2015-01-20 12:30:31 +00:00
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define(["Tone/core/Tone", "Tone/component/LFO", "Tone/effect/StereoXFeedbackEffect"],
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2014-09-01 16:52:13 +00:00
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function(Tone){
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"use strict";
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2014-08-23 19:19:01 +00:00
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/**
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2014-09-01 16:52:13 +00:00
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* @class A Chorus effect with feedback. inspiration from https://github.com/Dinahmoe/tuna/blob/master/tuna.js
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2014-08-23 19:19:01 +00:00
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*
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* @constructor
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2014-09-01 16:52:13 +00:00
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* @extends {Tone.StereoXFeedbackEffect}
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2014-12-02 06:42:08 +00:00
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* @param {number|Object} [rate=2] the rate of the effect
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* @param {number} [delayTime=3.5] the delay of the chorus effect in ms
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* @param {number} [depth=0.7] the depth of the chorus
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2014-08-23 19:19:01 +00:00
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*/
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2014-08-25 14:23:37 +00:00
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Tone.Chorus = function(){
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2014-08-23 19:19:01 +00:00
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2014-08-25 14:23:37 +00:00
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var options = this.optionsObject(arguments, ["rate", "delayTime", "depth"], Tone.Chorus.defaults);
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2014-09-01 16:52:13 +00:00
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Tone.StereoXFeedbackEffect.call(this, options);
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2014-08-23 19:19:01 +00:00
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/**
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* the depth of the chorus
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* @type {number}
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* @private
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*/
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2014-08-25 14:23:37 +00:00
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this._depth = options.depth;
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2014-08-23 19:19:01 +00:00
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/**
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* the delayTime
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* @type {number}
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* @private
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*/
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2014-08-25 14:23:37 +00:00
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this._delayTime = options.delayTime / 1000;
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2014-08-23 19:19:01 +00:00
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/**
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* the lfo which controls the delayTime
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* @type {Tone.LFO}
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* @private
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*/
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2014-09-01 16:52:13 +00:00
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this._lfoL = new Tone.LFO(options.rate, 0, 1);
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/**
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* another LFO for the right side with a 180 degree phase diff
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* @type {Tone.LFO}
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* @private
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*/
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this._lfoR = new Tone.LFO(options.rate, 0, 1);
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this._lfoR.setPhase(180);
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/**
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* delay for left
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* @type {DelayNode}
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* @private
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*/
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this._delayNodeL = this.context.createDelay();
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2014-08-23 19:19:01 +00:00
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/**
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2014-09-01 16:52:13 +00:00
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* delay for right
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2014-08-23 19:19:01 +00:00
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* @type {DelayNode}
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* @private
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*/
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2014-09-01 16:52:13 +00:00
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this._delayNodeR = this.context.createDelay();
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2014-08-23 19:19:01 +00:00
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//connections
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2014-11-30 22:37:29 +00:00
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this.connectSeries(this.effectSendL, this._delayNodeL, this.effectReturnL);
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this.connectSeries(this.effectSendR, this._delayNodeR, this.effectReturnR);
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2014-09-01 16:52:13 +00:00
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//and pass through
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this.effectSendL.connect(this.effectReturnL);
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this.effectSendR.connect(this.effectReturnR);
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//lfo setup
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this._lfoL.connect(this._delayNodeL.delayTime);
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this._lfoR.connect(this._delayNodeR.delayTime);
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//start the lfo
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this._lfoL.start();
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this._lfoR.start();
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//have one LFO frequency control the other
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this._lfoL.frequency.connect(this._lfoR.frequency);
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//set the initial values
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2014-08-25 14:23:37 +00:00
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this.setDepth(this._depth);
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2014-09-01 16:52:13 +00:00
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this.setRate(options.rate);
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2014-09-05 04:36:55 +00:00
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this.setType(options.type);
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2014-08-23 19:19:01 +00:00
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};
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2014-09-01 16:52:13 +00:00
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Tone.extend(Tone.Chorus, Tone.StereoXFeedbackEffect);
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2014-08-23 19:19:01 +00:00
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2014-08-25 14:23:37 +00:00
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/**
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* @static
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* @type {Object}
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*/
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Tone.Chorus.defaults = {
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2015-01-20 12:30:31 +00:00
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"rate" : 1.5,
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2014-08-25 14:23:37 +00:00
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"delayTime" : 3.5,
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2014-09-01 16:52:13 +00:00
