jsdoc + jshint. some name changes

This commit is contained in:
Yotam Mann 2014-06-15 21:18:29 -04:00
parent 9902b2a574
commit 982fd3b407

View file

@ -1,77 +1,83 @@
///////////////////////////////////////////////////////////////////////////////
//
// METER
//
// get the rms of the input signal with some averaging
//
// inspired by https://github.com/cwilso/volume-meter/blob/master/volume-meter.js
// The MIT License (MIT) Copyright (c) 2014 Chris Wilson
///////////////////////////////////////////////////////////////////////////////
define(["Tone/core/Tone", "Tone/core/Master"], function(Tone){
//@param {number=} channels
Tone.Meter = function(channels){
/**
* get the rms of the input signal with some averaging
* can also just get the value of the signal
* or the value in dB
*
* inspired by https://github.com/cwilso/volume-meter/blob/master/volume-meter.js
* The MIT License (MIT) Copyright (c) 2014 Chris Wilson
*
* @constructor
* @extends {Tone}
* @param {number=} channels (optional) number of channels being metered
* @param {number=} smoothing (optional) amount of smoothing applied to the volume
* @param {number=} clipMemory (optional) number in ms that a "clip" should be remembered
*/
Tone.Meter = function(channels, smoothing, clipMemory){
//extends Unit
Tone.call(this);
/** @type {number} */
this.channels = this.defaultArg(channels, 1);
this.volume = new Array(this.channels);
this.values = new Array(this.channels);
/** @type {number} */
this.smoothing = this.defaultArg(smoothing, 0.8);
/** @type {number} */
this.clipMemory = this.defaultArg(clipMemory, 500);
/**
* @private
* @type {Array<number>}
* the rms for each of the channels
*/
this._volume = new Array(this.channels);
/**
* @private
* @type {Array<number>}
* the raw values for each of the channels
*/
this._values = new Array(this.channels);
//zero out the volume array
for (var i = 0; i < this.channels; i++){
this.volume[i] = 0;
this.values[i] = 0;
this._volume[i] = 0;
this._values[i] = 0;
}
this.clipTime = 0;
/**
* @private
* @type {number}
* last time the values clipped
*/
this._lastClip = 0;
//components
this.jsNode = this.context.createScriptProcessor(this.bufferSize, this.channels, this.channels);
this.jsNode.onaudioprocess = this.onprocess.bind(this);
/**
* @private
* @type {ScriptProcessorNode}
*/
this._jsNode = this.context.createScriptProcessor(this.bufferSize, this.channels, 0);
this._jsNode.onaudioprocess = this._onprocess.bind(this);
//so it doesn't get garbage collected
this._jsNode.toMaster();
//signal just passes
this.input.connect(this.output);
this.input.connect(this.jsNode);
//so it doesn't get garbage collected
this.jsNode.toMaster();
this.input.connect(this._jsNode);
};
Tone.extend(Tone.Meter, Tone);
Tone.extend(Tone.Meter);
//@param {number=} channel
//@returns {number}
Tone.Meter.prototype.getLevel = function(channel){
channel = this.defaultArg(channel, 0);
var vol = this.volume[channel];
if (vol < 0.00001){
return 0;
} else {
return vol;
}
};
//@param {number=} channel
//@returns {number}
Tone.Meter.prototype.getValue = function(channel){
channel = this.defaultArg(channel, 0);
return this.values[channel];
};
//@param {number=} channel
//@returns {number} the channel volume in decibels
Tone.Meter.prototype.getDb = function(channel){
return this.gainToDb(this.getLevel(channel));
};
// @returns {boolean} if the audio has clipped in the last 500ms
Tone.Meter.prototype.isClipped = function(){
return Date.now() - this.clipTime < 500;
};
//get the max value
Tone.Meter.prototype.onprocess = function(event){
var bufferSize = this.jsNode.bufferSize;
/**
* called on each processing frame
* @private
* @param {AudioProcessingEvent} event
*/
Tone.Meter.prototype._onprocess = function(event){
var bufferSize = this._jsNode.bufferSize;
var smoothing = this.smoothing;
for (var channel = 0; channel < this.channels; channel++){
var input = event.inputBuffer.getChannelData(channel);
var sum = 0;
@ -82,17 +88,57 @@ define(["Tone/core/Tone", "Tone/core/Master"], function(Tone){
x = input[i];
if (!clipped && x > 0.95){
clipped = true;
this.clipTime = Date.now();
this._lastClip = Date.now();
}
total += x;
sum += x * x;
}
var average = total / bufferSize;
var rms = Math.sqrt(sum / bufferSize);
this.volume[channel] = Math.max(rms, this.volume[channel] * 0.8);
this.values[channel] = average;
this._volume[channel] = Math.max(rms, this._volume[channel] * smoothing);
this._values[channel] = average;
}
};
/**
* get the rms of the signal
*
* @param {number=} channel which channel
* @return {number} the value
*/
Tone.Meter.prototype.getLevel = function(channel){
channel = this.defaultArg(channel, 0);
var vol = this._volume[channel];
if (vol < 0.00001){
return 0;
} else {
return vol;
}
};
/**
* get the value of the signal
* @param {number=} channel
* @return {number}
*/
Tone.Meter.prototype.getValue = function(channel){
channel = this.defaultArg(channel, 0);
return this._values[channel];
};
/**
* get the volume of the signal in dB
* @param {number=} channel
* @return {number}
*/
Tone.Meter.prototype.getDb = function(channel){
return this.gainToDb(this.getLevel(channel));
};
// @returns {boolean} if the audio has clipped in the last 500ms
Tone.Meter.prototype.isClipped = function(){
return Date.now() - this._lastClip < this.clipMemory;
};
return Tone.Meter;
});