Tone.js/Tone/core/context/ToneWithContext.ts

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import { getContext } from "../Global";
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import { Tone } from "../Tone";
import { FrequencyClass } from "../type/Frequency";
import { TimeClass } from "../type/Time";
import { TransportTimeClass } from "../type/TransportTime";
import { Frequency, Hertz, Seconds, Ticks, Time } from "../type/Units";
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import { getDefaultsFromInstance, optionsFromArguments } from "../util/Defaults";
import { RecursivePartial } from "../util/Interface";
import { isArray, isBoolean, isDefined, isNumber, isString, isUndef } from "../util/TypeCheck";
import { BaseContext } from "./BaseContext";
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/**
* A unit which process audio
*/
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export interface ToneWithContextOptions {
context: BaseContext;
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}
/**
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* The Base class for all nodes that have an AudioContext.
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*/
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export abstract class ToneWithContext<Options extends ToneWithContextOptions> extends Tone {
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/**
* The context belonging to the node.
*/
readonly context: BaseContext;
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/**
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* The default context to use if no AudioContext is passed in to the constructor.
* Probably should not be set manually. Used internally.
* @hidden
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*/
readonly defaultContext?: BaseContext;
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/**
* Pass in a constructor as the first argument
*/
constructor(context?: BaseContext)
constructor(options?: Partial<ToneWithContextOptions>);
constructor() {
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super();
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const options = optionsFromArguments(ToneWithContext.getDefaults(), arguments, ["context"]);
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if (this.defaultContext) {
this.context = this.defaultContext;
} else {
this.context = options.context;
}
}
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static getDefaults(): ToneWithContextOptions {
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return {
context: getContext(),
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};
}
/**
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* Return the current time of the Context clock plus the lookAhead.
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* @example
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* setInterval(() => {
* console.log(Tone.now());
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* }, 100);
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*/
now(): Seconds {
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return this.context.currentTime + this.context.lookAhead;
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}
/**
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* Return the current time of the Context clock without any lookAhead.
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* @example
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* setInterval(() => {
* console.log(Tone.immediate());
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* }, 100);
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*/
immediate(): Seconds {
return this.context.currentTime;
}
/**
* The duration in seconds of one sample.
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* @example
* console.log(Tone.Transport.sampleTime);
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*/
get sampleTime(): Seconds {
return 1 / this.context.sampleRate;
}
/**
* The number of seconds of 1 processing block (128 samples)
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* @example
* console.log(Tone.Destination.blockTime);
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*/
get blockTime(): Seconds {
return 128 / this.context.sampleRate;
}
/**
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* Convert the incoming time to seconds.
* This is calculated against the current [[Tone.Transport]] bpm
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* @example
* const gain = new Tone.Gain();
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* setInterval(() => console.log(gain.toSeconds("4n")), 100);
* // ramp the tempo to 60 bpm over 30 seconds
* Tone.getTransport().bpm.rampTo(60, 30);
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*/
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toSeconds(time?: Time): Seconds {
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return new TimeClass(this.context, time).toSeconds();
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}
/**
* Convert the input to a frequency number
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* @example
* const gain = new Tone.Gain();
* console.log(gain.toFrequency("4n"));
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*/
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toFrequency(freq: Frequency): Hertz {
return new FrequencyClass(this.context, freq).toFrequency();
}
/**
* Convert the input time into ticks
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* @example
* const gain = new Tone.Gain();
* console.log(gain.toTicks("4n"));
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*/
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toTicks(time?: Time | TimeClass): Ticks {
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return new TransportTimeClass(this.context, time).toTicks();
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}
//-------------------------------------
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// GET/SET
//-------------------------------------
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/**
* Get a subset of the properties which are in the partial props
*/
protected _getPartialProperties(props: Options): Partial<Options> {
const options = this.get();
// remove attributes from the prop that are not in the partial
Object.keys(options).forEach(name => {
if (isUndef(props[name])) {
delete options[name];
}
});
return options;
}
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/**
* Get the object's attributes.
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* @example
* const osc = new Tone.Oscillator();
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* console.log(osc.get());
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*/
get(): Options {
const defaults = getDefaultsFromInstance(this) as Options;
Object.keys(defaults).forEach(attribute => {
if (Reflect.has(this, attribute)) {
const member = this[attribute];
if (isDefined(member) && isDefined(member.value) && isDefined(member.setValueAtTime)) {
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defaults[attribute] = member.value;
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} else if (member instanceof ToneWithContext) {
defaults[attribute] = member._getPartialProperties(defaults[attribute]);
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// otherwise make sure it's a serializable type
} else if (isArray(member) || isNumber(member) || isString(member) || isBoolean(member)) {
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defaults[attribute] = member;
} else {
// remove all undefined and unserializable attributes
delete defaults[attribute];
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}
}
});
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return defaults;
}
/**
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* Set multiple properties at once with an object.
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* @example
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* const filter = new Tone.Filter().toDestination();
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* // set values using an object
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* filter.set({
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* frequency: "C6",
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* type: "highpass"
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* });
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* const player = new Tone.Player("https://tonejs.github.io/audio/berklee/Analogsynth_octaves_highmid.mp3").connect(filter);
* player.autostart = true;
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*/
set(props: RecursivePartial<Options>): this {
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Object.keys(props).forEach(attribute => {
if (Reflect.has(this, attribute) && isDefined(this[attribute])) {
if (this[attribute] && isDefined(this[attribute].value) && isDefined(this[attribute].setValueAtTime)) {
// small optimization
if (this[attribute].value !== props[attribute]) {
this[attribute].value = props[attribute];
}
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} else if (this[attribute] instanceof ToneWithContext) {
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this[attribute].set(props[attribute]);
} else {
this[attribute] = props[attribute];
}
}
});
return this;
}
}