2014-10-22 22:49:42 +00:00
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<!DOCTYPE html>
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2014-04-05 00:24:19 +00:00
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<html>
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<head>
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2014-10-22 22:49:42 +00:00
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<meta charset="utf-8">
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2015-06-27 21:25:01 +00:00
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<title>MODULE LOADERS</title>
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2014-04-05 00:24:19 +00:00
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2016-07-07 18:24:25 +00:00
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<script type="text/javascript" src="./scripts/StartAudioContext.js"></script>
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2015-06-27 21:25:01 +00:00
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<script type="text/javascript" src="./scripts/require.js"></script>
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<script type="text/javascript" src="./scripts/jquery.min.js"></script>
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<script type="text/javascript" src="./scripts/Interface.js"></script>
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<link rel="stylesheet" type="text/css" href="./style/examples.css">
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2014-04-16 00:05:11 +00:00
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2014-04-05 00:24:19 +00:00
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</head>
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<body>
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2015-06-27 21:25:01 +00:00
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<div id="Content" class="FullScreen">
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<div id="Title">Module Loaders</div>
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<div id="Explanation">
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<a href="http://requirejs.org/" target="_blank">RequireJS</a>
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is a powerful module and build system which Tone.js uses internally.
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By only including the modules that your application needs, your build can be
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much smaller and your code much more modular.
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<br><br>
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If you use RequireJS (or any other UMD module loader), but build-size is less of a concern,
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you can simply include the entire Tone.js build.
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<br><br>
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Take a look at the source to see how.
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</div>
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</div>
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2014-04-05 00:24:19 +00:00
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<script type="text/javascript">
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2015-06-27 21:25:01 +00:00
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2014-04-06 20:51:30 +00:00
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require.config({
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2015-02-24 17:03:43 +00:00
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baseUrl : "./",
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2015-06-27 21:25:01 +00:00
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//make a path to the Tone.js/Tone directory
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//then include the sources as they are below
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2015-02-24 17:03:43 +00:00
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paths : {
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2015-06-27 21:25:01 +00:00
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"Tone" : "../Tone",
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2015-02-24 17:03:43 +00:00
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}
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2014-04-06 20:51:30 +00:00
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});
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2014-04-16 23:56:18 +00:00
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2016-05-23 23:52:56 +00:00
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require(["Tone/core/Master", "Tone/instrument/Synth"],
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function(Master, Synth){
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var synth = new Synth().toMaster();
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2015-06-27 21:25:01 +00:00
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synth.triggerAttackRelease("C4", "8n");
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2014-04-16 04:23:58 +00:00
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});
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2014-04-05 00:24:19 +00:00
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</script>
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</body>
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</html>
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