mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 14:30:26 +00:00
665 lines
25 KiB
C#
665 lines
25 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.Forms;
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namespace Toolbox
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{
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public partial class Settings : STForm
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{
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private bool IsStartup = false;
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public Settings()
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{
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CanResize = false;
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IsStartup = true;
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InitializeComponent();
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stTabControl1.myBackColor = FormThemes.BaseTheme.FormBackColor;
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Text = "Settings";
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foreach (Runtime.ViewportShading shading in Enum.GetValues(typeof(Runtime.ViewportShading)))
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{
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shadingComboBox.Items.Add(shading.ToString());
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}
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foreach (Runtime.CameraMovement shading in Enum.GetValues(typeof(Runtime.CameraMovement)))
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{
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camMoveComboBox.Items.Add(shading.ToString());
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}
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foreach (FormThemes.Preset themes in Enum.GetValues(typeof(FormThemes.Preset)))
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{
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formThemeCB.Items.Add(themes);
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}
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foreach (TEX_FORMAT format in Enum.GetValues(typeof(TEX_FORMAT)))
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{
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preferredTexFormatCB.Items.Add(format);
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}
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uvChannelRB.Checked = true;
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uvChannelRB.Visible = false;
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uvChannelRB2.Visible = false;
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uvChannelRB3.Visible = false;
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normalsLineUD.Value = (decimal)Runtime.normalsLineLength;
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normalPointsCB.Checked = Runtime.renderNormalsPoints;
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vtxColorCB.Checked = Runtime.renderVertColor;
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gridColorPB.BackColor = Runtime.gridSettings.color;
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gridCellCountUD.Value = Runtime.gridSettings.CellAmount;
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gridCellSizeUD.Value = (decimal)Runtime.gridSettings.CellSize;
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bgGradientTop.BackColor = Runtime.backgroundGradientTop;
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bgGradientBottom.BackColor = Runtime.backgroundGradientBottom;
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preferredTexFormatCB.SelectedItem = Runtime.PreferredTexFormat;
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formThemeCB.SelectedItem = FormThemes.ActivePreset;
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chkBoxNormalMap.Checked = Runtime.useNormalMap;
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chkBoxDisplayModels.Checked = Runtime.RenderModels;
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chkBoxDisplayWireframe.Checked = Runtime.RenderModelWireframe;
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chkBoxSpecular.Checked = Runtime.renderSpecular;
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chkBoxStereoscopy.Checked = Runtime.stereoscopy;
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chkBoxDisplayPolyCount.Checked = Runtime.DisplayPolyCount;
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camNearNumUD.Value = (decimal)Runtime.CameraNear;
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camFarNumUD.Value = (decimal)Runtime.CameraFar;
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previewScaleUD.Value = (decimal)Runtime.previewScale;
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yazoCompressionLevelUD.Value = Runtime.Yaz0CompressionLevel;
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enableVersionCheckCHK.Checked = Runtime.EnableVersionCheck;
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chkBoxEnablePBR.Checked = Runtime.EnablePBR;
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chkBoxMdiMaximized.Checked = Runtime.MaximizeMdiWindow;
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chkBoxDisplayBones.Checked = Runtime.renderBones;
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boneSizeUD.Value = (decimal)Runtime.bonePointSize;
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cameraMaxSpeedUD.Value = (decimal)Runtime.MaxCameraSpeed;
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boneXRayChk.Checked = Runtime.boneXrayDisplay;
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mk8DPathTB.Text = Runtime.Mk8dGamePath;
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mk8PathTB.Text = Runtime.Mk8GamePath;
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SMOPathTB.Text = Runtime.SmoGamePath;
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botwGamePathTB.Text = Runtime.BotwGamePath;
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tpGamePathTB.Text = Runtime.TpGamePath;
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modelLoadArchive.Checked = Runtime.ObjectEditor.OpenModelsOnOpen;
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specularCubemapPathTB.Text = System.IO.Path.GetFileName(Runtime.PBR.SpecularCubeMapPath);
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diffuseCubemapPathTB.Text = System.IO.Path.GetFileName(Runtime.PBR.DiffuseCubeMapPath);
