Tone.js/Tone/effect/StereoXFeedbackEffect.js

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define(["Tone/core/Tone", "Tone/effect/StereoEffect", "Tone/effect/FeedbackEffect"],
function(Tone){
"use strict";
/**
* @class Just like a stereo feedback effect, but the feedback is routed from left to right
* and right to left instead of on the same channel.
*
* @constructor
* @extends {Tone.FeedbackEffect}
*/
Tone.StereoXFeedbackEffect = function(){
var options = this.optionsObject(arguments, ["feedback"], Tone.FeedbackEffect.defaults);
Tone.StereoEffect.call(this, options);
/**
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* The amount of feedback from the output
* back into the input of the effect (routed
* across left and right channels).
* @type {NormalRange}
* @signal
*/
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this.feedback = new Tone.Signal(options.feedback, Tone.Type.NormalRange);
/**
* the left side feeback
* @type {GainNode}
* @private
*/
this._feedbackLR = this.context.createGain();
/**
* the right side feeback
* @type {GainNode}
* @private
*/
this._feedbackRL = this.context.createGain();
//connect it up
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this.effectReturnL.chain(this._feedbackLR, this.effectSendR);
this.effectReturnR.chain(this._feedbackRL, this.effectSendL);
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this.feedback.fan(this._feedbackLR.gain, this._feedbackRL.gain);
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this._readOnly(["feedback"]);
};
Tone.extend(Tone.StereoXFeedbackEffect, Tone.FeedbackEffect);
/**
* clean up
* @returns {Tone.StereoXFeedbackEffect} this
*/
Tone.StereoXFeedbackEffect.prototype.dispose = function(){
Tone.StereoEffect.prototype.dispose.call(this);
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this._writable(["feedback"]);
this.feedback.dispose();
this.feedback = null;
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this._feedbackLR.disconnect();
this._feedbackLR = null;
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this._feedbackRL.disconnect();
this._feedbackRL = null;
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return this;
};
return Tone.StereoXFeedbackEffect;
});