mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-27 06:50:23 +00:00
1354 lines
51 KiB
C#
1354 lines
51 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Drawing;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox.Library.IO;
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using Toolbox.Library;
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using System.IO;
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using Syroot.BinaryData;
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using System.Windows.Forms;
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using Toolbox.Library.Forms;
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using Bfres.Structs;
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namespace FirstPlugin
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{
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public class PTCL : TreeNodeFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Effect;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Cafe Particle" };
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public string[] Extension { get; set; } = new string[] { "*.ptcl", "*.sesetlist" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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if (reader.CheckSignature(4, "VFXB") ||
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reader.CheckSignature(4, "SPBD") ||
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reader.CheckSignature(4, "EFTF") ||
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reader.CheckSignature(4, "EFTB"))
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return true;
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else
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return false;
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public Header header;
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public PTCL_WiiU.Header headerU;
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public PTCL_3DS.Header header3DS;
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public byte[] data;
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bool IsWiiU = false;
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bool Is3DS = false;
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public void Load(Stream stream)
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{
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data = stream.ToArray();
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Text = FileName;
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CanSave = true;
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using (var reader = new FileReader(stream))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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byte VersionNum = reader.ReadByte();
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if (VersionNum != 0 && Signature == "SPBD")
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Is3DS = true;
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reader.Position = 0;
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if (Is3DS)
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{
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reader.ByteOrder = ByteOrder.LittleEndian;
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header3DS = new PTCL_3DS.Header();
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header3DS.Read(reader, this);
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}
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else if (Signature == "EFTF" || Signature == "SPBD")
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{
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IsWiiU = true;
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headerU = new PTCL_WiiU.Header();
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headerU.Read(reader, this);
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}
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else
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{
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header = new Header();
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header.Read(reader, this);
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}
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}
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ContextMenuStrip = new STContextMenuStrip();
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ContextMenuStrip.Items.Add(new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S));
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}
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public void Unload()
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{
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}
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public void Save(System.IO.Stream stream)
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{
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if (Is3DS)
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header3DS.Write(new FileWriter(stream), this);
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else if (IsWiiU)
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headerU.Write(new FileWriter(stream), this);
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else
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header.Write(new FileWriter(stream));
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}
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private void Save(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = Utils.GetAllFilters(typeof(PTCL));
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sfd.FileName = FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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public class WiiU
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{
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}
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public static readonly uint NullOffset = 0xFFFFFFFF;
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public class Header
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{
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public BNTX BinaryTextureFile = null;
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public string Signature;
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public ushort GraphicsAPIVersion;
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public ushort VFXVersion;
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public ushort ByteOrderMark;
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public byte Alignment;
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public byte TargetOffset;
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public ushort Flag;
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public ushort BlockOffset;
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public uint DataAlignment;
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//For saving
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public List<SectionBase> Sections = new List<SectionBase>();
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private string UnknownString;
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public void Read(FileReader reader, PTCL ptcl)
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{
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uint Position = (uint)reader.Position; //Offsets are relative to this
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature == "EFTB")
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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reader.Seek(48, SeekOrigin.Begin);
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}
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else if (Signature == "VFXB")
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{
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uint padding = reader.ReadUInt32();
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GraphicsAPIVersion = reader.ReadUInt16();
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VFXVersion = reader.ReadUInt16();
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ByteOrderMark = reader.ReadUInt16();
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Alignment = reader.ReadByte();
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TargetOffset = reader.ReadByte();
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uint HeaderSize = reader.ReadUInt32();
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Flag = reader.ReadUInt16();
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BlockOffset = reader.ReadUInt16();
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uint padding2 = reader.ReadUInt32();
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uint FileSize = reader.ReadUInt32();
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reader.Seek(Position + BlockOffset, SeekOrigin.Begin);
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}
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else
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{
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throw new Exception("Unknown ptcl format. Signature not valid " + Signature);
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}
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while (reader.Position < reader.BaseStream.Length)
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{
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SectionBase sectionBase = new SectionBase();
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sectionBase.Read(reader, this);
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Sections.Add(sectionBase);
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ptcl.Nodes.Add(sectionBase);
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if (sectionBase.NextSectionOffset == NullOffset)
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break;
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}
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MapTextureIDs(ptcl);
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reader.Dispose();
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reader.Close();
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}
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private void MapTextureIDs(PTCL ptcl)
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{
