Tone.js/examples/oscillator.html

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Oscillator</title>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
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<script src="https://unpkg.com/@webcomponents/webcomponentsjs@^2/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
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<script src="../build/Tone.js"></script>
<script src="../../examples/dist/tone-gui.js"></script>
<script src="../../examples/dist/components.js"></script>
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<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Oscillator">
<div slot="explanation">
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The oscillator has 4 basic types which can be altered by setting the number
of partials and partials array.
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<br><br>
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<a href="https://tonejs.github.io/docs/Oscillator">Tone.Oscillator</a> docs.
</div>
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<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
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</tone-example>
<script type="text/javascript">
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var osc = new Tone.Oscillator({
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"type" : "square",
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"frequency" : 440,
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"volume" : -16
}).toDestination();
ui({
tone: osc,
parent: document.querySelector('#content')
})
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//bind the interface
document.querySelector('tone-momentary-button').addEventListener('down', () => osc.start())
document.querySelector('tone-momentary-button').addEventListener('up', () => osc.stop())
</script>
</body>
</html>