Tone.js/Tone/signal/TransportTimelineSignal.js

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import Tone from "../core/Tone";
import "../core/Transport";
import "../signal/Signal";
import "../type/TransportTime";
/**
* @class Tone.TransportTimelineSignal extends Tone.Signal, but adds the ability to synchronize the signal to the signal to the Tone.Transport
* @extends {Tone.Signal}
*/
Tone.TransportTimelineSignal = function(){
Tone.Signal.apply(this, arguments);
/**
* The real signal output
* @type {Tone.Signal}
* @private
*/
this.output = this._outputSig = new Tone.Signal(this._initialValue);
/**
* Keep track of the last value. (small optimization)
* @private
* @type {Number}
*/
this._lastVal = this.value;
/**
* The event id of the tick update loop
* @private
* @type {Number}
*/
this._synced = Tone.Transport.scheduleRepeat(this._onTick.bind(this), "1i");
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/**
* A bound version of the anchor value methods
* @type {Function}
* @private
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*/
this._bindAnchorValue = this._anchorValue.bind(this);
Tone.Transport.on("start stop pause", this._bindAnchorValue);
this._events.memory = Infinity;
};
Tone.extend(Tone.TransportTimelineSignal, Tone.Signal);
/**
* Callback which is invoked every tick.
* @private
* @param {Number} time
* @return {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype._onTick = function(time){
var val = this.getValueAtTime(Tone.Transport.seconds);
if (this._lastVal !== val){
this._lastVal = val;
//approximate ramp curves with linear ramps
this._outputSig.linearRampToValueAtTime(val, time);
}
};
/**
* Anchor the value at the start and stop of the Transport
* @param {Number} time The time of the event
* @return {Tone.TransportTimelineSignal} this
* @private
*/
Tone.TransportTimelineSignal.prototype._anchorValue = function(time){
var val = this.getValueAtTime(Tone.Transport.seconds);
this._lastVal = val;
this._outputSig.cancelScheduledValues(time);
this._outputSig.setValueAtTime(val, time);
return this;
};
/**
* Get the scheduled value at the given time. This will
* return the unconverted (raw) value.
* @param {TransportTime} time The time in seconds.
* @return {Number} The scheduled value at the given time.
*/
Tone.TransportTimelineSignal.prototype.getValueAtTime = function(time){
time = Tone.TransportTime(time);
return Tone.Signal.prototype.getValueAtTime.call(this, time);
};
/**
* Set the output of the signal at the given time
* @param {Number} value The value to change to at the given time
* @param {TransportTime} time The time to change the signal
* @return {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype.setValueAtTime = function(value, time){
time = Tone.TransportTime(time);
Tone.Signal.prototype.setValueAtTime.call(this, value, time);
return this;
};
/**
* Linear ramp to the given value from the previous scheduled point to the given value
* @param {Number} value The value to change to at the given time
* @param {TransportTime} time The time to change the signal
* @return {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype.linearRampToValueAtTime = function(value, time){
time = Tone.TransportTime(time);
Tone.Signal.prototype.linearRampToValueAtTime.call(this, value, time);
return this;
};
/**
* Exponential ramp to the given value from the previous scheduled point to the given value
* @param {Number} value The value to change to at the given time
* @param {TransportTime} time The time to change the signal
* @return {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype.exponentialRampToValueAtTime = function(value, time){
time = Tone.TransportTime(time);
Tone.Signal.prototype.exponentialRampToValueAtTime.call(this, value, time);
return this;
};
/**
* Start exponentially approaching the target value at the given time with
* a rate having the given time constant.
* @param {number} value
* @param {TransportTime} startTime
* @param {number} timeConstant
* @return {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype.setTargetAtTime = function(value, startTime, timeConstant){
startTime = Tone.TransportTime(startTime);
Tone.Signal.prototype.setTargetAtTime.call(this, value, startTime, timeConstant);
return this;
};
/**
* Cancels all scheduled parameter changes with times greater than or
* equal to startTime.
* @param {TransportTime} startTime
* @returns {Tone.Param} this
*/
Tone.TransportTimelineSignal.prototype.cancelScheduledValues = function(startTime){
startTime = Tone.TransportTime(startTime);
Tone.Signal.prototype.cancelScheduledValues.call(this, startTime);
return this;
};
/**
* Set an array of arbitrary values starting at the given time for the given duration.
* @param {Float32Array} values
* @param {Time} startTime
* @param {Time} duration
* @param {NormalRange} [scaling=1] If the values in the curve should be scaled by some value
* @returns {Tone.Signal} this
*/
Tone.TransportTimelineSignal.prototype.setValueCurveAtTime = function(values, startTime, duration, scaling){
startTime = Tone.TransportTime(startTime);
duration = Tone.TransportTime(duration);
Tone.Signal.prototype.setValueCurveAtTime.call(this, values, startTime, duration, scaling);
return this;
};
/**
* This is similar to [cancelScheduledValues](#cancelScheduledValues) except
* it holds the automated value at time until the next automated event.
* @param {Time} time
* @returns {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype.cancelAndHoldAtTime = function(time){
return Tone.Signal.prototype.cancelAndHoldAtTime.call(this, Tone.TransportTime(time));
};
/**
* Dispose and disconnect
* @return {Tone.TransportTimelineSignal} this
*/
Tone.TransportTimelineSignal.prototype.dispose = function(){
Tone.Transport.clear(this._synced);
Tone.Transport.off("start stop pause", this._syncedCallback);
this._events.cancel(0);
Tone.Signal.prototype.dispose.call(this);
this._outputSig.dispose();
this._outputSig = null;
};
export default Tone.TransportTimelineSignal;