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List<TextureDescriptor> texDescp = new List<TextureDescriptor>();
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List<Emitter> emitters = new List<Emitter>();
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BNTX bntx = ptcl.header.BinaryTextureFile;
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List<TEXR> botwTex = new List<TEXR>(); //Used for BOTW
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foreach (var node in TreeViewExtensions.Collect(ptcl.Nodes))
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{
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if (node is TextureDescriptor)
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texDescp.Add((TextureDescriptor)node);
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if (node is SectionBase && ((SectionBase)node).BinaryData is Emitter)
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emitters.Add((Emitter)((SectionBase)node).BinaryData);
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if (node is SectionBase && ((SectionBase)node).BinaryData is TEXR)
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botwTex.Add((TEXR)((SectionBase)node).BinaryData);
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}
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int index = 0;
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if (botwTex.Count > 0)
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{
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TextureFolder textureFolder = new TextureFolder("Textures");
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ptcl.Nodes.Add(textureFolder);
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List<TEXR> TextureList = new List<TEXR>();
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foreach (var emitter in emitters)
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{
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foreach (TEXR tex in botwTex)
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{
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bool HasImage = TextureList.Any(item => item.data == tex.data);
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if (!HasImage)
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{
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tex.Text = "Texture " + index++;
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textureFolder.Nodes.Add(tex);
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}
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TextureList.Add(tex);
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foreach (var sampler in emitter.Samplers)
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{
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if (sampler.TextureID == tex.TextureID)
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{
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emitter.DrawableTex.Add(tex);
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}
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}
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}
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}
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TextureList.Clear();
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}
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if (bntx == null)
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return;
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foreach (var emitter in emitters)
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{
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foreach (var tex in texDescp)
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{
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foreach (var sampler in emitter.Samplers)
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{
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if (sampler.TextureID == tex.TextureID)
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{
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if (bntx.Textures.ContainsKey(tex.TexName))
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{
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emitter.DrawableTex.Add(bntx.Textures[tex.TexName]);
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}
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}
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}
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}
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}
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}
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public class TextureFolder : TreeNodeCustom, IContextMenuNode, ITextureIconLoader
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{
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public TextureFolder(string text)
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{
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Text = text;
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}
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public ToolStripItem[] GetContextMenuItems()
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{
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return new ToolStripItem[]
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{
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new ToolStripMenuItem("Export All Textures", null, ExportAll, Keys.Control | Keys.A),
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};
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}
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public List<STGenericTexture> IconTextureList
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{
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get
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{
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List<STGenericTexture> textures = new List<STGenericTexture>();
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foreach (STGenericTexture node in Nodes)
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textures.Add(node);
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return textures;
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}
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set { }
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}
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private void ExportAll(object sender, EventArgs args)
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{
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List<string> Formats = new List<string>();
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Formats.Add("Microsoft DDS (.dds)");
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Formats.Add("Portable Graphics Network (.png)");
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Formats.Add("Joint Photographic Experts Group (.jpg)");
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Formats.Add("Bitmap Image (.bmp)");
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Formats.Add("Tagged Image File Format (.tiff)");
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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string folderPath = sfd.SelectedPath;
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BatchFormatExport form = new BatchFormatExport(Formats);
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if (form.ShowDialog() == DialogResult.OK)
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{
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foreach (STGenericTexture tex in Nodes)
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{
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if (form.Index == 0)
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tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
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else if (form.Index == 1)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
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else if (form.Index == 2)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
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else if (form.Index == 3)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
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else if (form.Index == 4)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
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}
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}
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}
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}
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}
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private TreeNodeFile GetMagic(SectionBase section)
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{
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TreeNodeFile node = new TreeNodeFile();
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node.Text = section.Signature;
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foreach (var child in section.ChildSections)
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{
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node.Nodes.Add(GetMagic(child));
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}
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return node;
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}
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public void Write(FileWriter writer)
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{
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writer.WriteSignature("VFXB");
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writer.Write(0x20202020);
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writer.Write(GraphicsAPIVersion);
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writer.Write(VFXVersion);
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writer.Write(ByteOrderMark);
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writer.Write(Alignment);
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writer.Write(TargetOffset);
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writer.Write(32);
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writer.Write(Flag);
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writer.Write(BlockOffset);
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writer.Write(0);
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long _ofsFileSize = writer.Position;
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writer.Write(0);