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"depth" : 0.7,
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2014-12-04 02:37:58 +00:00
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"feedback" : 0.1,
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2014-09-05 04:36:55 +00:00
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"type" : "sine"
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2014-08-25 14:23:37 +00:00
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};
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2014-08-23 19:19:01 +00:00
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/**
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* set the depth of the chorus
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* @param {number} depth
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*/
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Tone.Chorus.prototype.setDepth = function(depth){
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this._depth = depth;
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var deviation = this._delayTime * depth;
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2014-09-01 16:52:13 +00:00
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this._lfoL.setMin(this._delayTime - deviation);
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this._lfoL.setMax(this._delayTime + deviation);
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this._lfoR.setMin(this._delayTime - deviation);
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this._lfoR.setMax(this._delayTime + deviation);
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2014-08-23 19:19:01 +00:00
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};
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2015-01-20 12:30:31 +00:00
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/**
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* @return {number} the current depth
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*/
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Tone.Chorus.prototype.getDepth = function(){
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return this._depth;
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};
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2014-08-23 19:19:01 +00:00
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/**
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* set the delay time
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* @param {number} delayTime in milliseconds
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*/
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Tone.Chorus.prototype.setDelayTime = function(delayTime){
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this._delayTime = delayTime / 1000;
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this.setDepth(this._depth);
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};
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2015-01-20 12:30:31 +00:00
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/**
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* @return {number} the current delayTime in milliseconds
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*/
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Tone.Chorus.prototype.getDelayTime = function(){
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return this._delayTime * 1000;
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};
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2014-08-23 19:19:01 +00:00
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/**
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* set the chorus rate
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* @param {number} rate in hertz
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*/
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Tone.Chorus.prototype.setRate = function(rate){
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2014-09-01 16:52:13 +00:00
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this._lfoL.setFrequency(rate);
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2014-08-23 19:19:01 +00:00
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};
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2015-01-20 12:30:31 +00:00
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/**
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* @return {number} the current chorus rate in hertz
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*/
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Tone.Chorus.prototype.getRate = function(){
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return this._lfoL.getFrequency();
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};
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2014-09-05 04:36:55 +00:00
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/**
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* set the LFO type
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* @param {number} type
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*/
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Tone.Chorus.prototype.setType = function(type){
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this._lfoL.setType(type);
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this._lfoR.setType(type);
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};
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2015-01-20 12:30:31 +00:00
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/**
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* @return {string} the LFO type
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*/
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Tone.Chorus.prototype.getType = function(){
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return this._lfoL.getType();
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};
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2014-08-23 19:19:01 +00:00
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/**
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2014-08-23 19:51:21 +00:00
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* set multiple parameters at once with an object
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* @param {Object} params the parameters as an object
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2014-08-23 19:19:01 +00:00
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*/
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2014-08-23 19:51:21 +00:00
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Tone.Chorus.prototype.set = function(params){
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if (!this.isUndef(params.rate)) this.setRate(params.rate);
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if (!this.isUndef(params.delayTime)) this.setDelayTime(params.delayTime);
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if (!this.isUndef(params.depth)) this.setDepth(params.depth);
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2014-09-05 04:36:55 +00:00
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if (!this.isUndef(params.type)) this.setType(params.type);
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2014-08-25 13:57:36 +00:00
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Tone.FeedbackEffect.prototype.set.call(this, params);
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2014-08-23 19:51:21 +00:00
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};
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2014-08-23 19:19:01 +00:00
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/**
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* clean up
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*/
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Tone.Chorus.prototype.dispose = function(){
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2014-09-01 16:52:13 +00:00
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Tone.StereoXFeedbackEffect.prototype.dispose.call(this);
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this._lfoL.dispose();
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this._lfoR.dispose();
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this._delayNodeL.disconnect();
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this._delayNodeR.disconnect();
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this._lfoL = null;
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this._lfoR = null;
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this._delayNodeL = null;
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this._delayNodeR = null;
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2014-08-23 19:19:01 +00:00
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};
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return Tone.Chorus;
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});
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