mirror of
https://github.com/Tonejs/Tone.js
synced 2024-12-26 03:23:11 +00:00
Updating link syntax (#1236)
This commit is contained in:
parent
080856221c
commit
57eacfa13b
55 changed files with 116 additions and 116 deletions
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@ -92,8 +92,8 @@ export class Analyser extends ToneAudioNode<AnalyserOptions> {
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}
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/**
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* Run the analysis given the current settings. If [[channels]] = 1,
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* it will return a Float32Array. If [[channels]] > 1, it will
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* Run the analysis given the current settings. If {@link channels} = 1,
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* it will return a Float32Array. If {@link channels} > 1, it will
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* return an array of Float32Arrays where each index in the array
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* represents the analysis done on a channel.
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*/
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@ -128,7 +128,7 @@ export class Analyser extends ToneAudioNode<AnalyserOptions> {
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/**
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* The number of channels the analyser does the analysis on. Channel
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* separation is done using [[Split]]
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* separation is done using {@link Split}
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*/
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get channels(): number {
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return this._analysers.length;
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@ -51,7 +51,7 @@ export class FFT extends MeterBase<FFTOptions> {
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/**
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* Gets the current frequency data from the connected audio source.
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* Returns the frequency data of length [[size]] as a Float32Array of decibel values.
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* Returns the frequency data of length {@link size} as a Float32Array of decibel values.
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*/
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getValue(): Float32Array {
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const values = this._analyser.getValue() as Float32Array;
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@ -60,7 +60,7 @@ export class FFT extends MeterBase<FFTOptions> {
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/**
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* The size of analysis. This must be a power of two in the range 16 to 16384.
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* Determines the size of the array returned by [[getValue]] (i.e. the number of
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* Determines the size of the array returned by {@link getValue} (i.e. the number of
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* frequency bins). Large FFT sizes may be costly to compute.
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*/
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get size(): PowerOfTwo {
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@ -81,7 +81,7 @@ export class FFT extends MeterBase<FFTOptions> {
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}
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/**
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* Returns the frequency value in hertz of each of the indices of the FFT's [[getValue]] response.
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* Returns the frequency value in hertz of each of the indices of the FFT's {@link getValue} response.
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* @example
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* const fft = new Tone.FFT(32);
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* console.log([0, 1, 2, 3, 4].map(index => fft.getFrequencyOfIndex(index)));
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@ -80,7 +80,7 @@ export class Meter extends MeterBase<MeterOptions> {
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}
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/**
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* Use [[getValue]] instead. For the previous getValue behavior, use DCMeter.
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* Use {@link getValue} instead. For the previous getValue behavior, use DCMeter.
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* @deprecated
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*/
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getLevel(): number | number[] {
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@ -90,9 +90,9 @@ export class Meter extends MeterBase<MeterOptions> {
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/**
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* Get the current value of the incoming signal.
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* Output is in decibels when [[normalRange]] is `false`.
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* If [[channels]] = 1, then the output is a single number
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* representing the value of the input signal. When [[channels]] > 1,
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* Output is in decibels when {@link normalRange} is `false`.
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* If {@link channels} = 1, then the output is a single number
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* representing the value of the input signal. When {@link channels} > 1,
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* then each channel is returned as a value in a number array.
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*/
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getValue(): number | number[] {
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@ -46,7 +46,7 @@ export class Waveform extends MeterBase<WaveformOptions> {
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/**
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* The size of analysis. This must be a power of two in the range 16 to 16384.
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* Determines the size of the array returned by [[getValue]].
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* Determines the size of the array returned by {@link getValue}.
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*/
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get size(): PowerOfTwo {
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return this._analyser.size;
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@ -17,7 +17,7 @@ export interface ChannelOptions extends ToneAudioNodeOptions {
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/**
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* Channel provides a channel strip interface with volume, pan, solo and mute controls.
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* See [[PanVol]] and [[Solo]]
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* See {@link PanVol} and {@link Solo}
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* @example
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* // pan the incoming signal left and drop the volume 12db
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* const channel = new Tone.Channel(-0.25, -12);
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@ -91,7 +91,7 @@ export class Channel extends ToneAudioNode<ChannelOptions> {
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}
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/**
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* Solo/unsolo the channel. Soloing is only relative to other [[Channel]]s and [[Solo]] instances
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* Solo/unsolo the channel. Soloing is only relative to other {@link Channel}s and {@link Solo} instances
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*/
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get solo(): boolean {
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return this._solo.solo;
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@ -137,9 +137,9 @@ export class Channel extends ToneAudioNode<ChannelOptions> {
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/**
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* Send audio to another channel using a string. `send` is a lot like
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* [[connect]], except it uses a string instead of an object. This can
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* be useful in large applications to decouple sections since [[send]]
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* and [[receive]] can be invoked separately in order to connect an object
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* {@link connect}, except it uses a string instead of an object. This can
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* be useful in large applications to decouple sections since {@link send}
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* and {@link receive} can be invoked separately in order to connect an object
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* @param name The channel name to send the audio
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* @param volume The amount of the signal to send.
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* Defaults to 0db, i.e. send the entire signal
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@ -158,7 +158,7 @@ export class Channel extends ToneAudioNode<ChannelOptions> {
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}
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/**
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* Receive audio from a channel which was connected with [[send]].
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* Receive audio from a channel which was connected with {@link send}.
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* @param name The channel name to receive audio from.