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writer.Seek(BlockOffset, SeekOrigin.Begin);
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foreach (var section in Sections)
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{
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writer.Align(8);
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section.Write(writer, this);
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}
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using (writer.TemporarySeek(_ofsFileSize, SeekOrigin.Begin))
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{
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writer.Write(writer.BaseStream.Length);
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}
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writer.Flush();
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writer.Close();
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writer.Dispose();
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}
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}
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static bool ChildHasBinary = false;
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// public static readonly uint NullOffset = 0xFFFFFFFF;
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public class SectionBase : TreeNodeCustom
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{
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public long Position; //Offsets are relative to this
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public string Signature;
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public uint SectionSize;
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public uint SubSectionSize;
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public uint SubSectionOffset;
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public uint NextSectionOffset;
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public uint Unkown; //0xFFFFFFFF
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public uint BinaryDataOffset; //32
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public uint Unkown3; //0
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public uint SubSectionCount;
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public object BinaryData;
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private byte[] binaryDataBytes;
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public byte[] BinaryDataBytes
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{
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get
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{
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/* if (BinaryData == null)
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return binaryDataBytes;
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else if (BinaryData is BFRES)
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return (((BFRES)BinaryData).Save());
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else if (BinaryData is BNTX)
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return (((BNTX)BinaryData).Save());
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else*/
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return binaryDataBytes;
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}
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set
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{
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binaryDataBytes = value;
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}
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}
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public List<SectionBase> ChildSections = new List<SectionBase>();
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public byte[] data;
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public override void OnClick(TreeView treeview)
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{
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if (BinaryData is Emitter || Signature == "EMTR")
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{
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EmitterEditorNX editor = (EmitterEditorNX)LibraryGUI.GetActiveContent(typeof(EmitterEditorNX));
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if (editor == null)
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{
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editor = new EmitterEditorNX();
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.Dock = DockStyle.Fill;
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editor.LoadEmitter((Emitter)BinaryData);
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}
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}
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public void Read(FileReader reader, Header ptclHeader, string MagicCheck = "")
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{
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Position = (uint)reader.Position;
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if (MagicCheck != "")
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Signature = reader.ReadSignature(4, MagicCheck);
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else
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Signature = reader.ReadString(4, Encoding.ASCII);
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SectionSize = reader.ReadUInt32();
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SubSectionOffset = reader.ReadUInt32();
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NextSectionOffset = reader.ReadUInt32();
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Unkown = reader.ReadUInt32();
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BinaryDataOffset = reader.ReadUInt32();
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Unkown3 = reader.ReadUInt32();
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if (ptclHeader.Signature == "EFTB")
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{
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SubSectionCount = reader.ReadUInt16();
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ushort unk = reader.ReadUInt16();
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}
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else
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{
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SubSectionCount = reader.ReadUInt32();
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}
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Text = Signature;
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ReadSectionData(this, ptclHeader, reader);
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if (SubSectionOffset != NullOffset)
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{
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uint tempCount = 0;
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//Some sections will point to sub sections but have no count? (GRSN to GRSC)
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//This will work decently for now
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if (SubSectionCount == 0)
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{
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tempCount = 1;
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}
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reader.Seek(Position + SubSectionOffset, SeekOrigin.Begin);
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for (int i = 0; i < SubSectionCount + tempCount; i++)
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{
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var ChildSection = new SectionBase();
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Nodes.Add(ChildSection);
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ChildSection.Read(reader, ptclHeader);
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ChildSections.Add(ChildSection);
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if (ChildSection.NextSectionOffset == NullOffset)
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break;
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}
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}
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reader.Seek(Position, SeekOrigin.Begin);
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if (ChildSections.Count != 0)
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data = reader.ReadBytes((int)SubSectionOffset);
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else if (NextSectionOffset != NullOffset)
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data = reader.ReadBytes((int)NextSectionOffset);
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else
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data = reader.ReadBytes((int)SectionSize);
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if (NextSectionOffset != NullOffset)
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reader.Seek(Position + NextSectionOffset, SeekOrigin.Begin);
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}
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private void ReadSectionData(SectionBase section, Header ptclHeader, FileReader reader)
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{
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if (section.BinaryDataOffset != NullOffset)
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{
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using (reader.TemporarySeek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin))
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{
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BinaryDataBytes = reader.ReadBytes((int)section.SectionSize);
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}
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}
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switch (section.Signature)
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{
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case "TEXR":
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section.Text = "Texture Info";
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BinaryData = new TEXR();
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if (SubSectionCount > 0)
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{
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//Set the data block first!
