mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-30 00:10:36 +00:00
c922ff1e4f
- AAMP can now save back to YAML! - Added text editor for AAMP editor - AAMP library has been improved signifcantly, now using one library for all versions. - BYAML now uses YAML by default. You can still right click in the editor and export as XML if needed. - BYAML saving speed improved signifcantly. - BYAML now supports reference nodes and works with 3DW byml files. - BYAML can now load shift JIS encoding for japanese characters. - YAML syntax for text editor improved with proper folding and highlighting for certain values. |
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.. | ||
Materials | ||
Texture | ||
BoundingBox.cs | ||
GenericBitmapTexture.cs | ||
GenericModel.cs | ||
GenericObject.cs | ||
GenericPolygonGroup.cs | ||
OpenGLTexture.cs | ||
STBone.cs | ||
STGenericWrapper.cs | ||
STSkeleton.cs | ||
TEX_FORMAT.cs |