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chkUseSkyobx.Checked = Runtime.PBR.UseSkybox;
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chkDiffyseSkybox.Checked = Runtime.PBR.UseDiffuseSkyTexture;
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chkDiffyseSkybox.Enabled = chkUseSkyobx.Checked;
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chkBotwFileTable.Checked = Runtime.ResourceTables.BotwTable;
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chkTpFileTable.Checked = Runtime.ResourceTables.TpTable;
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chkFrameCamera.Checked = Runtime.FrameCamera;
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chkAlwaysCompressOnSave.Checked = Runtime.AlwaysCompressOnSave;
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displayBoundingBoxeChk.Checked = Runtime.renderBoundingBoxes;
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mk8DPathTB.ReadOnly = true;
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mk8PathTB.ReadOnly = true;
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SMOPathTB.ReadOnly = true;
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GLSLVerLabel.Text = $"Open GL Version: {Runtime.GLSLVersion}";
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openGLVerLabel.Text = $"GLSL Version: {Runtime.openGLVersion}";
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shadingComboBox.SelectedIndex = (int)Runtime.viewportShading;
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camMoveComboBox.SelectedIndex = (int)Runtime.cameraMovement;
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IsStartup = false;
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}
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private void shadingComboBox_SelectedIndexChanged(object sender, EventArgs e)
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{
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Runtime.viewportShading = (Runtime.ViewportShading)shadingComboBox.SelectedIndex;
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if (Runtime.viewportShading == Runtime.ViewportShading.UVCoords ||
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Runtime.viewportShading == Runtime.ViewportShading.UVTestPattern)
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{
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uvChannelRB.Visible = true;
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uvChannelRB2.Visible = true;
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uvChannelRB3.Visible = true;
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}
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else
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{
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uvChannelRB.Visible = false;
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uvChannelRB2.Visible = false;
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uvChannelRB3.Visible = false;
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}
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UpdateViewportSettings();
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}
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private void checkBox1_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.useNormalMap = chkBoxNormalMap.Checked;
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UpdateViewportSettings();
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}
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private void chkBoxDisplayModels_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.RenderModels = chkBoxDisplayModels.Checked;
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UpdateViewportSettings();
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}
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private void chkBoxDisplayWireframe_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.RenderModelWireframe = chkBoxDisplayWireframe.Checked;
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UpdateViewportSettings();
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}
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private void camMoveComboBox_SelectedIndexChanged(object sender, EventArgs e)
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{
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Runtime.cameraMovement = (Runtime.CameraMovement)camMoveComboBox.SelectedIndex;
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UpdateViewportSettings(true);
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}
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private void checkBox1_CheckedChanged_1(object sender, EventArgs e)
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{
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Runtime.stereoscopy = chkBoxStereoscopy.Checked;
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UpdateViewportSettings(true);
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}
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private void camNearNumUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.CameraNear = (float)camNearNumUD.Value;
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UpdateViewportSettings(true);
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}
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private void camFarNumUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.CameraFar = (float)camFarNumUD.Value;
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UpdateViewportSettings(true);
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}
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private void btnSave_Click(object sender, EventArgs e)
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{
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UpdateViewportSettings(true);
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Config.Save();
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this.Close();
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}
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private void chkBoxDisplayPolyCount_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.DisplayPolyCount = chkBoxDisplayPolyCount.Checked;
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}
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private void Settings_Load(object sender, EventArgs e)
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{
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}
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private void numericUpDown1_ValueChanged(object sender, EventArgs e)
