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removing unused vars
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2 changed files with 0 additions and 8 deletions
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@ -6,7 +6,6 @@ import { isArray, isObject, isString } from "../../core/util/TypeCheck";
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import { connectSignal, Signal } from "../../signal/Signal";
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import { OfflineContext } from "../../core/context/OfflineContext";
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import { assertRange } from "../../core/util/Debug";
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import { EQ } from "../../core/util/Math";
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type BasicEnvelopeCurve = "linear" | "exponential";
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type InternalEnvelopeCurve = BasicEnvelopeCurve | number[];
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@ -43,13 +43,6 @@ export class Reverb extends Effect<ReverbOptions> {
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*/
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private _preDelay: Seconds;
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/**
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* Since multiple calls of `generate` can be invoked at the same time
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* before the previous one has resolved, this makes sure that only the
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* latest call's buffer is used.
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*/
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private _generateId = 0;
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/**
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* Resolves when the reverb buffer is generated. Whenever either [[decay]]
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* or [[preDelay]] are set, you have to wait until [[ready]] resolves
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