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reader.Seek(SubSectionOffset + section.Position, SeekOrigin.Begin);
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var dataBlockSection = new SectionBase();
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dataBlockSection.Read(reader, ptclHeader, "GX2B");
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if (dataBlockSection.BinaryDataOffset != NullOffset)
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{
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reader.Seek(dataBlockSection.BinaryDataOffset + dataBlockSection.Position, SeekOrigin.Begin);
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((TEXR)BinaryData).data = reader.ReadBytes((int)dataBlockSection.SectionSize);
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}
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}
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reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin);
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((TEXR)BinaryData).Read(reader, ptclHeader);
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break;
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case "SHDB":
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reader.Seek(BinaryDataOffset + section.Position, SeekOrigin.Begin);
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section.Text = "GTX Shader";
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reader.ReadBytes((int)section.SectionSize);
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break;
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case "EMTR":
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reader.Seek(BinaryDataOffset + 16 + section.Position, SeekOrigin.Begin);
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Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
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reader.Seek(BinaryDataOffset + 16 + 64 + section.Position, SeekOrigin.Begin);
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BinaryData = new Emitter();
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((Emitter)BinaryData).Read(reader, ptclHeader);
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break;
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case "ESTA":
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section.Text = "Emitter Sets";
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break;
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case "ESET":
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byte[] Padding = reader.ReadBytes(16);
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section.Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
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break;
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case "GRTF":
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if (section.BinaryDataOffset != NullOffset)
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{
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section.Text = "Textures";
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reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
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BinaryData = new BNTX();
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((BNTX)BinaryData).LoadIcons = true;
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((BNTX)BinaryData).FileName = "textures.bntx";
|
|
((BNTX)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize)));
|
|
((BNTX)BinaryData).IFileInfo.InArchive = true;
|
|
ptclHeader.BinaryTextureFile = ((BNTX)BinaryData);
|
|
Nodes.Add(((BNTX)BinaryData));
|
|
}
|
|
break;
|
|
case "PRMA":
|
|
break;
|
|
case "ESFT":
|
|
reader.Seek(28, SeekOrigin.Current);
|
|
int StringSize = reader.ReadInt32();
|
|
section.Text = reader.ReadString(StringSize, Encoding.ASCII);
|
|
break;
|
|
case "GRSN":
|
|
section.Text = "Shaders";
|
|