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*/
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receive(name: string): this {
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@ -9,7 +9,7 @@ import { optionsFromArguments } from "../../core/util/Defaults";
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export type MidSideMergeOptions = ToneAudioNodeOptions;
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/**
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* MidSideMerge merges the mid and side signal after they've been separated by [[MidSideSplit]]
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* MidSideMerge merges the mid and side signal after they've been separated by {@link MidSideSplit}
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* ```
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* Mid = (Left+Right)/sqrt(2); // obtain mid-signal from left and right
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* Side = (Left-Right)/sqrt(2); // obtain side-signal from left and right
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@ -21,7 +21,7 @@ export class MidSideMerge extends ToneAudioNode<MidSideMergeOptions> {
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readonly name: string = "MidSideMerge";
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/**
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* There is no input, connect sources to either [[mid]] or [[side]] inputs.
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* There is no input, connect sources to either {@link mid} or {@link side} inputs.
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*/
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readonly input: undefined;
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@ -23,7 +23,7 @@ export class MidSideSplit extends ToneAudioNode<MidSideSplitOptions> {
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readonly input: Split;
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/**
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* There is no output node, use either [[mid]] or [[side]] outputs.
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* There is no output node, use either {@link mid} or {@link side} outputs.
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*/
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readonly output: undefined;
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/**
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@ -127,7 +127,7 @@ export class Recorder extends ToneAudioNode<RecorderOptions> {
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/**
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* Stop the recorder. Returns a promise with the recorded content until this point
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* encoded as [[mimeType]]
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* encoded as {@link mimeType}
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*/
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async stop(): Promise<Blob> {
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assert(this.state !== "stopped", "Recorder is not started");
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@ -13,8 +13,8 @@ export interface GateOptions extends ToneAudioNodeOptions {
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/**
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* Gate only passes a signal through when the incoming
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* signal exceeds a specified threshold. It uses [[Follower]] to follow the ampltiude
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* of the incoming signal and compares it to the [[threshold]] value using [[GreaterThan]].
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* signal exceeds a specified threshold. It uses {@link Follower} to follow the ampltiude
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* of the incoming signal and compares it to the {@link threshold} value using {@link GreaterThan}.
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*
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* @example
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* const gate = new Tone.Gate(-30, 0.2).toDestination();
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@ -90,7 +90,7 @@ export class Gate extends ToneAudioNode<GateOptions> {
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}
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/**
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* The attack/decay speed of the gate. See [[Follower.smoothing]]
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* The attack/decay speed of the gate. See {@link Follower.smoothing}
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*/
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get smoothing(): Time {
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return this._follower.smoothing;
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@ -11,7 +11,7 @@ export interface LimiterOptions extends ToneAudioNodeOptions {
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/**
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* Limiter will limit the loudness of an incoming signal.
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* Under the hood it's composed of a [[Compressor]] with a fast attack
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* Under the hood it's composed of a {@link Compressor} with a fast attack
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* and release and max compression ratio.
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*
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* @example
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@ -11,8 +11,8 @@ export interface MidSideCompressorOptions extends ToneAudioNodeOptions {
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}
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/**
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* MidSideCompressor applies two different compressors to the [[mid]]
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* and [[side]] signal components of the input. See [[MidSideSplit]] and [[MidSideMerge]].
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* MidSideCompressor applies two different compressors to the {@link mid}
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* and {@link side} signal components of the input. See {@link MidSideSplit} and {@link MidSideMerge}.
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* @category Component
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*/
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export class MidSideCompressor extends ToneAudioNode<MidSideCompressorOptions> {
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@ -16,7 +16,7 @@ export interface MultibandCompressorOptions extends ToneAudioNodeOptions {
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}
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/**
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* A compressor with separate controls over low/mid/high dynamics. See [[Compressor]] and [[MultibandSplit]]
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* A compressor with separate controls over low/mid/high dynamics. See {@link Compressor} and {@link MultibandSplit}
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*
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* @example
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* const multiband = new Tone.MultibandCompressor({
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@ -11,8 +11,8 @@ export interface FrequencyEnvelopeOptions extends EnvelopeOptions {
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exponent: number;
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}
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/**
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* FrequencyEnvelope is an [[Envelope]] which ramps between [[baseFrequency]]
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* and [[octaves]]. It can also have an optional [[exponent]] to adjust the curve
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* FrequencyEnvelope is an {@link Envelope} which ramps between {@link baseFrequency}
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* and {@link octaves}. It can also have an optional {@link exponent} to adjust the curve
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* which it ramps.
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* @example
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* const oscillator = new Tone.Oscillator().toDestination().start();
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@ -14,7 +14,7 @@ export interface BiquadFilterOptions extends ToneAudioNodeOptions {
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/**
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* Thin wrapper around the native Web Audio [BiquadFilterNode](https://webaudio.github.io/web-audio-api/#biquadfilternode).
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* BiquadFilter is similar to [[Filter]] but doesn't have the option to set the "rolloff" value.
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* BiquadFilter is similar to {@link Filter} but doesn't have the option to set the "rolloff" value.
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* @category Component
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*/
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export class BiquadFilter extends ToneAudioNode<BiquadFilterOptions> {
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@ -14,7 +14,7 @@ interface LowpassCombFilterOptions extends ToneAudioNodeOptions {
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/**
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* A lowpass feedback comb filter. It is similar to
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* [[FeedbackCombFilter]], but includes a lowpass filter.
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* {@link FeedbackCombFilter}, but includes a lowpass filter.
