Tone.js/test/tests/Signal.js

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define(["tests/Core", "chai", "Tone/component/Recorder", "Tone/signal/Signal", "Tone/source/Oscillator",
"Tone/signal/Merge", "Tone/signal/Split","Tone/core/Master", "Tone/signal/Threshold", "Tone/signal/Gate"],
function(core, chai, Recorder, Signal, Oscillator, Merge, Split, Master, Threshold, Gate){
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var expect = chai.expect;
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Master.mute();
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//SIGNAL
describe("Tone.Signal", function(){
this.timeout(1000);
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it("can be created and disposed", function(){
var s = new Signal();
s.dispose();
});
it("can start with a value initially", function(){
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var signal = new Signal(0);
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expect(signal.getValue()).to.equal(0);
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signal.dispose();
});
it("can set a value", function(){
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var signal = new Signal(0);
signal.setValue(10);
expect(signal.getValue()).to.equal(10);
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signal.dispose();
});
it("can set a value in the future", function(done){
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var sig = new Signal(10);
sig.noGC();
sig.setValueAtTime(100, "+0.1");
expect(sig.getValue()).to.equal(10);
var recorder = new Recorder();
sig.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
var buffer = buffers[0];
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var reached100 = false;
for (var i = 0; i < buffer.length; i++){
if (buffer[i] === 100){
reached100 = true;
break;
}
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}
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expect(reached100).to.be.true;
sig.dispose();
done();
});
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});
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it("can change value with sample accurate timing", function(done){
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var changeSignal = new Signal(0);
changeSignal.setValueAtTime(1, "+0.15");
var recorder = new Recorder();
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changeSignal.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
var buffer = buffers[0];
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for (var i = 0; i < buffer.length; i++){
if (buffer[i] === 1){
expect(changeSignal.samplesToSeconds(i)).is.closeTo(0.1, 0.01);
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changeSignal.dispose();
recorder.dispose();
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done();
break;
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}
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}
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});
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});
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it("can sync to another signal", function(done){
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var syncTo = new Signal(1);
var signalSync = new Signal(2);
signalSync.sync(syncTo);
syncTo.setValue(2);
syncTo.noGC();
signalSync.noGC();
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var recorder = new Recorder();
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signalSync.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
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for (var i = 0; i < buffer.length; i++){
expect(buffer[i]).to.equal(4);
}
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signalSync.dispose();
recorder.dispose();
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done();
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});
});
it("can ramp from the current value", function(done){
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var sig1 = new Signal(0);
sig1.setValue(-10);
sig1.noGC();
var recorder = new Recorder(1);
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sig1.connect(recorder);
var waitTime = 0.15;
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expect(sig1.getValue()).to.equal(-10);
sig1.linearRampToValueNow(1, waitTime);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
for (var i = 0; i < buffer.length; i++){
if (buffer[i] === 1){
expect(sig1.samplesToSeconds(i)).is.closeTo(0.1, 0.01);
done();
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sig1.dispose();
break;
}
}
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});
});
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});
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//MERGE
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describe("Tone.Merge", function(){
this.timeout(1000);
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it("can be created and disposed", function(){
var mer = new Merge();
mer.dispose();
});
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it("merge two signal into one stereo signal", function(done){
//make an oscillator to drive the signal
var sigL = new Signal(1);
var sigR = new Signal(2);
var merger = new Merge();
sigL.connect(merger.left);
sigR.connect(merger.right);
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var recorder = new Recorder(2);
merger.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var lBuffer = buffers[0];
var rBuffer = buffers[1];
//get the left buffer and check that all values are === 1
for (var i = 0; i < lBuffer.length; i++){
expect(lBuffer[i]).to.equal(1);
expect(rBuffer[i]).to.equal(2);
}
done();
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});
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});
});
//SCALE
describe("Tone.Split", function(){
this.timeout(1000);
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it("can be created and disposed", function(){
var split = new Split();
split.dispose();
});
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it("merges two signal into one stereo signal and then split them back into two signals", function(done){
//make an oscillator to drive the signal
var sigL = new Signal(1);
var sigR = new Signal(2);
var merger = new Merge();
var split = new Split();
sigL.connect(merger.left);
sigR.connect(merger.right);
merger.connect(split);
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var recorderL = new Recorder();
var recorderR = new Recorder();
split.left.connect(recorderL);
split.right.connect(recorderR);
recorderL.record(0.1, 0.1, function(buffers){
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var lBuffer = buffers[0];
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for (var i = 0; i < lBuffer.length; i++){
expect(lBuffer[i]).to.equal(1);
}
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});
recorderR.record(0.1, 0.1, function(buffers){
var rBuffer = buffers[0];
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for (var j = 0; j < rBuffer.length; j++){
expect(rBuffer[j]).to.equal(2);
}
done();
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});
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});
});
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//THRESHOLD
describe("Tone.Threshold", function(){
this.timeout(1000);
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it("can be created and disposed", function(){
var thresh = new Threshold();
thresh.dispose();
});
it("thresholds an incoming signal to 0 when it is below the thresh", function(done){
var signal = new Signal(0.1);
var thresh = new Threshold(0.5);
signal.connect(thresh);
var recorder = new Recorder();
thresh.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
//get the left buffer and check that all values are === 1
for (var i = 0; i < buffer.length; i++){
expect(buffer[i]).to.equal(0);
}
signal.dispose();
thresh.dispose();
done();
});
});
it("thresholds an incoming signal to 1 when it is above the thresh", function(done){
var signal = new Signal(0.8);
var thresh = new Threshold(0.5);
signal.connect(thresh);
var recorder = new Recorder();
thresh.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
//get the left buffer and check that all values are === 1
for (var i = 0; i < buffer.length; i++){
expect(buffer[i]).to.equal(1);
}
signal.dispose();
thresh.dispose();
done();
});
});
it("thresholds an incoming signal that is very close to the thresh", function(done){
var signal = new Signal(0.4999);
var thresh = new Threshold(0.5);
signal.connect(thresh);
var recorder = new Recorder();
thresh.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
//get the left buffer and check that all values are === 1
for (var i = 0; i < buffer.length; i++){
expect(buffer[i]).to.equal(0);
}
signal.dispose();
thresh.dispose();
done();
});
});
});
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//Gate
describe("Tone.Gate", function(){
this.timeout(1000);
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it("can be created and disposed", function(){
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var sw = new Gate();
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sw.dispose();
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});
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it("can stop a signal from passing through", function(done){
var signal = new Signal(10);
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var gate = new Gate();
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signal.connect(gate);
var recorder = new Recorder();
gate.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
//get the left buffer and check that all values are === 1
for (var i = 0; i < buffer.length; i++){
expect(buffer[i]).to.equal(0);
}
signal.dispose();
gate.dispose();
done();
});
});
it("can allow a signal to pass through", function(done){
var signal = new Signal(10);
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var gate = new Gate();
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signal.connect(gate);
gate.open();
var recorder = new Recorder();
gate.connect(recorder);
recorder.record(0.1, 0.1, function(buffers){
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var buffer = buffers[0];
//get the left buffer and check that all values are === 1
for (var i = 0; i < buffer.length; i++){
expect(buffer[i]).to.equal(10);
}
signal.dispose();
gate.dispose();
done();
});
});
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});
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});