Tone.js/test/source/Source.js

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define(["Test", "Tone/source/Source", "Tone/core/Transport"], function (Test, Source, Transport) {
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describe("Source", function(){
it("can be created and disposed", function(){
var source = new Source();
source.dispose();
Test.wasDisposed(source);
});
it("can be started and stopped", function(){
var source = new Source();
source.start(0);
source.stop(1);
source.dispose();
});
it("can be constructed with an options object", function(){
var source = new Source({
"volume" : -20,
});
expect(source.volume.value).to.be.closeTo(-20, 0.1);
source.dispose();
});
it("can set the volume", function(){
var source = new Source();
source.volume.value = -8;
expect(source.volume.value).to.be.closeTo(-8, 0.1);
source.dispose();
});
it("can get and set values with an object", function(){
var source = new Source();
source.set("volume", -10);
expect(source.get().volume).to.be.closeTo(-10, 0.1);
source.dispose();
});
it("is initally stopped", function(){
var source = new Source();
expect(source.state).to.equal("stopped");
source.dispose();
});
it("cannot be scheduled to stop/start twice in a row", function(){
var source = new Source();
source.start(0).start(1);
source.stop(2).stop(3);
source.dispose();
});
it("has an output", function(){
var source = new Source();
source.connect(Test);
source.dispose();
});
it("can be scheduled with multiple starts/stops", function(){
var source = new Source();
source.start(0).stop(0.5).start(0.75).stop(1).start(1.25).stop(1.5);
expect(source._state.getStateAtTime(0)).to.equal("started");
expect(source._state.getStateAtTime(0.5)).to.equal("stopped");
expect(source._state.getStateAtTime(0.8)).to.equal("started");
expect(source._state.getStateAtTime(1)).to.equal("stopped");
expect(source._state.getStateAtTime(1.25)).to.equal("started");
expect(source._state.getStateAtTime(1.6)).to.equal("stopped");
source.dispose();
});
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it ("can sync its start to the Transport", function(done){
var source = new Source();
source.sync();
Transport.start();
setTimeout(function(){
expect(source.state).to.equal("started");
source.dispose();
Transport.stop();
done();
}, 200);
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});
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it ("can sync its stop to the Transport", function(done){
var source = new Source();
source.sync();
Transport.start().stop("+0.4");
setTimeout(function(){
expect(source.state).to.equal("started");
setTimeout(function(){
expect(source.state).to.equal("stopped");
source.dispose();
done();
}, 300);
}, 200);
});
it ("can sync its start to the Transport after a delay", function(done){
var source = new Source();
source.sync(0.3);
Transport.start();
setTimeout(function(){
expect(source.state).to.equal("stopped");
setTimeout(function(){
expect(source.state).to.equal("started");
source.dispose();
Transport.stop();
done();
}, 300);
}, 200);
});
it ("can unsync after it was synced", function(done){
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var source = new Source();
source.sync();
source.unsync();
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Transport.start();
setTimeout(function(){
expect(source.state).to.equal("stopped");
source.dispose();
done();
}, 100);
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});
it ("correctly returns the scheduled play state", function(done){
var source = new Source();
expect(source.state).to.equal("stopped");
source.start().stop("+0.5");
setTimeout(function(){
expect(source.state).to.equal("started");
}, 100);
setTimeout(function(){
expect(source.state).to.equal("stopped");
source.dispose();
done();
}, 600);
});
});
});