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* @category Component
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*/
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export class LowpassCombFilter extends ToneAudioNode<LowpassCombFilterOptions> {
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@ -18,7 +18,7 @@ const dummyContext = new DummyContext();
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let globalContext: BaseContext = dummyContext;
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/**
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* Returns the default system-wide [[Context]]
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* Returns the default system-wide {@link Context}
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* @category Core
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*/
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export function getContext(): BaseContext {
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@ -13,7 +13,7 @@ interface TickParamOptions<TypeName extends UnitName> extends ParamOptions<TypeN
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}
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/**
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* A Param class just for computing ticks. Similar to the [[Param]] class,
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* A Param class just for computing ticks. Similar to the {@link Param} class,
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* but offers conversion to BPM values as well as ability to compute tick
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* duration and elapsed ticks
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*/
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@ -218,7 +218,7 @@ export class TickParam<TypeName extends "hertz" | "bpm"> extends Param<TypeName>
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}
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/**
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* The inverse of [[ticksToTime]]. Convert a duration in
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* The inverse of {@link ticksToTime}. Convert a duration in
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* seconds to the corresponding number of ticks accounting for any
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* automation curves starting at the given time.
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* @param duration The time interval to convert to ticks.
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@ -10,7 +10,7 @@ export interface TransportEventOptions {
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}
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/**
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* TransportEvent is an internal class used by [[TransportClass]]
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* TransportEvent is an internal class used by {@link TransportClass}
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* to schedule events. Do no invoke this class directly, it is
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* handled from within Tone.Transport.
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*/
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@ -1,7 +1,7 @@
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import { Time, UnitMap, UnitName } from "../type/Units";
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/**
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* Abstract base class for [[Param]] and [[Signal]]
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* Abstract base class for {@link Param} and {@link Signal}
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*/
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export abstract class AbstractParam<TypeName extends UnitName> {
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/**
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* Creates a schedule point with the current value at the current time.
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* Automation methods like [[linearRampToValueAtTime]] and [[exponentialRampToValueAtTime]]
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* require a starting automation value usually set by [[setValueAtTime]]. This method
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* Automation methods like {@link linearRampToValueAtTime} and {@link exponentialRampToValueAtTime}
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* require a starting automation value usually set by {@link setValueAtTime}. This method
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* is useful since it will do a `setValueAtTime` with whatever the currently computed
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* value at the given time is.
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* @param time When to add a ramp point.
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@ -196,7 +196,7 @@ export abstract class AbstractParam<TypeName extends UnitName> {
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abstract cancelScheduledValues(time: Time): this;
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/**
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* This is similar to [[cancelScheduledValues]] except
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* This is similar to {@link cancelScheduledValues} except
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* it holds the automated value at time until the next automated event.
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* @example
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* return Tone.Offline(() => {
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@ -349,7 +349,7 @@ export class Context extends BaseContext {
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/**
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* Create an audio worklet node from a name and options. The module
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* must first be loaded using [[addAudioWorkletModule]].
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* must first be loaded using {@link addAudioWorkletModule}.
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*/
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createAudioWorkletNode(
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name: string,
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* The amount of time into the future events are scheduled. Giving Web Audio
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* a short amount of time into the future to schedule events can reduce clicks and
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* improve performance. This value can be set to 0 to get the lowest latency.
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* Adjusting this value also affects the [[updateInterval]].
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* Adjusting this value also affects the {@link updateInterval}.
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*/
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get lookAhead(): Seconds {
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return this._lookAhead;
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@ -452,7 +452,7 @@ export class Context extends BaseContext {
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}
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/**
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* The current audio context time plus a short [[lookAhead]].
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* The current audio context time plus a short {@link lookAhead}.
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* @example
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* setInterval(() => {
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* console.log("now", Tone.now());
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@ -463,11 +463,11 @@ export class Context extends BaseContext {
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}
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/**
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* The current audio context time without the [[lookAhead]].
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* In most cases it is better to use [[now]] instead of [[immediate]] since
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* with [[now]] the [[lookAhead]] is applied equally to _all_ components including internal components,
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* to making sure that everything is scheduled in sync. Mixing [[now]] and [[immediate]]
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* can cause some timing issues. If no lookAhead is desired, you can set the [[lookAhead]] to `0`.
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* The current audio context time without the {@link lookAhead}.
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* In most cases it is better to use {@link now} instead of {@link immediate} since
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* with {@link now} the {@link lookAhead} is applied equally to _all_ components including internal components,
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* to making sure that everything is scheduled in sync. Mixing {@link now} and {@link immediate}
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* can cause some timing issues. If no lookAhead is desired, you can set the {@link lookAhead} to `0`.
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*/
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immediate(): Seconds {
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return this._context.currentTime;
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/**
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* Starts the audio context from a suspended state. This is required
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* to initially start the AudioContext. See [[start]]
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* to initially start the AudioContext. See {@link start}
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*/
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resume(): Promise<void> {
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if (isAudioContext(this._context)) {
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@ -593,7 +593,7 @@ export class Context extends BaseContext {
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}
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/**
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* Clear the function scheduled by [[setInterval]]
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* Clear the function scheduled by {@link setInterval}
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*/
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clearInterval(id: number): this {
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return this.clearTimeout(id);
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@ -16,7 +16,7 @@ export interface ListenerOptions extends ToneAudioNodeOptions{
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/**
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* Tone.Listener is a thin wrapper around the AudioListener. Listener combined
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* with [[Panner3D]] makes up the Web Audio API's 3D panning system. Panner3D allows you
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* with {@link Panner3D} makes up the Web Audio API's 3D panning system. Panner3D allows you
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* to place sounds in 3D and Listener allows you to navigate the 3D sound environment from
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* a first-person perspective. There is only one listener per audio context.
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*/
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@ -6,7 +6,7 @@ import { ToneAudioBuffer } from "./ToneAudioBuffer";
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/**
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* Generate a buffer by rendering all of the Tone.js code within the callback using the OfflineAudioContext.
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* The OfflineAudioContext is capable of rendering much faster than real time in many cases.