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{
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Runtime.previewScale = (float)previewScaleUD.Value;
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UpdateViewportSettings();
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}
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private void yazoCompressionLevelUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.Yaz0CompressionLevel = (int)yazoCompressionLevelUD.Value;
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}
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private void checkBox1_CheckedChanged_2(object sender, EventArgs e)
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{
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Runtime.EnableVersionCheck = enableVersionCheckCHK.Checked;
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}
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private void chkBoxEnablePBR_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.EnablePBR = chkBoxEnablePBR.Checked;
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UpdateViewportSettings();
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}
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private void UpdateViewportSettings(bool UpdateRuntimeValues = false)
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{
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if (IsStartup)
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return;
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Viewport viewport = LibraryGUI.GetActiveViewport();
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if (viewport == null)
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return;
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if (UpdateRuntimeValues) //Update only if necessary since it can be slow
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viewport.LoadViewportRuntimeValues();
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viewport.UpdateViewport();
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}
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private void formThemeCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (formThemeCB.SelectedIndex >= 0 && !IsStartup)
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{
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var result = MessageBox.Show("Changing themes will require to restart the program. Do you want to restart now?", "", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
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FormThemes.ActivePreset = (FormThemes.Preset)formThemeCB.SelectedItem;
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if (result == DialogResult.Yes)
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{
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Config.Save();
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this.Close();
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Application.Restart();
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Environment.Exit(0);
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}
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}
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}
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private void chkBoxMdiMaximized_CheckedChanged_3(object sender, EventArgs e)
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{
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Runtime.MaximizeMdiWindow = chkBoxMdiMaximized.Checked;
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}
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private void preferredTexFormatCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (preferredTexFormatCB.SelectedIndex >= 0)
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{
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Runtime.PreferredTexFormat = (TEX_FORMAT)preferredTexFormatCB.SelectedItem;
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}
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}
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private void bgGradientTop_Click(object sender, EventArgs e)
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{
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ColorDialog dlg = new ColorDialog();
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if (dlg.ShowDialog() == DialogResult.OK)
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Runtime.backgroundGradientTop = dlg.Color;
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bgGradientTop.BackColor = Runtime.backgroundGradientTop;
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UpdateViewportSettings();
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}
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private void bgGradientBottom_Click(object sender, EventArgs e)
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{
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ColorDialog dlg = new ColorDialog();
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if (dlg.ShowDialog() == DialogResult.OK)
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Runtime.backgroundGradientBottom = dlg.Color;
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bgGradientBottom.BackColor = Runtime.backgroundGradientBottom;
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UpdateViewportSettings();
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}
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#region Grid Settings
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private void girdCellSizeUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.gridSettings.CellSize = (float)gridCellSizeUD.Value;
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UpdateViewportGrid();
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}
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private void gridCellCountUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.gridSettings.CellAmount = (uint)gridCellCountUD.Value;
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UpdateViewportGrid();
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}
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private void gridColorPB_Click(object sender, EventArgs e)
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{
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ColorDialog dlg = new ColorDialog();
