Tone.js/Tone/component/channel/Mono.js

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import Tone from "../../core/Tone";
import "../component/Merge";
import "../core/AudioNode";
/**
* @class Tone.Mono coerces the incoming mono or stereo signal into a mono signal
* where both left and right channels have the same value. This can be useful
* for [stereo imaging](https://en.wikipedia.org/wiki/Stereo_imaging).
*
* @extends {Tone.AudioNode}
* @constructor
*/
Tone.Mono = function(){
Tone.AudioNode.call(this);
this.createInsOuts(1, 0);
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/**
* merge the signal
* @type {Tone.Merge}
* @private
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*/
this._merge = this.output = new Tone.Merge();
Tone.connect(this.input, this._merge, 0, 0);
Tone.connect(this.input, this._merge, 0, 1);
};
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Tone.extend(Tone.Mono, Tone.AudioNode);
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/**
* clean up
* @returns {Tone.Mono} this
*/
Tone.Mono.prototype.dispose = function(){
Tone.AudioNode.prototype.dispose.call(this);
this._merge.dispose();
this._merge = null;
return this;
};
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export default Tone.Mono;
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