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
BinaryData = reader.ReadBytes((int)section.SectionSize);
|
|
}
|
|
break;
|
|
case "GRSC":
|
|
section.Text = "Shaders 2";
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
BinaryData = reader.ReadBytes((int)section.SectionSize);
|
|
}
|
|
break;
|
|
case "G3PR":
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
section.Text = "Models";
|
|
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
BinaryData = new BFRES();
|
|
((BFRES)BinaryData).FileName = "model.bfres";
|
|
((BFRES)BinaryData).Load(new MemoryStream(reader.ReadBytes((int)section.SectionSize)));
|
|
((BFRES)BinaryData).IFileInfo = new IFileInfo();
|
|
((BFRES)BinaryData).IFileInfo.InArchive = true;
|
|
Nodes.Add(((BFRES)BinaryData));
|
|
}
|
|
break;
|
|
case "GTNT":
|
|
if (section.BinaryDataOffset != NullOffset)
|
|
{
|
|
foreach (var node in Parent.Nodes)
|
|
{
|
|
if (node is BNTX)
|
|
{
|
|
BNTX bntx = (BNTX)node;
|
|
|
|
reader.Seek(section.BinaryDataOffset + section.Position, SeekOrigin.Begin);
|
|
for (int i = 0; i < bntx.Textures.Count; i++)
|
|
{
|
|
var texDescriptor = new TextureDescriptor();
|
|
Nodes.Add(texDescriptor);
|
|
texDescriptor.Read(reader, bntx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void Write(FileWriter writer, PTCL.Header header)
|
|
{
|
|
switch (Signature)
|
|
{
|
|
case "GRSN":
|
|
SaveHeader(writer, header, BinaryDataBytes, 4096);
|
|
break;
|
|
case "GRSC":
|
|
SaveHeader(writer, header, BinaryDataBytes, 4096);
|
|
break;
|
|
case "G3PR":
|
|
// SaveHeader(writer, header, ((BFRES)BinaryData).Save(), 4096);
|
|
SaveHeader(writer, header, BinaryDataBytes, 4096);
|
|
break;
|
|
case "GRTF":
|
|
var mem = new System.IO.MemoryStream();
|
|
if (BinaryData != null)
|
|
{
|
|
((BNTX)BinaryData).Save(mem);
|
|
SaveHeader(writer, header, mem.ToArray(), 4096);
|
|
}
|
|
else
|
|
SaveHeader(writer, header, BinaryDataBytes, 4096);
|
|
break;
|
|
case "PRIM":
|
|
SaveHeader(writer, header, BinaryDataBytes);
|
|
break;
|
|
case "EMTR":
|
|
//Write all the data first
|
|
long _emitterPos = writer.Position;
|
|
writer.Write(data);
|
|
foreach (var child in ChildSections)
|
|
{
|
|
child.Write(writer, header);
|
|
}
|
|
|
|
using (writer.TemporarySeek(_emitterPos + BinaryDataOffset + 16 + 64, SeekOrigin.Begin))
|
|
{
|
|
((Emitter)BinaryData).Write(writer, header);
|
|
}
|
|
break;
|
|
default:
|
|
writer.Write(data);
|
|
foreach (var child in ChildSections)
|
|
{
|
|
child.Write(writer, header);
|
|
}
|
|
break;
|
|
}
|
|
|
|
|
|
/* writer.Write(Signature);
|
|
writer.Write(SectionSize);
|
|
writer.Write(SubSectionOffset);
|
|
writer.Write(NextSectionOffset);
|
|
writer.Write(Unkown);
|
|
writer.Write(Unkown3);
|
|
writer.Write(SubSectionCount);*/
|
|
}
|
|
|
|
public class BinarySavedEntry
|
|
{
|
|
public long Position;
|
|
public long _ofsData;
|
|
public byte[] Data;
|
|
}
|
|
|
|
public List<BinarySavedEntry> BinariesSaved = new List<BinarySavedEntry>();
|
|
|
|
private void SaveHeader(FileWriter writer, Header header, byte[] BinaryFile, int BinaryAlignment = 0)
|
|
{
|
|
if (Signature != "PRIM")
|
|
writer.Align(16);
|
|
|
|
if (BinaryFile != null && BinaryFile.Length > 0)
|
|
SectionSize = (uint)BinaryFile.Length;
|
|
|
|
long BasePosition = writer.Position;
|
|
|
|
writer.WriteSignature(Signature);
|
|
writer.Write(SectionSize);
|
|
long _ofsChildPos = writer.Position;
|
|
writer.Write(NullOffset); //Childern Offset for later
|
|
long _ofsNextPos = writer.Position;
|
|
writer.Write(NullOffset); //Next Offet for later
|
|
writer.Write(Unkown);
|
|
long _ofsBinaryPos = writer.Position;
|
|
writer.Write(NullOffset); //Binary Offset for later
|
|
writer.Write(Unkown3);
|
|
writer.Write(SubSectionCount);
|
|
|
|
if (ChildSections.Count > 0)
|
|
writer.WriteUint32Offset(_ofsChildPos, BasePosition);
|
|
|
|
foreach (var child in ChildSections)
|
|
{
|
|
if (child.BinaryData != null)
|
|
{
|
|
//Skip binaries for childern first
|
|
ChildHasBinary = true;