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if (dlg.ShowDialog() == DialogResult.OK)
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Runtime.gridSettings.color = dlg.Color;
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gridColorPB.BackColor = Runtime.gridSettings.color;
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UpdateViewportGrid();
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}
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private void UpdateViewportGrid()
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{
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if (IsStartup)
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return;
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Viewport viewport = LibraryGUI.GetActiveViewport();
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if (viewport == null)
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return;
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viewport.UpdateGrid();
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}
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#endregion
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private void vtxColorCB_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.renderVertColor = vtxColorCB.Checked;
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UpdateViewportSettings();
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}
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private void normalPointsCB_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.renderNormalsPoints = normalPointsCB.Checked;
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UpdateViewportSettings();
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}
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private void normalsLineUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.normalsLineLength = (float)normalsLineUD.Value;
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UpdateViewportSettings();
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}
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private void chkBoxDisplayBones_CheckedChanged(object sender, EventArgs e)
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{
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Runtime.renderBones = chkBoxDisplayBones.Checked;
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UpdateViewportSettings();
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}
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private void boneSizeUD_ValueChanged(object sender, EventArgs e)
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{
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Runtime.bonePointSize = (float)boneSizeUD.Value;
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UpdateViewportSettings();
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}
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private void redChannelBtn_Click(object sender, EventArgs e) {
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if (Runtime.renderR) {
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Runtime.renderR = false;
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redChannelBtn.BackColor = FormThemes.BaseTheme.DisabledBorderColor;
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redChannelBtn.ForeColor = FormThemes.BaseTheme.DisabledItemColor;
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}
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else {
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Runtime.renderR = true;
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redChannelBtn.BackColor = Color.FromArgb(192, 0, 0);
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redChannelBtn.ForeColor = FormThemes.BaseTheme.FormForeColor;
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}
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UpdateViewportSettings();
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}
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private void greenChannelBtn_Click(object sender, EventArgs e) {
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if (Runtime.renderG)
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{
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Runtime.renderG = false;
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greenChannelBtn.BackColor = FormThemes.BaseTheme.DisabledBorderColor;
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greenChannelBtn.ForeColor = FormThemes.BaseTheme.DisabledItemColor;
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}
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else
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{
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Runtime.renderG = true;
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greenChannelBtn.BackColor = Color.FromArgb(0, 192, 0);
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greenChannelBtn.ForeColor = FormThemes.BaseTheme.FormForeColor;
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}
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UpdateViewportSettings();
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}
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private void blueChannelBtn_Click(object sender, EventArgs e) {
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if (Runtime.renderB)
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{
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Runtime.renderB = false;
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blueChannelBtn.BackColor = FormThemes.BaseTheme.DisabledBorderColor;
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blueChannelBtn.ForeColor = FormThemes.BaseTheme.DisabledItemColor;
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}
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else
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{
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Runtime.renderB = true;
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blueChannelBtn.BackColor = Color.FromArgb(0, 0, 192);
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blueChannelBtn.ForeColor = FormThemes.BaseTheme.FormForeColor;
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}
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UpdateViewportSettings();
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}
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private void alphaChannelBtn_Click(object sender, EventArgs e) {