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* The callback function also passes in an offline instance of [[Context]] which can be used
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* The callback function also passes in an offline instance of {@link Context} which can be used
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* to schedule events along the Transport.
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* @param callback All Tone.js nodes which are created and scheduled within this callback are recorded into the output Buffer.
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* @param duration the amount of time to record for.
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@ -212,7 +212,7 @@ export abstract class ToneAudioNode<Options extends ToneAudioNodeOptions = ToneA
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/**
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* Connect the output to the context's destination node.
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* See [[toDestination]]
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* See {@link toDestination}
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* @deprecated
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*/
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toMaster(): this {
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@ -95,7 +95,7 @@ export abstract class ToneWithContext<Options extends ToneWithContextOptions> ex
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/**
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* Convert the incoming time to seconds.
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* This is calculated against the current [[TransportClass]] bpm
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* This is calculated against the current {@link TransportClass} bpm
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* @example
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* const gain = new Tone.Gain();
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* setInterval(() => console.log(gain.toSeconds("4n")), 100);
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@ -137,7 +137,7 @@ export class TimeClass<Type extends Seconds | Ticks = Seconds, Unit extends stri
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/**
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||||
* Create a TimeClass from a time string or number. The time is computed against the
|
||||
* global Tone.Context. To use a specific context, use [[TimeClass]]
|
||||
* global Tone.Context. To use a specific context, use {@link TimeClass}
|
||||
* @param value A value which represents time
|
||||
* @param units The value's units if they can't be inferred by the value.
|
||||
* @category Unit
|
||||
|
|
|
@ -2,7 +2,7 @@ import { addToWorklet } from "./WorkletGlobalScope";
|
|||
|
||||
const toneAudioWorkletProcessor = /* javascript */ `
|
||||
/**
|
||||
* The base AudioWorkletProcessor for use in Tone.js. Works with the [[ToneAudioWorklet]].
|
||||
* The base AudioWorkletProcessor for use in Tone.js. Works with the {@link ToneAudioWorklet}.
|
||||
*/
|
||||
class ToneAudioWorkletProcessor extends AudioWorkletProcessor {
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ export interface AutoPannerOptions extends LFOEffectOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* AutoPanner is a [[Panner]] with an [[LFO]] connected to the pan amount.
|
||||
* AutoPanner is a {@link Panner} with an {@link LFO} connected to the pan amount.
|
||||
* [Related Reading](https://www.ableton.com/en/blog/autopan-chopper-effect-and-more-liveschool/).
|
||||
*
|
||||
* @example
|
||||
|
|
|
@ -19,7 +19,7 @@ export interface AutoWahOptions extends EffectOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* AutoWah connects a [[Follower]] to a [[Filter]].
|
||||
* AutoWah connects a {@link Follower} to a {@link Filter}.
|
||||
* The frequency of the filter, follows the input amplitude curve.
|
||||
* Inspiration from [Tuna.js](https://github.com/Dinahmoe/tuna).
|
||||
*
|
||||
|
|
|
@ -16,8 +16,8 @@ export interface ChorusOptions extends StereoFeedbackEffectOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* Chorus is a stereo chorus effect composed of a left and right delay with an [[LFO]] applied to the delayTime of each channel.
|
||||
* When [[feedback]] is set to a value larger than 0, you also get Flanger-type effects.
|
||||
* Chorus is a stereo chorus effect composed of a left and right delay with an {@link LFO} applied to the delayTime of each channel.
|
||||
* When {@link feedback} is set to a value larger than 0, you also get Flanger-type effects.
|
||||
* Inspiration from [Tuna.js](https://github.com/Dinahmoe/tuna/blob/master/tuna.js).
|
||||
* Read more on the chorus effect on [Sound On Sound](http://www.soundonsound.com/sos/jun04/articles/synthsecrets.htm).
|
||||
*
|
||||
|
@ -196,7 +196,7 @@ export class Chorus extends StereoFeedbackEffect<ChorusOptions> {
|
|||
}
|
||||
|
||||
/**
|
||||
* Sync the filter to the transport. See [[LFO.sync]]
|
||||
* Sync the filter to the transport. See {@link LFO.sync}
|
||||
*/
|
||||
sync(): this {
|
||||
this._lfoL.sync();
|
||||
|
|
|
@ -23,7 +23,7 @@ const allpassFilterFrequencies = [225, 556, 441, 341];
|
|||
/**
|
||||
* Freeverb is a reverb based on [Freeverb](https://ccrma.stanford.edu/~jos/pasp/Freeverb.html).
|
||||
* Read more on reverb on [Sound On Sound](https://web.archive.org/web/20160404083902/http://www.soundonsound.com:80/sos/feb01/articles/synthsecrets.asp).
|
||||
* Freeverb is now implemented with an AudioWorkletNode which may result on performance degradation on some platforms. Consider using [[Reverb]].
|
||||
* Freeverb is now implemented with an AudioWorkletNode which may result on performance degradation on some platforms. Consider using {@link Reverb}.
|
||||
* @example
|
||||
* const freeverb = new Tone.Freeverb().toDestination();
|
||||
* freeverb.dampening = 1000;
|
||||
|
|
|
@ -28,8 +28,8 @@ const allpassFilterFreqs = [347, 113, 37];
|
|||
/**
|
||||
* JCReverb is a simple [Schroeder Reverberator](https://ccrma.stanford.edu/~jos/pasp/Schroeder_Reverberators.html)
|
||||
* tuned by John Chowning in 1970.
|
||||
* It is made up of three allpass filters and four [[FeedbackCombFilter]].
