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https://github.com/Tonejs/Tone.js
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added detune to PolySynth
applied when available.
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2 changed files with 22 additions and 0 deletions
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@ -47,11 +47,22 @@ function(Tone){
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*/
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this._triggers = new Array(options.polyphony);
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/**
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* The detune in cents
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* @type {Cents}
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* @signal
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*/
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this.detune = new Tone.Signal(options.detune, Tone.Type.Cents);
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this._readOnly("detune");
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//create the voices
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for (var i = 0; i < options.polyphony; i++){
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var v = new options.voice(arguments[2], arguments[3]);
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this.voices[i] = v;
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v.connect(this.output);
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if (v.hasOwnProperty("detune")){
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this.detune.connect(v.detune);
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}
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this._triggers[i] = {
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release : -1,
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note : null,
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@ -74,6 +85,7 @@ function(Tone){
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Tone.PolySynth.defaults = {
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"polyphony" : 4,
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"volume" : 0,
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"detune" : 0,
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"voice" : Tone.MonoSynth
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};
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@ -233,6 +245,9 @@ function(Tone){
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this.voices[i].dispose();
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this.voices[i] = null;
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}
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this._writable("detune");
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this.detune.dispose();
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this.detune = null;
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this.voices = null;
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this._triggers = null;
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return this;
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@ -96,6 +96,13 @@ function (PolySynth, Basic, InstrumentTests, OutputAudioStereo, Meter, Instrumen
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polySynth.dispose();
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});
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it ("can be set the detune", function(){
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var polySynth = new PolySynth();
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polySynth.detune.value = -1200;
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expect(polySynth.detune.value).to.equal(-1200);
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polySynth.dispose();
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});
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it ("can get/set attributes", function(){
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var polySynth = new PolySynth();
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polySynth.set({
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