Tone.js/test/component/Solo.js

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import Solo from "Tone/component/Solo";
import Basic from "helper/Basic";
import ConstantOutput from "helper/ConstantOutput";
import Test from "helper/Test";
import Signal from "Tone/signal/Signal";
describe("Solo", function(){
Basic(Solo);
context("Soloing", function(){
it("handles input and output connections", function(){
var solo = new Solo();
Test.connect(solo);
solo.connect(Test);
solo.dispose();
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});
it("can be soloed an unsoloed", function(){
var sol = new Solo();
sol.solo = true;
expect(sol.solo).to.be.true;
sol.solo = false;
expect(sol.solo).to.be.false;
sol.dispose();
});
it("can be passed into the constructor", function(){
var sol = new Solo(true);
expect(sol.solo).to.be.true;
sol.dispose();
});
it("can be passed into the constructor with an object", function(){
var sol = new Solo({ "solo" : true });
expect(sol.solo).to.be.true;
sol.dispose();
});
it("other instances are unsoloed when one is soloed", function(){
var solA = new Solo();
var solB = new Solo();
solA.solo = true;
solB.solo = false;
expect(solA.solo).to.be.true;
expect(solB.solo).to.be.false;
solB.solo = true;
expect(solA.solo).to.be.true;
expect(solB.solo).to.be.true;
solA.solo = false;
expect(solA.solo).to.be.false;
expect(solB.solo).to.be.true;
solA.dispose();
solB.dispose();
});
it("other instances report themselves as muted", function(){
var solA = new Solo();
var solB = new Solo();
solA.solo = true;
solB.solo = false;
expect(solA.muted).to.be.false;
expect(solB.muted).to.be.true;
solA.dispose();
solB.dispose();
});
it("all instances are unmuted when there is no solo", function(){
var solA = new Solo();
var solB = new Solo();
solA.solo = true;
solB.solo = false;
solA.solo = false;
expect(solA.muted).to.be.false;
expect(solB.muted).to.be.false;
solA.dispose();
solB.dispose();
});
it("a newly created instance will be muted if there is already a soloed instance", function(){
var solA = new Solo(true);
var solB = new Solo();
expect(solA.muted).to.be.false;
expect(solB.muted).to.be.true;
solA.dispose();
solB.dispose();
});
it("passes both signals when nothing is soloed", function(){
return ConstantOutput(function(){
var soloA = new Solo().toMaster();
var soloB = new Solo().toMaster();
new Signal(10).connect(soloA);
new Signal(20).connect(soloB);
}, 30, 0.01);
});
it("passes one signal when it is soloed", function(){
return ConstantOutput(function(){
var soloA = new Solo().toMaster();
var soloB = new Solo().toMaster();
new Signal(10).connect(soloA);
new Signal(20).connect(soloB);
soloA.solo = true;
}, 10, 0.01);
});
it("can solo multiple at once", function(){
return ConstantOutput(function(){
var soloA = new Solo().toMaster();
var soloB = new Solo().toMaster();
new Signal(10).connect(soloA);
new Signal(20).connect(soloB);
soloA.solo = true;
soloB.solo = true;
}, 30, 0.01);
});
it("can unsolo all", function(){
return ConstantOutput(function(){
var soloA = new Solo().toMaster();
var soloB = new Solo().toMaster();
new Signal(10).connect(soloA);
new Signal(20).connect(soloB);
soloA.solo = true;
soloB.solo = true;
soloA.solo = false;
soloB.solo = false;
}, 30, 0.01);
});
it("can solo and unsolo while keeping previous soloed", function(){
return ConstantOutput(function(){
var soloA = new Solo().toMaster();
var soloB = new Solo().toMaster();
new Signal(10).connect(soloA);
new Signal(20).connect(soloB);
soloA.solo = true;
soloB.solo = true;
soloB.solo = false;
}, 10, 0.01);
});
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});
});