|
|
BinariesSaved.Add(new BinarySavedEntry()
|
|
{
|
|
Position = writer.Position,
|
|
_ofsData = writer.Position + 20,
|
|
Data = child.BinaryDataBytes,
|
|
});
|
|
child.Write(writer, header); //Save childern
|
|
ChildHasBinary = false; //Now all children headers have been written
|
|
}
|
|
else
|
|
child.Write(writer, header); //Save childern
|
|
}
|
|
|
|
if (!ChildHasBinary)
|
|
{
|
|
if (BinaryFile != null && BinaryFile.Length > 0)
|
|
{
|
|
if (BinaryAlignment != 0)
|
|
writer.Align(BinaryAlignment); //Align the file
|
|
Console.WriteLine($"{Signature} DATA BLOCK " + writer.Position + " " + BinaryFile.Length);
|
|
|
|
writer.WriteUint32Offset(_ofsBinaryPos, BasePosition); //Save binary offset
|
|
writer.Write(BinaryFile); //Save binary data
|
|
}
|
|
|
|
foreach (var binary in BinariesSaved)
|
|
{
|
|
writer.Align(4096); //Align the file
|
|
Console.WriteLine($"{Signature} DATA BLOCK " + writer.Position + " " + BinaryFile.Length);
|
|
|
|
writer.WriteUint32Offset(binary._ofsData, binary.Position); //Save binary offset
|
|
writer.Write(binary.Data); //Save binary data
|
|
}
|
|
|
|
BinariesSaved.Clear();
|
|
|
|
}
|
|
|
|
if (NextSectionOffset != NullOffset)
|
|
{
|
|
if (Signature != "PRIM")
|
|
writer.Align(16);
|
|
|
|
writer.WriteUint32Offset(_ofsNextPos, BasePosition);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class TEXR : STGenericTexture
|
|
{
|
|
public override TEX_FORMAT[] SupportedFormats
|
|
{
|
|
get
|
|
{
|
|
return new TEX_FORMAT[]
|
|
{
|
|
TEX_FORMAT.BC1_UNORM,
|
|
TEX_FORMAT.BC1_UNORM_SRGB,
|
|
TEX_FORMAT.BC2_UNORM,
|
|
TEX_FORMAT.BC2_UNORM_SRGB,
|
|
TEX_FORMAT.BC3_UNORM,
|
|
TEX_FORMAT.BC3_UNORM_SRGB,
|
|
TEX_FORMAT.BC4_UNORM,
|
|
TEX_FORMAT.BC4_SNORM,
|
|
TEX_FORMAT.BC5_UNORM,
|
|
TEX_FORMAT.BC5_SNORM,
|
|
TEX_FORMAT.B5G6R5_UNORM,
|
|
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
|
|
TEX_FORMAT.B8G8R8A8_UNORM,
|
|
TEX_FORMAT.B5G5R5A1_UNORM,
|
|
TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
|
|
TEX_FORMAT.R8G8B8A8_UNORM,
|
|
TEX_FORMAT.R8_UNORM,
|
|
TEX_FORMAT.R8G8_UNORM,
|
|
};
|
|
}
|
|
}
|
|
|
|
public TEXR()
|
|
{
|
|
ImageKey = "Texture";
|
|
SelectedImageKey = "Texture";
|
|
}
|
|
|
|
public override void OnClick(TreeView treeView)
|
|
{
|
|
UpdateEditor();
|
|
}
|
|
|
|
public void UpdateEditor()
|
|
{
|
|
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
|
|
if (editor == null)
|
|
{
|
|
editor = new ImageEditorBase();
|
|
editor.Dock = DockStyle.Fill;
|
|
LibraryGUI.LoadEditor(editor);
|
|
}
|
|
|
|
editor.Text = Text;
|
|
editor.LoadProperties(GenericProperties);
|
|
editor.LoadImage(this);
|
|
}
|
|
|
|
public override bool CanEdit { get; set; } = false;
|
|
|
|
public enum SurfaceFormat : byte
|
|
{
|
|
INVALID = 0x0,
|
|
TCS_R8_G8_B8_A8 = 2,
|
|
T_BC1_UNORM = 3,
|
|
T_BC1_SRGB = 4,
|
|
T_BC2_UNORM = 5,
|
|
T_BC2_SRGB = 6,
|
|
T_BC3_UNORM = 7,
|
|
T_BC3_SRGB = 8,
|
|
T_BC4_UNORM = 9,
|
|
T_BC4_SNORM = 10,
|
|
T_BC5_UNORM = 11,
|
|
T_BC5_SNORM = 12,
|
|
TC_R8_UNORM = 13,
|
|
TC_R8_G8_UNORM = 14,
|
|
TCS_R8_G8_B8_A8_UNORM = 15,
|
|
TCS_R5_G6_B5_UNORM = 25,
|
|
};
|
|
|
|
public uint TileMode;
|
|
public uint Swizzle = 0;
|
|
public byte WrapMode = 11;
|
|
public byte Depth = 1;
|
|
public uint MipCount;
|
|
public uint CompSel;
|
|
public uint ImageSize;
|
|
public SurfaceFormat SurfFormat;
|
|
public byte[] data;
|
|
public uint TextureID;
|
|
|
|
public void Replace(string FileName)
|
|
{
|
|
|
|
}
|
|
public static GTXImporterSettings SetImporterSettings(string name)
|
|
{
|
|
var importer = new GTXImporterSettings();
|
|
string ext = System.IO.Path.GetExtension(name);
|
|
ext = ext.ToLower();
|
|
|
|
switch (ext)
|
|
{
|
|
case ".dds":
|
|
importer.LoadDDS(name);
|
|
break;
|
|
default:
|
|
importer.LoadBitMap(name);
|
|
break;
|
|
}
|
|
|
|
return importer;
|
|
}
|
|
|
|
public void Read(FileReader reader, Header header)
|
|
{
|
|
Width = reader.ReadUInt16();
|
|
Height = reader.ReadUInt16();
|
|
uint unk = reader.ReadUInt32();