|
||||
* JCReverb is now implemented with an AudioWorkletNode which may result on performance degradation on some platforms. Consider using [[Reverb]].
|
||||
* It is made up of three allpass filters and four {@link FeedbackCombFilter}.
|
||||
* JCReverb is now implemented with an AudioWorkletNode which may result on performance degradation on some platforms. Consider using {@link Reverb}.
|
||||
* @example
|
||||
* const reverb = new Tone.JCReverb(0.4).toDestination();
|
||||
* const delay = new Tone.FeedbackDelay(0.5);
|
||||
|
|
|
@ -76,7 +76,7 @@ export abstract class LFOEffect<Options extends LFOEffectOptions> extends Effect
|
|||
}
|
||||
|
||||
/**
|
||||
* Sync the filter to the transport. See [[LFO.sync]]
|
||||
* Sync the filter to the transport. See {@link LFO.sync}
|
||||
*/
|
||||
sync(): this {
|
||||
this._lfo.sync();
|
||||
|
@ -92,7 +92,7 @@ export abstract class LFOEffect<Options extends LFOEffectOptions> extends Effect
|
|||
}
|
||||
|
||||
/**
|
||||
* The type of the LFO's oscillator: See [[Oscillator.type]]
|
||||
* The type of the LFO's oscillator: See {@link Oscillator.type}
|
||||
* @example
|
||||
* const autoFilter = new Tone.AutoFilter().start().toDestination();
|
||||
* const noise = new Tone.Noise().start().connect(autoFilter);
|
||||
|
|
|
@ -18,7 +18,7 @@ interface ReverbOptions extends EffectOptions {
|
|||
* Generates an Impulse Response Buffer
|
||||
* with Tone.Offline then feeds the IR into ConvolverNode.
|
||||
* The impulse response generation is async, so you have
|
||||
* to wait until [[ready]] resolves before it will make a sound.
|
||||
* to wait until {@link ready} resolves before it will make a sound.
|
||||
*
|
||||
* Inspiration from [ReverbGen](https://github.com/adelespinasse/reverbGen).
|
||||
* Copyright (c) 2014 Alan deLespinasse Apache 2.0 License.
|
||||
|
@ -45,8 +45,8 @@ export class Reverb extends Effect<ReverbOptions> {
|
|||
private _preDelay: Seconds;
|
||||
|
||||
/**
|
||||
* Resolves when the reverb buffer is generated. Whenever either [[decay]]
|
||||
* or [[preDelay]] are set, you have to wait until [[ready]] resolves
|
||||
* Resolves when the reverb buffer is generated. Whenever either {@link decay}
|
||||
* or {@link preDelay} are set, you have to wait until {@link ready} resolves
|
||||
* before the IR is generated with the latest values.
|
||||
*/
|
||||
ready: Promise<void> = Promise.resolve();
|
||||
|
|
|
@ -7,7 +7,7 @@ export interface StereoXFeedbackEffectOptions extends StereoFeedbackEffectOption
|
|||
}
|
||||
|
||||
/**
|
||||
* Just like a [[StereoFeedbackEffect]], but the feedback is routed from left to right
|
||||
* Just like a {@link StereoFeedbackEffect}, but the feedback is routed from left to right
|
||||
* and right to left instead of on the same channel.
|
||||
* ```
|
||||
* +--------------------------------+ feedbackL <-----------------------------------+
|
||||
|
|
|
@ -15,7 +15,7 @@ export interface TremoloOptions extends StereoEffectOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* Tremolo modulates the amplitude of an incoming signal using an [[LFO]].
|
||||
* Tremolo modulates the amplitude of an incoming signal using an {@link LFO}.
|
||||
* The effect is a stereo effect where the modulation phase is inverted in each channel.
|
||||
*
|
||||
* @example
|
||||
|
|
|
@ -8,8 +8,8 @@ import { Seconds } from "./core/type/Units";
|
|||
export { supported } from "./core/context/AudioContext";
|
||||
|
||||
/**
|
||||
* The current audio context time of the global [[Context]].
|
||||
* See [[Context.now]]
|
||||
* The current audio context time of the global {@link Context}.
|
||||
* See {@link Context.now}
|
||||
* @category Core
|
||||
*/
|
||||
export function now(): Seconds {
|
||||
|
@ -17,8 +17,8 @@ export function now(): Seconds {
|
|||
}
|
||||
|
||||
/**
|
||||
* The current audio context time of the global [[Context]] without the [[Context.lookAhead]]
|
||||
* See [[Context.immediate]]
|
||||
* The current audio context time of the global {@link Context} without the {@link Context.lookAhead}
|
||||
* See {@link Context.immediate}
|
||||
* @category Core
|
||||
*/
|
||||
export function immediate(): Seconds {
|
||||
|
@ -27,7 +27,7 @@ export function immediate(): Seconds {
|
|||
|
||||
/**
|
||||
* The Transport object belonging to the global Tone.js Context.
|
||||
* See [[TransportClass]]
|
||||
* See {@link TransportClass}
|
||||
* @category Core
|
||||
* @deprecated Use {@link getTransport} instead
|
||||
*/
|
||||
|
@ -35,7 +35,7 @@ export const Transport = getContext().transport;
|
|||
|
||||
/**
|
||||
* The Transport object belonging to the global Tone.js Context.
|
||||
* See [[TransportClass]]
|
||||
* See {@link TransportClass}
|
||||
* @category Core
|
||||
*/
|
||||
export function getTransport(): import("./core/clock/Transport").TransportClass {
|
||||
|
@ -44,7 +44,7 @@ export function getTransport(): import("./core/clock/Transport").TransportClass
|
|||
|
||||
/**
|
||||
* The Destination (output) belonging to the global Tone.js Context.
