2019-01-27 18:05:20 +00:00
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import Solo from "Tone/component/Solo";
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import Basic from "helper/Basic";
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import ConstantOutput from "helper/ConstantOutput";
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import Test from "helper/Test";
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import Signal from "Tone/signal/Signal";
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describe("Solo", function(){
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Basic(Solo);
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context("Soloing", function(){
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it("handles input and output connections", function(){
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var solo = new Solo();
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Test.connect(solo);
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solo.connect(Test);
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solo.dispose();
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2017-04-30 16:39:14 +00:00
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});
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2019-01-27 18:05:20 +00:00
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it("can be soloed an unsoloed", function(){
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var sol = new Solo();
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sol.solo = true;
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expect(sol.solo).to.be.true;
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sol.solo = false;
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expect(sol.solo).to.be.false;
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sol.dispose();
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});
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it("can be passed into the constructor", function(){
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var sol = new Solo(true);
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expect(sol.solo).to.be.true;
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sol.dispose();
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});
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it("can be passed into the constructor with an object", function(){
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var sol = new Solo({ "solo" : true });
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expect(sol.solo).to.be.true;
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sol.dispose();
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});
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it("other instances are unsoloed when one is soloed", function(){
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var solA = new Solo();
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var solB = new Solo();
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solA.solo = true;
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solB.solo = false;
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expect(solA.solo).to.be.true;
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expect(solB.solo).to.be.false;
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solB.solo = true;
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expect(solA.solo).to.be.true;
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expect(solB.solo).to.be.true;
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solA.solo = false;
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expect(solA.solo).to.be.false;
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expect(solB.solo).to.be.true;
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solA.dispose();
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solB.dispose();
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});
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it("other instances report themselves as muted", function(){
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var solA = new Solo();
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var solB = new Solo();
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solA.solo = true;
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solB.solo = false;
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expect(solA.muted).to.be.false;
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expect(solB.muted).to.be.true;
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solA.dispose();
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solB.dispose();
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});
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it("all instances are unmuted when there is no solo", function(){
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var solA = new Solo();
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var solB = new Solo();
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solA.solo = true;
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solB.solo = false;
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solA.solo = false;
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expect(solA.muted).to.be.false;
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expect(solB.muted).to.be.false;
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solA.dispose();
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solB.dispose();
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});
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it("a newly created instance will be muted if there is already a soloed instance", function(){
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var solA = new Solo(true);
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var solB = new Solo();
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expect(solA.muted).to.be.false;
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expect(solB.muted).to.be.true;
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solA.dispose();
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solB.dispose();
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});
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it("passes both signals when nothing is soloed", function(){
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return ConstantOutput(function(){
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var soloA = new Solo().toMaster();
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var soloB = new Solo().toMaster();
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new Signal(10).connect(soloA);
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new Signal(20).connect(soloB);
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}, 30, 0.01);
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});
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it("passes one signal when it is soloed", function(){
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return ConstantOutput(function(){
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var soloA = new Solo().toMaster();
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var soloB = new Solo().toMaster();
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new Signal(10).connect(soloA);
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new Signal(20).connect(soloB);
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soloA.solo = true;
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}, 10, 0.01);
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});
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it("can solo multiple at once", function(){
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return ConstantOutput(function(){
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var soloA = new Solo().toMaster();
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var soloB = new Solo().toMaster();
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new Signal(10).connect(soloA);
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new Signal(20).connect(soloB);
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soloA.solo = true;
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soloB.solo = true;
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}, 30, 0.01);
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});
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it("can unsolo all", function(){
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return ConstantOutput(function(){
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var soloA = new Solo().toMaster();
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var soloB = new Solo().toMaster();
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new Signal(10).connect(soloA);
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new Signal(20).connect(soloB);
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soloA.solo = true;
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soloB.solo = true;
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soloA.solo = false;
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soloB.solo = false;
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}, 30, 0.01);
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});
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it("can solo and unsolo while keeping previous soloed", function(){
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return ConstantOutput(function(){
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var soloA = new Solo().toMaster();
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var soloB = new Solo().toMaster();
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new Signal(10).connect(soloA);
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new Signal(20).connect(soloB);
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soloA.solo = true;
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soloB.solo = true;
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soloB.solo = false;
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}, 10, 0.01);
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});
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2017-04-30 16:39:14 +00:00
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});
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2019-01-27 18:05:20 +00:00
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});
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