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updating docs
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@ -3,13 +3,11 @@ import { SignalOperator } from "./SignalOperator";
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import { WaveShaper } from "./WaveShaper";
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/**
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* @class AudioToGain converts an input in AudioRange [-1,1] to NormalRange [0,1].
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* See Tone.GainToAudio.
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* AudioToGain converts an input in AudioRange [-1,1] to NormalRange [0,1].
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* See {@link GainToAudio}.
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*
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* @extends {Tone.SignalBase}
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* @constructor
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* @example
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* var a2g = new AudioToGain();
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* @example
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* var a2g = new AudioToGain();
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*/
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export class AudioToGain extends SignalOperator<ToneAudioNodeOptions> {
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