|
||||
* See [[DestinationClass]]
|
||||
* See {@link DestinationClass}
|
||||
* @category Core
|
||||
* @deprecated Use {@link getDestination} instead
|
||||
*/
|
||||
|
@ -57,7 +57,7 @@ export const Master = getContext().destination;
|
|||
|
||||
/**
|
||||
* The Destination (output) belonging to the global Tone.js Context.
|
||||
* See [[DestinationClass]]
|
||||
* See {@link DestinationClass}
|
||||
* @category Core
|
||||
*/
|
||||
export function getDestination(): import("./core/context/Destination").DestinationClass {
|
||||
|
@ -65,14 +65,14 @@ export function getDestination(): import("./core/context/Destination").Destinati
|
|||
}
|
||||
|
||||
/**
|
||||
* The [[ListenerClass]] belonging to the global Tone.js Context.
|
||||
* The {@link ListenerClass} belonging to the global Tone.js Context.
|
||||
* @category Core
|
||||
* @deprecated Use {@link getListener} instead
|
||||
*/
|
||||
export const Listener = getContext().listener;
|
||||
|
||||
/**
|
||||
* The [[ListenerClass]] belonging to the global Tone.js Context.
|
||||
* The {@link ListenerClass} belonging to the global Tone.js Context.
|
||||
* @category Core
|
||||
*/
|
||||
export function getListener(): import("./core/context/Listener").ListenerClass {
|
||||
|
@ -81,7 +81,7 @@ export function getListener(): import("./core/context/Listener").ListenerClass {
|
|||
|
||||
/**
|
||||
* Draw is used to synchronize the draw frame with the Transport's callbacks.
|
||||
* See [[DrawClass]]
|
||||
* See {@link DrawClass}
|
||||
* @category Core
|
||||
* @deprecated Use {@link getDraw} instead
|
||||
*/
|
||||
|
@ -90,7 +90,7 @@ export const Draw = getContext().draw;
|
|||
/**
|
||||
* Get the singleton attached to the global context.
|
||||
* Draw is used to synchronize the draw frame with the Transport's callbacks.
|
||||
* See [[DrawClass]]
|
||||
* See {@link DrawClass}
|
||||
* @category Core
|
||||
*/
|
||||
export function getDraw(): import("./core/util/Draw").DrawClass {
|
||||
|
@ -99,14 +99,14 @@ export function getDraw(): import("./core/util/Draw").DrawClass {
|
|||
|
||||
/**
|
||||
* A reference to the global context
|
||||
* See [[Context]]
|
||||
* See {@link Context}
|
||||
* @deprecated Use {@link getContext} instead
|
||||
*/
|
||||
export const context = getContext();
|
||||
|
||||
/**
|
||||
* Promise which resolves when all of the loading promises are resolved.
|
||||
* Alias for static [[ToneAudioBuffer.loaded]] method.
|
||||
* Alias for static {@link ToneAudioBuffer.loaded} method.
|
||||
* @category Core
|
||||
*/
|
||||
export function loaded() {
|
||||
|
|
|
@ -18,7 +18,7 @@ export interface DuoSynthOptions extends MonophonicOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* DuoSynth is a monophonic synth composed of two [[MonoSynth]]s run in parallel with control over the
|
||||
* DuoSynth is a monophonic synth composed of two {@link MonoSynth}s run in parallel with control over the
|
||||
* frequency ratio between the two voices and vibrato effect.
|
||||
* @example
|
||||
* const duoSynth = new Tone.DuoSynth().toDestination();
|
||||
|
|
|
@ -67,7 +67,7 @@ export abstract class Instrument<Options extends InstrumentOptions> extends Tone
|
|||
|
||||
/**
|
||||
* Sync the instrument to the Transport. All subsequent calls of
|
||||
* [[triggerAttack]] and [[triggerRelease]] will be scheduled along the transport.
|
||||
* {@link triggerAttack} and {@link triggerRelease} will be scheduled along the transport.
|
||||
* @example
|
||||
* const fmSynth = new Tone.FMSynth().toDestination();
|
||||
* fmSynth.volume.value = -6;
|
||||
|
|
|
@ -91,7 +91,7 @@ export class MetalSynth extends Monophonic<MetalSynthOptions> {
|
|||
/**
|
||||
* The envelope which is connected both to the
|
||||
* amplitude and a highpass filter's cutoff frequency.
|
||||
* The lower-limit of the filter is controlled by the [[resonance]]
|
||||
* The lower-limit of the filter is controlled by the {@link resonance}
|
||||
*/
|
||||
readonly envelope: Envelope;
|
||||
|
||||
|
@ -231,7 +231,7 @@ export class MetalSynth extends Monophonic<MetalSynthOptions> {
|
|||
|
||||
/**
|
||||
* The modulationIndex of the oscillators which make up the source.
|
||||
* see [[FMOscillator.modulationIndex]]
|
||||
* see {@link FMOscillator.modulationIndex}
|
||||
* @min 1
|
||||
* @max 100
|
||||
*/
|
||||
|
|
|
@ -17,7 +17,7 @@ export interface NoiseSynthOptions extends InstrumentOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* Tone.NoiseSynth is composed of [[Noise]] through an [[AmplitudeEnvelope]].
|
||||
* Tone.NoiseSynth is composed of {@link Noise} through an {@link AmplitudeEnvelope}.
|
||||
* ```
|
||||
* +-------+ +-------------------+
|
||||
* | Noise +>--> AmplitudeEnvelope +>--> Output
|
||||
|
|
|
@ -111,7 +111,7 @@ export class PluckSynth extends Instrument<PluckSynthOptions> {
|
|||
}
|
||||
|
||||
/**
|
||||
* Ramp down the [[resonance]] to 0 over the duration of the release time.
