Tone.js/Tone/component/channel/Merge.ts

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import { ToneAudioNode, ToneAudioNodeOptions } from "../../core/context/ToneAudioNode";
import { Positive } from "../../core/type/Units";
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import { optionsFromArguments } from "../../core/util/Defaults";
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interface MergeOptions extends ToneAudioNodeOptions {
channels: Positive;
}
/**
* Merge brings multiple mono input channels into a single multichannel output channel.
*
* @example
* var merge = new Merge().toDestination();
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* //routing a sine tone in the left channel
* //and noise in the right channel
* var osc = new Tone.Oscillator().connect(merge.left);
* var noise = new Tone.Noise().connect(merge.right);
* //starting our oscillators
* noise.start();
* osc.start();
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* @category Component
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*/
export class Merge extends ToneAudioNode<MergeOptions> {
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readonly name: string = "Merge";
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/**
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* The merger node for the two channels.
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*/
private _merger: ChannelMergerNode;
/**
* The output is the input channels combined into a sigle (multichannel) output
*/
readonly output: ChannelMergerNode;
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/**
* Multiple input connections combine into a single output.
*/
readonly input: ChannelMergerNode;
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/**
* @param channels The number of channels to merge.
*/
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constructor(channels?: Positive);
constructor(options?: Partial<MergeOptions>);
constructor() {
super(optionsFromArguments(Merge.getDefaults(), arguments, ["channels"]));
const options = optionsFromArguments(Merge.getDefaults(), arguments, ["channels"]);
this._merger = this.output = this.input = this.context.createChannelMerger(options.channels);
}
static getDefaults(): MergeOptions {
return Object.assign(ToneAudioNode.getDefaults(), {
channels: 2,
});
}
dispose(): this {
super.dispose();
this._merger.disconnect();
return this;
}
}