Tone.js/Tone/source/buffer/Players.test.ts

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import { expect } from "chai";
import { BasicTests } from "test/helper/Basic";
import { Offline } from "test/helper/Offline";
import { OutputAudio } from "test/helper/OutputAudio";
import "test/helper/ToneAudioBuffer";
import { ToneAudioBuffer } from "Tone/core/context/ToneAudioBuffer";
import { getContext } from "Tone/core/Global";
import { Player } from "./Player";
import { Players } from "./Players";
describe("Players", () => {
const buffer = new ToneAudioBuffer();
beforeEach(() => {
return buffer.load("./audio/sine.wav");
});
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BasicTests(Players, { test: buffer });
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context("Constructor", () => {
it("can be constructed with an object containing a ToneAudioBuffer", () => {
const players = new Players({
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test: buffer,
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});
expect(players.player("test").buffer.get()).to.equal(buffer.get());
players.dispose();
});
it("can be constructed with an AudioBuffer", () => {
const players = new Players({
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test: buffer.get() as AudioBuffer,
});
expect(players.player("test").buffer.get()).to.equal(buffer.get());
players.dispose();
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});
it("can be constructed with a url", (done) => {
const players = new Players({
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test0: "./audio/sine.wav",
test1: "./audio/sine.wav",
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}, () => {
expect(players.player("test0")).to.be.instanceOf(Player);
expect(players.player("test0").buffer.loaded).to.be.true;
expect(players.player("test1")).to.be.instanceOf(Player);
expect(players.player("test1").buffer.loaded).to.be.true;
expect(players.loaded).to.be.true;
players.dispose();
done();
});
});
it("can pass in additional args in the second parameters", (done) => {
const players = new Players({
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test: "./audio/sine.wav",
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}, {
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onload: () => {
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expect(players.player("test").buffer.loaded).to.be.true;
expect(players.volume.value).to.be.closeTo(-12, 0.1);
players.dispose();
done();
},
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volume: -12,
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});
});
it("invokes onerror if no url", (done) => {
const source = new Players({
urls: {
test: "./nosuchfile.wav"
},
onerror() {
source.dispose();
done();
}
});
});
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it("can get and set fadeIn/Out", () => {
const players = new Players({
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test: "./audio/sine.wav",
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}, {
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fadeIn: 0.1,
fadeOut: 0.2,
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});
expect(players.fadeIn).to.equal(0.1);
expect(players.fadeOut).to.equal(0.2);
expect(players.player("test").fadeIn).to.equal(0.1);
players.fadeIn = 0.2;
players.fadeOut = 0.3;
expect(players.fadeIn).to.equal(0.2);
expect(players.fadeOut).to.equal(0.3);
expect(players.player("test").fadeOut).to.equal(0.3);
players.dispose();
});
});
context("get/has/add buffers", () => {
it("says it 'has' a sample", () => {
const players = new Players({
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test: buffer,
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});
expect(players.has("test")).to.be.true;
expect(players.has("nope")).to.be.false;
players.dispose();
});
it("can get a sample", () => {
const players = new Players({
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test: buffer,
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});
expect(players.player("test")).to.be.instanceOf(Player);
players.dispose();
});
it("throws an error if it tries to get a sample which is not there", () => {
const players = new Players({
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test: buffer,
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});
expect(() => {
players.player("nope");
}).to.throw(Error);
players.dispose();
});
it("can add a player with a buffer", () => {
const players = new Players();
expect(players.has("test")).to.be.false;
players.add("test", buffer);
expect(players.has("test")).to.be.true;
players.dispose();
});
it("can add a player with a url", (done) => {
const players = new Players();
expect(players.has("test")).to.be.false;
players.add("test", "./audio/sine.wav", () => {
expect(players.has("test")).to.be.true;
players.dispose();
done();
});
});
it("can add a player with an unloaded ToneAudioBuffer", (done) => {
const players = new Players();
const buffer2 = new ToneAudioBuffer("./audio/sine.wav");
players.add("test", buffer2, () => {
expect(players.has("test")).to.be.true;
expect(players.player("test").loaded).to.be.true;
players.dispose();
done();
});
});
});
context("start/stop players", () => {
it("makes a sound", () => {
return OutputAudio(() => {
const players = new Players({
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test: buffer,
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}).toDestination();
players.player("test").start(0);
});
});
it("can be muted", () => {
return Offline(() => {
const players = new Players({
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test: buffer,
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}).toDestination();
players.player("test").start(0);
players.mute = true;
expect(players.mute).to.be.true;
}, 0.3).then((buffer2) => {
expect(buffer2.isSilent()).to.be.true;
});
});
it("be scheduled to start in the future", () => {
return Offline(() => {
const players = new Players({
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test: buffer,
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}).toDestination();
players.player("test").start(0.1);
}, 0.3).then((buffer2) => {
buffer2.forEach((sample, time) => {
if (sample > 0) {
expect(time).to.be.at.least(0.099);
}
});
});
});
it("be scheduled to stop in the future", () => {
return Offline(() => {
const players = new Players({
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test: buffer,
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}).toDestination();
players.player("test").start(0).stop(0.2);
}, 0.3).then((buffer2) => {
buffer2.forEach((sample, time) => {
if (time > 0.2) {
expect(sample).to.equal(0);
}
});
});
});
it("if any of the players are playing, reports state as 'started'", () => {
return Offline(() => {
const players = new Players({
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test0: buffer,
test1: buffer,
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}).toDestination();
players.player("test0").start(0).stop(0.05);
players.player("test1").start(0).stop(0.1);
return (time) => {
if (time <= 0.1) {
expect(players.state).to.equal("started");
} else {
expect(players.state).to.equal("stopped");
}
};
}, 0.2);
});
it("can start multiple samples", () => {
return OutputAudio(() => {
const players = new Players({
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test0: buffer,
test1: buffer,
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}).toDestination();
players.player("test0").start(0).stop(0.01);
players.player("test1").start(0);
});
});
it("can stop all of the samples in the future", () => {
return Offline(() => {
const players = new Players({
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test0: buffer,
test1: buffer,
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}).toDestination();
players.player("test0").start(0);
players.player("test1").start(0);
players.stopAll(0.2);
}, 0.3).then((buffer2) => {
buffer2.forEach((sample, time) => {
if (time > 0.2) {
expect(sample).to.equal(0);
}
});
});
});
it("fades in and out correctly", () => {
return Offline(() => {
const onesArray = new Float32Array(getContext().sampleRate * 0.5);
onesArray.forEach((sample, index) => {
onesArray[index] = 1;
});
const onesBuffer = ToneAudioBuffer.fromArray(onesArray);
const players = new Players({
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test: onesBuffer,
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}, {
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fadeIn: 0.1,
fadeOut: 0.1,
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}).toDestination();
players.player("test").start(0);
}, 0.6).then((buffer2) => {
buffer2.forEach((sample, time) => {
if (time < 0.1) {
expect(sample).to.be.within(0, 1);
} else if (time < 0.4) {
expect(sample).to.equal(1);
} else if (time < 0.5) {
expect(sample).to.be.within(0, 1);
} else {
expect(sample).to.equal(0);
}
});
});
});
});
});