Tone.js/test/helper/PassAudioStereo.js

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import Test from "helper/Test";
import Offline from "helper/Offline";
import Signal from "Tone/signal/Signal";
import Master from "Tone/core/Master";
import Merge from "Tone/component/Merge";
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var PassAudioStereo = function(before){
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var duration = 0.2;
return Offline(function(){
var merge = new Merge();
var sigL = new Signal(0);
sigL.connect(merge, 0, 0);
var sigR = new Signal(0);
sigR.connect(merge, 0, 1);
before(merge);
sigL.setValueAtTime(1, duration / 2);
sigR.setValueAtTime(1, duration / 2);
}, duration, 2).then(function(buffer){
var silent = true;
buffer.forEach(function(l, r, time){
if (time >= duration / 2 && l !== 0 && r !== 0){
silent = false;
return;
} else if (time < duration / 2){
expect(l).to.be.closeTo(0, 0.001);
expect(r).to.be.closeTo(0, 0.001);
}
});
if (silent){
throw new Error("node outputs silence");
}
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});
};
export default PassAudioStereo;