Tone.js/test/helper/PassAudio.ts

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import { expect } from "chai";
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import { Offline } from "test/helper/Offline";
import { ToneAudioNode } from "Tone/core/context/ToneAudioNode";
import { Signal } from "Tone/signal/Signal";
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/**
* Make sure that the audio passes from input node
* to the destination node
*/
export function PassAudio(
callback: (input: ToneAudioNode) => void,
passes = true
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): Promise<void> {
const duration = 0.2;
return Offline(() => {
const sig = new Signal(0);
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callback(sig);
sig.setValueAtTime(1, duration / 2);
}, 0.2, 1).then(buffer => {
expect(buffer.getValueAtTime(0)).to.be.closeTo(0, 0.001);
expect(buffer.getValueAtTime(duration / 2 - 0.01)).to.be.closeTo(0, 0.001);
if (passes) {
expect(buffer.getValueAtTime(duration / 2 + 0.01)).to.not.equal(0);
expect(buffer.getValueAtTime(duration - 0.01)).to.not.equal(0);
} else {
expect(buffer.getValueAtTime(duration / 2 + 0.01)).to.be.closeTo(0, 0.001);
expect(buffer.getValueAtTime(duration - 0.01)).to.be.closeTo(0, 0.001);
}
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});
}