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Merge pull request #1133 from quargsgreene/dev
small doc enhancements for chorus, distortion, and FFT
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commit
bd1c604131
3 changed files with 5 additions and 4 deletions
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@ -13,6 +13,7 @@ export interface FFTOptions extends MeterBaseOptions {
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/**
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* Get the current frequency data of the connected audio source using a fast Fourier transform.
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* Read more about FFT algorithms on [Wikipedia] (https://en.wikipedia.org/wiki/Fast_Fourier_transform).
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* @category Component
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*/
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export class FFT extends MeterBase<FFTOptions> {
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@ -17,15 +17,15 @@ export interface ChorusOptions extends StereoFeedbackEffectOptions {
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/**
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* Chorus is a stereo chorus effect composed of a left and right delay with an [[LFO]] applied to the delayTime of each channel.
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* When [[feedback]] is set to a value larger than 0, you also get Flanger-type effects.
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* When [[feedback]] is set to a value larger than 0, you also get Flanger-type effects.
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* Inspiration from [Tuna.js](https://github.com/Dinahmoe/tuna/blob/master/tuna.js).
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* Read more on the chorus effect on [SoundOnSound](http://www.soundonsound.com/sos/jun04/articles/synthsecrets.htm).
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* Read more on the chorus effect on [Sound On Sound](http://www.soundonsound.com/sos/jun04/articles/synthsecrets.htm).
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*
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* @example
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* const chorus = new Tone.Chorus(4, 2.5, 0.5).toDestination().start();
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* const synth = new Tone.PolySynth().connect(chorus);
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* synth.triggerAttackRelease(["C3", "E3", "G3"], "8n");
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*
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*
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* @category Effect
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*/
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export class Chorus extends StereoFeedbackEffect<ChorusOptions> {
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@ -10,7 +10,7 @@ export interface DistortionOptions extends EffectOptions {
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/**
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* A simple distortion effect using Tone.WaveShaper.
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* Algorithm from [this stackoverflow answer](http://stackoverflow.com/a/22313408).
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*
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* Read more about distortion on [Wikipedia] (https://en.wikipedia.org/wiki/Distortion_(music)).
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* @example
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* const dist = new Tone.Distortion(0.8).toDestination();
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* const fm = new Tone.FMSynth().connect(dist);
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