|
|
CompSel = reader.ReadUInt32();
|
|
MipCount = reader.ReadUInt32();
|
|
uint unk2 = reader.ReadUInt32();
|
|
TileMode = reader.ReadUInt32();
|
|
uint unk3 = reader.ReadUInt32();
|
|
ImageSize = reader.ReadUInt32();
|
|
uint unk4 = reader.ReadUInt32();
|
|
TextureID = reader.ReadUInt32();
|
|
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
|
|
byte unk5 = reader.ReadByte();
|
|
short unk6 = reader.ReadInt16();
|
|
uint unk7 = reader.ReadUInt32();
|
|
|
|
}
|
|
|
|
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
|
|
{
|
|
throw new NotImplementedException("Cannot set image data! Operation not implemented!");
|
|
}
|
|
|
|
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
|
|
{
|
|
uint GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_UNORM;
|
|
|
|
switch (SurfFormat)
|
|
{
|
|
case SurfaceFormat.T_BC1_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC1_UNORM;
|
|
Format = TEX_FORMAT.BC1_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC1_SRGB:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC1_SRGB;
|
|
Format = TEX_FORMAT.BC1_UNORM_SRGB;
|
|
break;
|
|
case SurfaceFormat.T_BC2_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC2_UNORM;
|
|
Format = TEX_FORMAT.BC2_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC2_SRGB:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC2_SRGB;
|
|
Format = TEX_FORMAT.BC2_UNORM_SRGB;
|
|
break;
|
|
case SurfaceFormat.T_BC3_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC3_UNORM;
|
|
Format = TEX_FORMAT.BC3_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC3_SRGB:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC3_SRGB;
|
|
Format = TEX_FORMAT.BC3_UNORM_SRGB;
|
|
break;
|
|
case SurfaceFormat.T_BC4_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC4_UNORM;
|
|
Format = TEX_FORMAT.BC4_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC4_SNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC4_SNORM;
|
|
Format = TEX_FORMAT.BC4_SNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC5_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_UNORM;
|
|
Format = TEX_FORMAT.BC5_UNORM;
|
|
break;
|
|
case SurfaceFormat.T_BC5_SNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_SNORM;
|
|
Format = TEX_FORMAT.BC5_SNORM;
|
|
break;
|
|
case SurfaceFormat.TC_R8_G8_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_G8_UNORM;
|
|
Format = TEX_FORMAT.R8G8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
|
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R8_G8_B8_A8:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
|
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TC_R8_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_UNORM;
|
|
Format = TEX_FORMAT.R8_UNORM;
|
|
break;
|
|
case SurfaceFormat.TCS_R5_G6_B5_UNORM:
|
|
GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM;
|
|
Format = TEX_FORMAT.B5G6R5_UNORM;
|
|
break;
|
|
default:
|
|
throw new Exception("Format unsupported! " + SurfFormat);
|
|
}
|
|
|
|
|
|
int swizzle = (int)Swizzle;
|
|
int pitch = (int)0;
|
|
uint bpp = GX2.surfaceGetBitsPerPixel(GX2Format) >> 3;
|
|
|
|
GX2.GX2Surface surf = new GX2.GX2Surface();
|
|
surf.bpp = bpp;
|
|
surf.height = Height;
|
|
surf.width = Width;
|
|
surf.aa = (uint)0;
|
|
surf.alignment = 0;
|
|
surf.depth = Depth;
|
|
surf.dim = 0x1;
|
|
surf.format = GX2Format;
|
|
surf.use = 0x1;
|
|
surf.pitch = 0;
|
|
surf.data = data;
|
|
surf.numMips = 1;
|
|
surf.mipOffset = new uint[0];
|
|
surf.mipData = null;
|
|
surf.tileMode = TileMode;
|
|
surf.swizzle = Swizzle;
|
|
surf.imageSize = ImageSize;
|
|
|
|
return GX2.Decode(surf, ArrayLevel, MipLevel);
|
|
}
|
|
|
|
public void Write(FileWriter writer)
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
public class Emitter : TreeNodeCustom
|
|
{
|
|
public List<STGenericTexture> DrawableTex = new List<STGenericTexture>();
|
|
public List<SamplerInfo> Samplers = new List<SamplerInfo>();
|
|
|
|
public STColor ConstantColor0;