|
||||
* Ramp down the {@link resonance} to 0 over the duration of the release time.
|
||||
*/
|
||||
triggerRelease(time?: Time): this {
|
||||
this._lfcf.resonance.linearRampTo(0, this.release, time);
|
||||
|
|
|
@ -33,7 +33,7 @@ export interface SamplerOptions extends InstrumentOptions {
|
|||
* were not explicitly included which can save loading time.
|
||||
*
|
||||
* For sample or buffer playback where repitching is not necessary,
|
||||
* use [[Player]].
|
||||
* use {@link Player}.
|
||||
* @example
|
||||
* const sampler = new Tone.Sampler({
|
||||
* urls: {
|
||||
|
|
|
@ -17,7 +17,7 @@ export interface SynthOptions extends MonophonicOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* Synth is composed simply of a [[OmniOscillator]] routed through an [[AmplitudeEnvelope]].
|
||||
* Synth is composed simply of a {@link OmniOscillator} routed through an {@link AmplitudeEnvelope}.
|
||||
* ```
|
||||
* +----------------+ +-------------------+
|
||||
* | OmniOscillator +>--> AmplitudeEnvelope +>--> Output
|
||||
|
|
|
@ -39,7 +39,7 @@ export class Add extends Signal {
|
|||
readonly addend: Param<"number"> = this._param;
|
||||
|
||||
/**
|
||||
* @param value If no value is provided, will sum the input and [[addend]].
|
||||
* @param value If no value is provided, will sum the input and {@link addend}.
|
||||
*/
|
||||
constructor(value?: number);
|
||||
constructor(options?: Partial<SignalOptions<"number">>);
|
||||
|
|
|
@ -4,7 +4,7 @@ import { WaveShaper } from "./WaveShaper";
|
|||
|
||||
/**
|
||||
* AudioToGain converts an input in AudioRange [-1,1] to NormalRange [0,1].
|
||||
* See [[GainToAudio]].
|
||||
* See {@link GainToAudio}.
|
||||
* @category Signal
|
||||
*/
|
||||
export class AudioToGain extends SignalOperator<ToneAudioNodeOptions> {
|
||||
|
|
|
@ -4,7 +4,7 @@ import { WaveShaper } from "./WaveShaper";
|
|||
|
||||
/**
|
||||
* GainToAudio converts an input in NormalRange [0,1] to AudioRange [-1,1].
|
||||
* See [[AudioToGain]].
|
||||
* See {@link AudioToGain}.
|
||||
* @category Signal
|
||||
*/
|
||||
export class GainToAudio extends SignalOperator<ToneAudioNodeOptions> {
|
||||
|
|
|
@ -43,7 +43,7 @@ export class Multiply<TypeName extends "number" | "positive" = "number"> extends
|
|||
input: InputNode;
|
||||
|
||||
/**
|
||||
* The product of the input and [[factor]]
|
||||
* The product of the input and {@link factor}
|
||||
*/
|
||||
output: OutputNode;
|
||||
|
||||
|
|
|
@ -50,8 +50,8 @@ export class ScaleExp extends Scale<ScaleExpOptions> {
|
|||
}
|
||||
|
||||
/**
|
||||
* Instead of interpolating linearly between the [[min]] and
|
||||
* [[max]] values, setting the exponent will interpolate between
|
||||
* Instead of interpolating linearly between the {@link min} and
|
||||
* {@link max} values, setting the exponent will interpolate between
|
||||
* the two values with an exponential curve.
|
||||
*/
|
||||
get exponent(): Positive {
|
||||
|
|
|
@ -192,7 +192,7 @@ export class Signal<TypeName extends UnitName = "number"> extends ToneAudioNode<
|
|||
}
|
||||
|
||||
/**
|
||||
* See [[Param.apply]].
|
||||
* See {@link Param.apply}.
|
||||
*/
|
||||
apply(param: Param | AudioParam): this {
|
||||
this._param.apply(param);
|
||||
|
|
|
@ -6,7 +6,7 @@ import { ToneConstantSource } from "./ToneConstantSource";
|
|||
import { OutputNode } from "../core/context/ToneAudioNode";
|
||||
|
||||
/**
|
||||
* Adds the ability to synchronize the signal to the [[TransportClass]]
|
||||
* Adds the ability to synchronize the signal to the {@link TransportClass}
|
||||
* @category Signal
|
||||
*/
|
||||
export class SyncedSignal<TypeName extends UnitName = "number"> extends Signal<TypeName> {
|
||||
|
|
|
@ -432,7 +432,7 @@ export class Player extends Source<PlayerOptions> {
|
|||
}
|
||||
|
||||
/**
|
||||
* If the buffer should be reversed. Note that this sets the underlying [[ToneAudioBuffer.reverse]], so
|
||||
* If the buffer should be reversed. Note that this sets the underlying {@link ToneAudioBuffer.reverse}, so
|
||||
* if multiple players are pointing at the same ToneAudioBuffer, they will all be reversed.
|
||||
* @example
|
||||
* const player = new Tone.Player("https://tonejs.github.io/audio/berklee/chime_1.mp3").toDestination();
|
||||
|
|
|
@ -23,7 +23,7 @@ export interface PlayersOptions extends SourceOptions {
|
|||
}
|
||||
|
||||
/**
|
||||
* Players combines multiple [[Player]] objects.
|
||||
* Players combines multiple {@link Player} objects.
