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<!DOCTYPE html>
< html >
< head >
< meta charset = "utf-8" >
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< title > DAW< / title >
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< meta name = "viewport" content = "width=device-width, initial-scale=1, maximum-scale=1" >
< link rel = "icon" type = "image/png" sizes = "174x174" href = "./favicon.png" >
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< script src = "https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js" > < / script >
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< link href = "https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel = "stylesheet" / >
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< script src = "../build/Tone.js" > < / script >
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< script src = "./js/tone-ui.js" > < / script >
< script src = "./js/components.js" > < / script >
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< style type = "text/css" >
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tone-play-toggle {
margin-bottom: 10px;
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}
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#tracks {
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position: relative;
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width: calc(100% - 10px);
margin-left: 10px;
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}
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#progress {
width: 1px;
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height: 100%;
left: 0%;
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position: absolute;
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background-color: black;
}
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img {
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width: 100%;
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height: 200px;
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}
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< / style >
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< / head >
< body >
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< tone-example label = "DAW" >
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< tone-loader > < / tone-loader >
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< div slot = "explanation" >
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This beat is composed of 3 independent Players each with a different loop length, synced to the Transport to start at different times and different offsets. The players stay synchronized to the position and offset of the Transport.
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< / div >
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< div id = "content" >
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< tone-play-toggle > < / tone-play-toggle >
< div id = "tracks" >
< div id = "progress" > < / div >
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< img src = "https://tonejs.github.io/audio/loop/drum_loop.png" >
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< / div >
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< / div >
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< / tone-example >
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< script type = "text/javascript" >
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// set the transport
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Tone.Transport.bpm.value = 108;
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Tone.Transport.loop = true;
Tone.Transport.loopStart = "4m";
Tone.Transport.loopEnd = "8m";
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const kick = new Tone.Player({
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url: "https://tonejs.github.io/audio/loop/kick.mp3",
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loop: true
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}).toDestination().sync().start(0);
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const snare = new Tone.Player({
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url: "https://tonejs.github.io/audio/loop/snare.mp3",
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loop: true
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}).toDestination().sync().start("2n");
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const hh = new Tone.Player({
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url: "./audio/loop/hh.mp3",
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loop: true
}).toDestination().sync().start("3:3", "4n"); // start with an offset
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// connect the UI with the components
document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop());
// keep the playhead on track
setInterval(() => {
// scale it between 0-1
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const progress = (Tone.Transport.progress + 1) / 2;
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document.querySelector("#progress").style = `left: ${progress*100}%`;
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}, 16);
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< / script >
< / body >
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< / html >