Tone.js/Tone/signal/LessThan.js

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define(["Tone/core/Tone", "Tone/signal/GreaterThan", "Tone/signal/Negate"], function(Tone){
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"use strict";
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/**
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* @class Output 1 if the signal is less than the value, otherwise outputs 0
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*
* @constructor
* @extends {Tone}
* @param {number=} [value=0] the value to compare to the incoming signal
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*/
Tone.LessThan = function(value){
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/**
* negate the incoming signal
* @type {Tone.Negate}
* @private
*/
this._neg = new Tone.Negate();
/**
* input < value === -input > -value
* @type {Tone.GreaterThan}
* @private
*/
this._gt = new Tone.GreaterThan(-value);
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/**
* alias for the adder
* @type {Tone.Negate}
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*/
this.input = this._neg;
/**
* alias for the thresh
* @type {Tone.GreatThan}
*/
this.output = this._gt;
//connect
this._neg.connect(this._gt);
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};
Tone.extend(Tone.LessThan);
/**
* set the value to compare to
*
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* @param {number} value
*/
Tone.LessThan.prototype.setValue = function(value){
this._gt.setValue(-value);
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};
/**
* borrows the method from {@link Tone.Signal}
*
* @function
*/
Tone.LessThan.prototype.connect = Tone.Signal.prototype.connect;
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/**
* dispose method
*/
Tone.LessThan.prototype.dispose = function(){
Tone.prototype.dispose.call(this);
this._neg.dispose();
this._gt.dispose();
this._neg = null;
this._gt = null;
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};
return Tone.LessThan;
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});