Tone.js/Tone/component/Meter.js

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///////////////////////////////////////////////////////////////////////////////
//
// METER
//
// get the rms of the input signal with some averaging
//
// inspired by https://github.com/cwilso/volume-meter/blob/master/volume-meter.js
// The MIT License (MIT) Copyright (c) 2014 Chris Wilson
///////////////////////////////////////////////////////////////////////////////
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define(["Tone/core/Tone", "Tone/core/Master"], function(Tone){
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//@param {number=} channels
Tone.Meter = function(channels){
//extends Unit
Tone.call(this);
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this.channels = this.defaultArg(channels, 1);
this.volume = new Array(this.channels);
this.values = new Array(this.channels);
//zero out the volume array
for (var i = 0; i < this.channels; i++){
this.volume[i] = 0;
this.values[i] = 0;
}
this.clipTime = 0;
//components
this.jsNode = this.context.createScriptProcessor(this.bufferSize, this.channels, this.channels);
this.jsNode.onaudioprocess = this.onprocess.bind(this);
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//signal just passes
this.input.connect(this.output);
this.input.connect(this.jsNode);
//so it doesn't get garbage collected
this.jsNode.toMaster();
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};
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Tone.extend(Tone.Meter, Tone);
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//@param {number=} channel
//@returns {number}
Tone.Meter.prototype.getLevel = function(channel){
channel = this.defaultArg(channel, 0);
var vol = this.volume[channel];
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if (vol < 0.00001){
return 0;
} else {
return vol;
}
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};
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//@param {number=} channel
//@returns {number}
Tone.Meter.prototype.getValue = function(channel){
channel = this.defaultArg(channel, 0);
return this.values[channel];
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};
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//@param {number=} channel
//@returns {number} the channel volume in decibels
Tone.Meter.prototype.getDb = function(channel){
return this.gainToDb(this.getLevel(channel));
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};
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// @returns {boolean} if the audio has clipped in the last 500ms
Tone.Meter.prototype.isClipped = function(){
return Date.now() - this.clipTime < 500;
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};
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//get the max value
Tone.Meter.prototype.onprocess = function(event){
var bufferSize = this.jsNode.bufferSize;
for (var channel = 0; channel < this.channels; channel++){
var input = event.inputBuffer.getChannelData(channel);
var sum = 0;
var total = 0;
var x;
var clipped = false;
for (var i = 0; i < bufferSize; i++){
x = input[i];
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if (!clipped && x > 0.95){
clipped = true;
this.clipTime = Date.now();
}
total += x;
sum += x * x;
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}
var average = total / bufferSize;
var rms = Math.sqrt(sum / bufferSize);
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this.volume[channel] = Math.max(rms, this.volume[channel] * 0.8);
this.values[channel] = average;
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}
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};
return Tone.Meter;
});