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if (Runtime.renderAlpha)
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{
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Runtime.renderAlpha = false;
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alphaChannelBtn.BackColor = FormThemes.BaseTheme.DisabledBorderColor;
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alphaChannelBtn.ForeColor = FormThemes.BaseTheme.DisabledItemColor;
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}
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else
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{
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Runtime.renderAlpha = true;
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alphaChannelBtn.BackColor = Color.Silver;
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alphaChannelBtn.ForeColor = FormThemes.BaseTheme.FormForeColor;
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}
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UpdateViewportSettings();
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}
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private void cameraMaxSpeedUD_ValueChanged(object sender, EventArgs e) {
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Runtime.MaxCameraSpeed = (float)cameraMaxSpeedUD.Value;
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}
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private void boneXRayChk_CheckedChanged(object sender, EventArgs e) {
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Runtime.boneXrayDisplay = boneXRayChk.Checked;
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UpdateViewportSettings();
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}
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private void mk8PathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK) {
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mk8PathTB.Text = sfd.SelectedPath;
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Runtime.Mk8GamePath = mk8PathTB.Text;
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}
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}
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private void mk8DPathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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mk8DPathTB.Text = sfd.SelectedPath;
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Runtime.Mk8dGamePath = mk8DPathTB.Text;
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}
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}
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private void SMOPathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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SMOPathTB.Text = sfd.SelectedPath;
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Runtime.SmoGamePath = SMOPathTB.Text;
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}
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}
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private void tpGamePathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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tpGamePathTB.Text = sfd.SelectedPath;
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Runtime.TpGamePath = tpGamePathTB.Text;
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}
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}
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private void botwGamePathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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if (!IsValidBotwDirectory(sfd.SelectedPath))
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throw new Exception("Invalid path choosen. Make sure you have atleast an RSTB file in the path! |System/Resource/ResourceSizeTable.product.srsizetable|");
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botwGamePathTB.Text = sfd.SelectedPath;
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Runtime.BotwGamePath = botwGamePathTB.Text;
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}
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}
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private void displayBoundingBoxeChk_CheckedChanged(object sender, EventArgs e) {
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Runtime.renderBoundingBoxes = displayBoundingBoxeChk.Checked;
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}
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private void modelLoadArchive_CheckedChanged(object sender, EventArgs e) {
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Runtime.ObjectEditor.OpenModelsOnOpen = modelLoadArchive.Checked;
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}
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private void cubemapPathTB_Click(object sender, EventArgs e) {
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OpenFileDialog sfd = new OpenFileDialog();
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sfd.Filter = "DDS |*.dds;";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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if (IsValidCubeMap(sfd.FileName))
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{
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specularCubemapPathTB.Text = System.IO.Path.GetFileName(sfd.FileName);
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Runtime.PBR.SpecularCubeMapPath = sfd.FileName;
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RenderTools.ResetSpecularCubeMap();
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UpdateViewportSettings();
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}
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else
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MessageBox.Show("Invalid cube map file. Make sure it is a DDS with a cube map.");
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}
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}
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private void diffuseCubemapPathTBB_Click(object sender, EventArgs e) {
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OpenFileDialog sfd = new OpenFileDialog();
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sfd.Filter = "DDS |*.dds;";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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if (IsValidCubeMap(sfd.FileName))
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{
