Tone.js/Tone/core/context/ToneWithContext.ts

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import { getContext } from "../Global";
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import { Tone } from "../Tone";
import { FrequencyClass } from "../type/Frequency";
import { TimeClass } from "../type/Time";
import { TransportTimeClass } from "../type/TransportTime";
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import "../type/Units";
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import { getDefaultsFromInstance, optionsFromArguments } from "../util/Defaults";
import { isDefined } from "../util/TypeCheck";
import { Context } from "./Context";
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/**
* A unit which process audio
*/
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export interface ToneWithContextOptions {
context: Context;
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}
/**
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* The Base class for all nodes that have an AudioContext.
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*/
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export abstract class ToneWithContext<Options extends ToneWithContextOptions> extends Tone {
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/**
* The context belonging to the node.
*/
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readonly context: Context;
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/**
* The default context to use if no AudioContext is passed in to the constructor
*/
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readonly defaultContext?: Context;
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constructor(context?: Context | Partial<ToneWithContextOptions>) {
const options = optionsFromArguments(ToneWithContext.getDefaults(), arguments, ["context"]);
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super();
if (this.defaultContext) {
this.context = this.defaultContext;
} else {
this.context = options.context;
}
}
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static getDefaults(): ToneWithContextOptions {
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return {
context: getContext(),
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};
}
/**
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* Return the current time of the Context clock plus the lookAhead.
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*/
now(): Seconds {
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return this.context.currentTime + this.context.lookAhead;
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}
/**
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* Return the current time of the Context clock without any lookAhead.
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*/
immediate(): Seconds {
return this.context.currentTime;
}
/**
* The duration in seconds of one sample.
*/
get sampleTime(): Seconds {
return 1 / this.context.sampleRate;
}
/**
* The number of seconds of 1 processing block (128 samples)
*/
get blockTime(): Seconds {
return 128 / this.context.sampleRate;
}
/**
* Convert the incoming time to seconds
*/
toSeconds(time: Time): Seconds {
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return new TimeClass(this.context, time).toSeconds();
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}
/**
* Convert the input to a frequency number
*/
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toFrequency(freq: Frequency): Hertz {
return new FrequencyClass(this.context, freq).toFrequency();
}
/**
* Convert the input time into ticks
*/
toTicks(time: Time): Ticks {
return new TransportTimeClass(this.context, time).toTicks();
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}
///////////////////////////////////////////////////////////////////////////
// GET/SET
///////////////////////////////////////////////////////////////////////////
/**
* Get the object's attributes. Given no arguments get
* will return all available object properties and their corresponding
* values. Pass in a single attribute to retrieve or an array
* of attributes. The attribute strings can also include a "."
* to access deeper properties.
* @param params the parameters to get, otherwise will return all available.
* @example
* osc.get();
* //returns {"type" : "sine", "frequency" : 440, ...etc}
* @example
* osc.get("type");
* //returns { "type" : "sine"}
* @example
* //use dot notation to access deep properties
* synth.get(["envelope.attack", "envelope.release"]);
* //returns {"envelope" : {"attack" : 0.2, "release" : 0.4}}
*/
get(): Options {
const defaults = getDefaultsFromInstance(this) as Options;
Object.keys(defaults).forEach(attribute => {
if (Reflect.has(this, attribute)) {
const member = this[attribute];
if (isDefined(member) && isDefined(member.value)) {
defaults[attribute] = member.value;
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} else if (member instanceof ToneWithContext) {
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defaults[attribute] = member.get();
} else {
defaults[attribute] = member;
}
}
});
return defaults;
}
/**
* Set the parameters at once. Either pass in an
* object mapping parameters to values, or to set a
* single parameter, by passing in a string and value.
* The last argument is an optional ramp time which
* will ramp any signal values to their destination value
* over the duration of the rampTime.
* @param params
* @example
* //set values using an object
* filter.set({
* "frequency" : 300,
* "type" : "highpass"
* });
*/
set(props: Partial<Options>): this {
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Object.keys(props).forEach(attribute => {
if (Reflect.has(this, attribute) && isDefined(this[attribute])) {
if (isDefined(this[attribute].value)) {
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this[attribute].value = props[attribute];
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} else if (this[attribute] instanceof ToneWithContext) {
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this[attribute].set(props[attribute]);
} else {
this[attribute] = props[attribute];
}
}
});
return this;
}
}