Tone.js/Tone/effect/StereoXFeedbackEffect.ts

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2019-11-04 23:59:32 +00:00
import { StereoEffect, StereoEffectOptions } from "./StereoEffect";
import { NormalRange } from "../core/type/Units";
import { Signal } from "../signal/Signal";
import { Gain } from "../core/context/Gain";
import { readOnly } from "../core/util/Interface";
import { Split } from "../component/channel/Split";
import { Merge } from "../component/channel/Merge";
export interface StereoXFeedbackEffectOptions extends StereoEffectOptions {
feedback: NormalRange;
}
/**
* Just like a stereo feedback effect, but the feedback is routed from left to right
* and right to left instead of on the same channel.
* ```
* +--------------------------------+ feedbackRL <----------------------------------+
* | |
* +--> +-----> +----> +-----+
* feedbackMerge +--> split (EFFECT) merge +--> feedbackSplit | |
* +--> +-----> +----> +---+ |
* | |
* +--------------------------------+ feedbackLR <------------------------------------+
* ```
*/
export class StereoXFeedbackEffect<Options extends StereoXFeedbackEffectOptions> extends StereoEffect<Options> {
/**
* The amount of feedback from the output
* back into the input of the effect (routed
* across left and right channels).
*/
readonly feedback: Signal<"normalRange">;
/**
* the left side feedback
*/
protected _feedbackLR: Gain;
/**
* the right side feedback
*/
protected _feedbackRL: Gain;
/**
* Split the channels for feedback
*/
protected _feedbackSplit: Split;
/**
* Merge the channels for feedback
*/
protected _feedbackMerge: Merge;
constructor(options: StereoXFeedbackEffectOptions) {
super(options);
this.feedback = new Signal({
context: this.context,
value: options.feedback,
units: "normalRange"
});
this._feedbackLR = new Gain({ context: this.context });
this._feedbackRL = new Gain({ context: this.context });
this._feedbackSplit = new Split({ context: this.context, channels: 2 });
this._feedbackMerge = new Merge({ context: this.context, channels: 2 });
this._merge.connect(this._feedbackSplit);
this._feedbackMerge.connect(this._split);
// the left output connected to the right input
this._feedbackSplit.connect(this._feedbackLR, 0, 0);
this._feedbackLR.connect(this._feedbackMerge, 0, 1);
// the left output connected to the right input
this._feedbackSplit.connect(this._feedbackRL, 1, 0);
this._feedbackRL.connect(this._feedbackMerge, 0, 0);
// the feedback control
this.feedback.fan(this._feedbackLR.gain, this._feedbackRL.gain);
readOnly(this, ["feedback"]);
}
static getDefaults(): StereoXFeedbackEffectOptions {
return Object.assign(StereoEffect.getDefaults(), {
feedback: 0.5,
});
}
dispose(): this {
super.dispose();
this.feedback.dispose();
this._feedbackLR.dispose();
this._feedbackRL.dispose();
this._feedbackSplit.dispose();
this._feedbackMerge.dispose();
return this;
}
}