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diffuseCubemapPathTB.Text = System.IO.Path.GetFileName(sfd.FileName);
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Runtime.PBR.DiffuseCubeMapPath = sfd.FileName;
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RenderTools.ResetDiffuseCubeMap();
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UpdateViewportSettings();
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}
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else
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MessageBox.Show("Invalid cube map file. Make sure it is a DDS with a cube map.");
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}
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}
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private bool IsValidCubeMap(string FilePath)
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{
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try
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{
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DDS dds = new DDS(FilePath);
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if (dds.ArrayCount == 6)
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return true;
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return false;
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}
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catch
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{
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return false;
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}
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}
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private void chkUseSkyobx_CheckedChanged(object sender, EventArgs e) {
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Runtime.PBR.UseSkybox = chkUseSkyobx.Checked;
|
|
chkDiffyseSkybox.Enabled = chkUseSkyobx.Checked;
|
|
UpdateViewportSettings();
|
|
}
|
|
|
|
private void chkDiffyseSkybox_CheckedChanged(object sender, EventArgs e) {
|
|
Runtime.PBR.UseDiffuseSkyTexture = chkDiffyseSkybox.Checked;
|
|
UpdateViewportSettings();
|
|
}
|
|
|
|
private void clearSettingToolStripMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
// Try to cast the sender to a ToolStripItem
|
|
ToolStripItem menuItem = sender as ToolStripItem;
|
|
if (menuItem != null)
|
|
{
|
|
// Retrieve the ContextMenuStrip that owns this ToolStripItem
|
|
ContextMenuStrip owner = menuItem.Owner as ContextMenuStrip;
|
|
if (owner != null)
|
|
{
|
|
// Get the control that is displaying this context menu
|
|
Control sourceControl = owner.SourceControl;
|
|
switch (sourceControl.Name)
|
|
{
|
|
case "diffuseCubemapPathTB":
|
|
diffuseCubemapPathTB.Text = "";
|
|
Runtime.PBR.DiffuseCubeMapPath = "";
|
|
RenderTools.ResetDiffuseCubeMap();
|
|
break;
|
|
case "specularCubemapPathTB":
|
|
specularCubemapPathTB.Text = "";
|
|
Runtime.PBR.SpecularCubeMapPath = "";
|
|
RenderTools.ResetSpecularCubeMap();
|
|
break;
|
|
case "mk8DPathTB":
|
|
mk8DPathTB.Text = "";
|
|
Runtime.Mk8dGamePath = "";
|
|
break;
|
|
case "mk8PathTB":
|
|
mk8PathTB.Text = "";
|
|
Runtime.Mk8GamePath = "";
|
|
break;
|
|
case "SMOPathTB":
|
|
SMOPathTB.Text = "";
|
|
Runtime.SmoGamePath = "";
|
|
break;
|
|
case "tpGamePathTB":
|
|
tpGamePathTB.Text = "";
|
|
Runtime.TpGamePath = "";
|
|
break;
|
|
case "botwGamePathTB":
|
|
botwGamePathTB.Text = "";
|
|
Runtime.BotwGamePath = "";
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void specularCubemapPathTB_TextChanged(object sender, EventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
private void uvChannelRB_CheckedChanged(object sender, EventArgs e) {
|
|
Runtime.uvChannel = Runtime.UVChannel.Channel1;
|
|
UpdateViewportSettings();
|
|
}
|
|
|
|
private void uvChannelRB2_CheckedChanged(object sender, EventArgs e) {
|
|
Runtime.uvChannel = Runtime.UVChannel.Channel2;
|
|
UpdateViewportSettings();
|
|
}
|
|
|
|
private void uvChannelRB3_CheckedChanged(object sender, EventArgs e) {
|
|
Runtime.uvChannel = Runtime.UVChannel.Channel3;
|
|
UpdateViewportSettings();
|
|
}
|
|
|
|
private void chkBotwFileTable_CheckedChanged(object sender, EventArgs e) {
|
|
if (!System.IO.Directory.Exists(Runtime.BotwGamePath) || !IsValidBotwDirectory(Runtime.BotwGamePath))
|
|
{
|
|
FolderSelectDialog sfd = new FolderSelectDialog();
|
|
sfd.Title = "Select Modded Game Path!!!";
|
|
if (sfd.ShowDialog() == DialogResult.OK)
|
|
{
|
|
if (!IsValidBotwDirectory(sfd.SelectedPath))
|
|
throw new Exception($"Invalid path choosen. Make sure you have atleast an RSTB file in the path! |{sfd.SelectedPath}/System/Resource/ResourceSizeTable.product.srsizetable|");
|
|
|
|
botwGamePathTB.Text = sfd.SelectedPath;
|
|
Runtime.BotwGamePath = botwGamePathTB.Text;
|
|
}
|
|
}
|
|
|
|
Runtime.ResourceTables.BotwTable = chkBotwFileTable.Checked;
|
|
}
|
|
|
|
private bool IsValidBotwDirectory(string GamePath)
|
|
{
|
|
//This is the only file i care about
|
|
string RstbPath = System.IO.Path.Combine($"{GamePath}",
|
|
"System", "Resource", "ResourceSizeTable.product.srsizetable");
|
|
|
|
return System.IO.File.Exists(RstbPath);
|
|
}
|
|
|
|
private bool IsValidTPHDDirectory(string GamePath)
|
|
{
|
|
//This is the only file i care about
|
|
string DecompressedSizeList = System.IO.Path.Combine($"{GamePath}", "DecompressedSizeList.txt");
|
|
string FileSizeList = System.IO.Path.Combine($"{GamePath}", "FileSizeList.txt");
|
|
|
|
return System.IO.File.Exists(DecompressedSizeList) && System.IO.File.Exists(FileSizeList);
|
|
}
|
|
|
|
private void chkTpFileTable_CheckedChanged(object sender, EventArgs e) {
|
|
if (!System.IO.Directory.Exists(Runtime.TpGamePath) || !IsValidTPHDDirectory(Runtime.TpGamePath))
|
|
{
|
|
FolderSelectDialog sfd = new FolderSelectDialog();
|
|
sfd.Title = "Select Modded Game Path!!!";
|
|
if (sfd.ShowDialog() == DialogResult.OK)
|
|
{
|
|
if (!IsValidTPHDDirectory(sfd.SelectedPath))
|
|
throw new Exception($"Invalid path choosen. Make sure you have atleast a FileSizeList.txt and DecompressedSizeList.txt file in the path!");
|
|
|
|
tpGamePathTB.Text = sfd.SelectedPath;
|
|
Runtime.TpGamePath = tpGamePathTB.Text;
|
|
}
|
|
}
|
|
|
|
Runtime.ResourceTables.TpTable = chkTpFileTable.Checked;
|
|
}
|
|
|
|
private void chkFrameCamera_CheckedChanged(object sender, EventArgs e) {
|
|
Runtime.FrameCamera = chkFrameCamera.Checked;
|
|
}
|
|
|
|
private void chkAlwaysCompressOnSave_CheckedChanged(object sender, EventArgs e) {
|
|
Runtime.AlwaysCompressOnSave = chkAlwaysCompressOnSave.Checked;
|
|
}
|
|
}
|
|
}
|