Tone.js/test/tests/Sources.js

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/* global it, describe, after */
define(["chai", "Tone/source/Player", "Tone/core/Master", "Tone/source/Oscillator", "Tone/component/Recorder", "Tone/source/Noise", "tests/Core"],
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function(chai, Player, Master, Oscillator, Recorder, Noise){
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var expect = chai.expect;
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Master.mute();
describe("Tone.Player", function(){
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this.timeout(1000);
var player = new Player("./testAudio/kick.mp3");
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player.toMaster();
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after(function(){
player.dispose();
});
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it("can be created and disposed", function(){
var p = new Player();
p.dispose();
});
it("loads a file", function(done){
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expect(player.state).to.equal("stopped");
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player.load("./testAudio/kick.mp3", function(){
done();
});
});
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it("has a duration", function(){
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expect(player.duration).to.be.closeTo(0.23, 0.01);
});
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it("invokes a callback onend", function(done){
player.onended = function(){
expect(player.state).to.equal("stopped");
done();
};
player.start();
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expect(player.state).to.equal("started");
});
it("can be scheduled", function(done){
player.onended = function(){
var diff = player.now() - now - player.duration;
expect(diff).to.be.closeTo(0.5, 0.1);
done();
};
var now = player.now();
player.start("+.5");
});
it("can handle multiple restarts", function(){
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expect(player.state).to.equal("stopped");
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player.start();
player.start();
player.stop();
player.stop();
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expect(player.state).to.equal("stopped");
});
});
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describe("Tone.Oscillator", function(){
this.timeout(1000);
var oscillator = new Oscillator();
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oscillator.toMaster();
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after(function(){
oscillator.dispose();
});
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it("can be created and disposed", function(){
var o = new Oscillator();
o.dispose();
});
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it("starts and stops", function(done){
expect(oscillator.state).to.equal("stopped");
oscillator.start();
expect(oscillator.state).to.equal("started");
setTimeout(function(){
oscillator.stop();
done();
}, 100);
});
it("can be scheduled to stop", function(done){
expect(oscillator.state).to.equal("stopped");
oscillator.start();
expect(oscillator.state).to.equal("started");
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oscillator.stop("+0.05");
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setTimeout(function(){
expect(oscillator.state).to.equal("stopped");
done();
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}, 200);
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});
it("won't start again before stopping", function(){
expect(oscillator.state).to.equal("stopped");
oscillator.start();
oscillator.start();
oscillator.stop();
oscillator.stop();
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expect(oscillator.state).to.equal("stopped");
});
it("be scheduled to start in the future", function(done){
var recorder = new Recorder();
oscillator.connect(recorder);
oscillator.start("+.05");
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recorder.record(0.1, 0.05, function(buffers){
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oscillator.stop();
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var buffer = buffers[0];
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for (var i = 0; i < buffer.length; i++){
if (buffer[i] !== 0){
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expect(oscillator.samplesToSeconds(i)).to.be.closeTo(0.05, 0.01);
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break;
}
}
done();
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});
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});
it("can set the frequency", function(done){
oscillator.setFrequency(110);
expect(oscillator.frequency.getValue()).to.equal(110);
oscillator.start();
oscillator.setFrequency(220, 0.05);
setTimeout(function(){
expect(oscillator.frequency.getValue()).to.equal(220);
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oscillator.stop();
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done();
}, 100);
});
});
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describe("Tone.Noise", function(){
this.timeout(1000);
var noise = new Noise();
noise.toMaster();
after(function(){
noise.dispose();
});
it("can be created and disposed", function(){
var n = new Noise();
n.dispose();
});
it("starts and stops", function(done){
expect(noise.state).to.equal("stopped");
noise.start();
expect(noise.state).to.equal("started");
setTimeout(function(){
noise.stop();
done();
}, 100);
});
it("can be scheduled to stop", function(done){
expect(noise.state).to.equal("stopped");
noise.start();
expect(noise.state).to.equal("started");
noise.stop("+0.05");
setTimeout(function(){
expect(noise.state).to.equal("stopped");
done();
}, 100);
});
it("won't start again before stopping", function(){
expect(noise.state).to.equal("stopped");
noise.start();
noise.start();
noise.stop();
noise.stop();
expect(noise.state).to.equal("stopped");
});
it("be scheduled to start in the future", function(done){
var recorder = new Recorder();
noise.connect(recorder);
noise.start("+.05");
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recorder.record(0.1, 0.05, function(buffers){
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noise.stop();
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var buffer = buffers[0];
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for (var i = 0; i < buffer.length; i++){
if (buffer[i] !== 0){
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expect(noise.samplesToSeconds(i)).to.be.closeTo(0.05, 0.01);
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break;
}
}
done();
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});
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});
it("can set the noise types", function(){
noise.setType("brown");
noise.setType("white");
noise.setType("pink");
//even after started
noise.start();
noise.setType("brown");
noise.setType("white");
noise.setType("pink");
noise.stop();
});
});
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});