|
||||
* @category Source
|
||||
*/
|
||||
export class Players extends ToneAudioNode<PlayersOptions> {
|
||||
|
|
|
@ -94,7 +94,7 @@ export class LFO extends ToneAudioNode<LFOOptions> {
|
|||
private _units: UnitName = "number";
|
||||
|
||||
/**
|
||||
* If the input value is converted using the [[units]]
|
||||
* If the input value is converted using the {@link units}
|
||||
*/
|
||||
convert = true;
|
||||
|
||||
|
@ -238,7 +238,7 @@ export class LFO extends ToneAudioNode<LFOOptions> {
|
|||
}
|
||||
|
||||
/**
|
||||
* The type of the oscillator: See [[Oscillator.type]]
|
||||
* The type of the oscillator: See {@link Oscillator.type}
|
||||
*/
|
||||
get type(): ToneOscillatorType {
|
||||
return this._oscillator.type;
|
||||
|
@ -249,7 +249,7 @@ export class LFO extends ToneAudioNode<LFOOptions> {
|
|||
}
|
||||
|
||||
/**
|
||||
* The oscillator's partials array: See [[Oscillator.partials]]
|
||||
* The oscillator's partials array: See {@link Oscillator.partials}
|
||||
*/
|
||||
get partials(): number[] {
|
||||
return this._oscillator.partials;
|
||||
|
|
|
@ -192,7 +192,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
/**
|
||||
* The value is an empty array when the type is not "custom".
|
||||
* This is not available on "pwm" and "pulse" oscillator types.
|
||||
* See [[Oscillator.partials]]
|
||||
* See {@link Oscillator.partials}
|
||||
*/
|
||||
get partials(): number[] {
|
||||
return this._oscillator.partials;
|
||||
|
@ -297,7 +297,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
}
|
||||
|
||||
/**
|
||||
* The base type of the oscillator. See [[Oscillator.baseType]]
|
||||
* The base type of the oscillator. See {@link Oscillator.baseType}
|
||||
* @example
|
||||
* const omniOsc = new Tone.OmniOscillator(440, "fmsquare4");
|
||||
* console.log(omniOsc.sourceType, omniOsc.baseType, omniOsc.partialCount);
|
||||
|
@ -315,7 +315,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* The width of the oscillator when sourceType === "pulse".
|
||||
* See [[PWMOscillator]]
|
||||
* See {@link PWMOscillator}
|
||||
*/
|
||||
get width(): IsPulseOscillator<OscType, Signal<"audioRange">> {
|
||||
if (this._getOscType(this._oscillator, "pulse")) {
|
||||
|
@ -327,7 +327,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* The number of detuned oscillators when sourceType === "fat".
|
||||
* See [[FatOscillator.count]]
|
||||
* See {@link FatOscillator.count}
|
||||
*/
|
||||
get count(): IsFatOscillator<OscType, number> {
|
||||
if (this._getOscType(this._oscillator, "fat")) {
|
||||
|
@ -344,7 +344,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* The detune spread between the oscillators when sourceType === "fat".
|
||||
* See [[FatOscillator.count]]
|
||||
* See {@link FatOscillator.count}
|
||||
*/
|
||||
get spread(): IsFatOscillator<OscType, Cents> {
|
||||
if (this._getOscType(this._oscillator, "fat")) {
|
||||
|
@ -361,7 +361,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* The type of the modulator oscillator. Only if the oscillator is set to "am" or "fm" types.
|
||||
* See [[AMOscillator]] or [[FMOscillator]]
|
||||
* See {@link AMOscillator} or {@link FMOscillator}
|
||||
*/
|
||||
get modulationType(): IsAmOrFmOscillator<OscType, ToneOscillatorType> {
|
||||
if (this._getOscType(this._oscillator, "fm") || this._getOscType(this._oscillator, "am")) {
|
||||
|
@ -378,7 +378,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* The modulation index when the sourceType === "fm"
|
||||
* See [[FMOscillator]].
|
||||
* See {@link FMOscillator}.
|
||||
*/
|
||||
get modulationIndex(): IsFMOscillator<OscType, Signal<"positive">> {
|
||||
if (this._getOscType(this._oscillator, "fm")) {
|
||||
|
@ -390,7 +390,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* Harmonicity is the frequency ratio between the carrier and the modulator oscillators.
|
||||
* See [[AMOscillator]] or [[FMOscillator]]
|
||||
* See {@link AMOscillator} or {@link FMOscillator}
|
||||
*/
|
||||
get harmonicity(): IsAmOrFmOscillator<OscType, Signal<"positive">> {
|
||||
if (this._getOscType(this._oscillator, "fm") || this._getOscType(this._oscillator, "am")) {
|
||||
|
@ -402,7 +402,7 @@ export class OmniOscillator<OscType extends AnyOscillator>
|
|||
|
||||
/**
|
||||
* The modulationFrequency Signal of the oscillator when sourceType === "pwm"
|
||||
* see [[PWMOscillator]]
|
||||
* see {@link PWMOscillator}
|
||||
* @min 0.1
|
||||
* @max 5
|
||||
*/
|
||||
|
|
|
@ -14,7 +14,7 @@ export interface ToneOscillatorNodeOptions extends OneShotSourceOptions {
|
|||
/**
|
||||
* Wrapper around the native fire-and-forget OscillatorNode.
|
||||
* Adds the ability to reschedule the stop method.
|
||||
* ***[[Oscillator]] is better for most use-cases***
|
||||
* ***{@link Oscillator} is better for most use-cases***
|
||||
* @category Source
|
||||
*/
|
||||
export class ToneOscillatorNode extends OneShotSource<ToneOscillatorNodeOptions> {
|
||||
|
|
Loading…
Reference in a new issue