**
* The start from the scheduled start time
*/
protected get startOffset(): Ticks {
return this._startOffset;
}
protected set startOffset(offset) {
this._startOffset = offset;
}
/**
* The probability of the notes being triggered.
*/
get probability(): NormalRange {
return this._probability;
}
set probability(prob) {
this._probability = prob;
}
/**
* If set to true, will apply small random variation
* to the callback time. If the value is given as a time, it will randomize
* by that amount.
* @example
* event.humanize = true;
*/
get humanize(): Time | boolean {
return this._humanize;
}
set humanize(variation) {
this._humanize = variation;
}
/**
* Start the note at the given time.
* @param time When the event should start.
*/
start(time?: TransportTime): this {
time = this.toTicks(time);
if (this._state.getValueAtTime(time) === "stopped") {
this._state.add({
id : undefined,
state : "started",
time,
});
this._rescheduleEvents(time);
}
return this;
}
/**
* Stop the Event at the given time.
* @param time When the event should stop.
*/
stop(time?: TransportTime): this {
this.cancel(time);
time = this.toTicks(time);
if (this._state.getValueAtTime(time) === "started") {
this._state.setStateAtTime("stopped", time);
const previousEvent = this._state.getBefore(time);
let reschedulTime = time;
if (previousEvent !== null) {
reschedulTime = previousEvent.time;
}
this._rescheduleEvents(reschedulTime);
}
return this;
}
/**
* Cancel all scheduled events greater than or equal to the given time
* @param time The time after which events will be cancel.
*/
cancel(time?: TransportTime): this {
time = defaultArg(time, -Infinity);
time = this.toTicks(time);
this._state.forEachFrom(time, event => {
this.context.transport.clear(event.id as number);
});
this._state.cancel(time);
return this;
}
/**
* The callback function invoker. Also
* checks if the Event is done playing
* @param time The time of the event in seconds
* @private
*/
private _tick(time: Seconds): void {
const ticks = this.context.transport.getTicksAtTime(time);
if (!this.mute && this._state.getValueAtTime(ticks) === "started") {
if (this.probability < 1 && Math.random() > this.probability) {
return;
}
if (this.humanize) {
let variation = 0.02;
if (!isBoolean(this.humanize)) {
variation = this.toSeconds(this.humanize);
}
time += (Math.random() * 2 - 1) * variation;
}
this.callback(time, this.value);
}
}
/**
* Get the duration of the loop.
*/
private _getLoopDuration(): Ticks {
return Math.round((this._loopEnd - this._loopStart) / this._playbackRate);
}
/**
* If the note should loop or not
* between ToneEvent.loopStart and
* ToneEvent.loopEnd. If set to true,
* the event will loop indefinitely,
* if set to a number greater than 1
* it will play a specific number of
* times, if set to false, 0 or 1, the
* part will only play once.
*/
get loop(): boolean | number {
return this._loop;
}
set loop(loop) {
this._loop = loop;
this._rescheduleEvents();
}
/**
* The playback rate of the note. Defaults to 1.
* @example
* note.loop = true;
* //repeat the note twice as fast
* note.playbackRate = 2;
*/
get playbackRate(): Positive {
return this._playbackRate;
}
set playbackRate(rate) {
this._playbackRate = rate;
this._rescheduleEvents();
}
/**
* The loopEnd point is the time the event will loop
* if ToneEvent.loop is true.
*/
get loopEnd(): Time {
return new TicksClass(this.context, this._loopEnd).toSeconds();
}
set loopEnd(loopEnd) {
this._loopEnd = this.toTicks(loopEnd);
if (this._loop) {
this._rescheduleEvents();
}
}
/**
* The time when the loop should start.
*/
get loopStart(): Time {
return new TicksClass(this.context, this._loopStart).toSeconds();
}
set loopStart(loopStart) {
this._loopStart = this.toTicks(loopStart);
if (this._loop) {
this._rescheduleEvents();
}
}
/**
* The current progress of the loop interval.
* Returns 0 if the event is not started yet or
* it is not set to loop.
*/
get progress(): NormalRange {
if (this._loop) {
const ticks = this.context.transport.ticks;
const lastEvent = this._state.get(ticks);
if (lastEvent !== null && lastEvent.state === "started") {
const loopDuration = this._getLoopDuration();
const progress = (ticks - lastEvent.time) % loopDuration;
return progress / loopDuration;
} else {
return 0;
}
} else {
return 0;
}
}
dispose(): this {
super.dispose();
this.cancel();
this._state.dispose();
this.value = null;
return this;
}
}