|
|
public STColor ConstantColor1;
|
|
|
|
public STColor[] Color0Array = new STColor[8];
|
|
public STColor[] Color1Array = new STColor[8];
|
|
|
|
public STColor[] Color0AlphaArray = new STColor[8];
|
|
public STColor[] Color1AlphaArray = new STColor[8];
|
|
|
|
public STColor ConstantAlpha0
|
|
{
|
|
get
|
|
{
|
|
return new STColor()
|
|
{
|
|
R = ConstantColor0.A,
|
|
G = ConstantColor0.A,
|
|
B = ConstantColor0.A,
|
|
};
|
|
}
|
|
}
|
|
|
|
public STColor ConstantAlpha1
|
|
{
|
|
get
|
|
{
|
|
return new STColor()
|
|
{
|
|
R = ConstantColor1.A,
|
|
G = ConstantColor1.A,
|
|
B = ConstantColor1.A,
|
|
};
|
|
}
|
|
}
|
|
|
|
public enum ColorType
|
|
{
|
|
Constant,
|
|
Random,
|
|
Animated8Key,
|
|
}
|
|
|
|
public ColorType Color0Type;
|
|
public ColorType Alpha0Type;
|
|
public ColorType Color1Type;
|
|
public ColorType Alpha1Type;
|
|
|
|
private bool HasTime(STColor[] colors)
|
|
{
|
|
for (int i = 0; i < colors.Length; i++)
|
|
if (colors[i].Time != 0) return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
private void SetType(bool HasKeys, STColor[] colors, int type, bool isAlpha)
|
|
{
|
|
if (HasKeys)
|
|
{
|
|
if (HasTime(colors))
|
|
SetType(type, isAlpha, ColorType.Animated8Key);
|
|
else
|
|
SetType(type, isAlpha, ColorType.Random);
|
|
}
|
|
else
|
|
SetType(type, isAlpha, ColorType.Constant);
|
|
}
|
|
|
|
private void SetType(int type, bool isAlpha, ColorType colorType)
|
|
{
|
|
if (type == 0)
|
|
{
|
|
if (!isAlpha)
|
|
Color0Type = colorType;
|
|
else
|
|
Alpha0Type = colorType;
|
|
}
|
|
if (type == 1)
|
|
{
|
|
if (!isAlpha)
|
|
Color1Type = colorType;
|
|
else
|
|
Alpha1Type = colorType;
|
|
}
|
|
}
|
|
|
|
public uint Color0KeyCount;
|
|
public uint Alpha0KeyCount;
|
|
public uint Color1KeyCount;
|
|
public uint Alpha1KeyCount;
|
|
|
|
public void Read(FileReader reader, Header ptclHeader)
|
|
{
|
|
uint Position = (uint)reader.Position;
|
|
|
|
Color0Array = new STColor[8];
|
|
Color1Array = new STColor[8];
|
|
Color0AlphaArray = new STColor[8];
|
|
Color1AlphaArray = new STColor[8];
|
|
ConstantColor0 = new STColor();
|
|
ConstantColor1 = new STColor();
|
|
|
|
reader.ReadBytes(16); //Unknown padding
|
|
Color0KeyCount = reader.ReadUInt32();
|
|
Alpha0KeyCount = reader.ReadUInt32();
|
|
Color1KeyCount = reader.ReadUInt32();
|
|
Alpha1KeyCount = reader.ReadUInt32();
|
|
uint scaleKeyCount = reader.ReadUInt32();
|
|
|
|
//Seek to the contant colors
|
|
if (ptclHeader.VFXVersion >= 37)
|
|
reader.Seek(Position + 2392, SeekOrigin.Begin);
|
|
else if (ptclHeader.VFXVersion > 21)
|
|
reader.Seek(Position + 2384, SeekOrigin.Begin);
|
|
else
|
|
reader.Seek(Position + 2392, SeekOrigin.Begin);
|
|
|
|
ConstantColor0 = new STColor();
|
|
ConstantColor0.R = reader.ReadSingle();
|
|
ConstantColor0.G = reader.ReadSingle();
|
|
ConstantColor0.B = reader.ReadSingle();
|
|
ConstantColor0.A = reader.ReadSingle();
|
|
|
|
ConstantColor1 = new STColor();
|
|
ConstantColor1.R = reader.ReadSingle();
|
|
ConstantColor1.G = reader.ReadSingle();
|
|
ConstantColor1.B = reader.ReadSingle();
|
|
ConstantColor1.A = reader.ReadSingle();
|
|
|
|
//Seek to the random and animated color table
|
|
reader.Seek(Position + 880, SeekOrigin.Begin);
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color0Array[i] = new STColor();
|
|
Color0Array[i].R = reader.ReadSingle();
|
|
Color0Array[i].G = reader.ReadSingle();
|
|
Color0Array[i].B = reader.ReadSingle();
|
|
Color0Array[i].Time = reader.ReadSingle();
|
|
}
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color0AlphaArray[i] = new STColor();
|
|
Color0AlphaArray[i].R = reader.ReadSingle();
|
|
Color0AlphaArray[i].G = reader.ReadSingle();
|
|
Color0AlphaArray[i].B = reader.ReadSingle();
|
|
Color0AlphaArray[i].Time = reader.ReadSingle();
|
|
}
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color1Array[i] = new STColor();
|
|
Color1Array[i].R = reader.ReadSingle();
|
|
Color1Array[i].G = reader.ReadSingle();
|
|
Color1Array[i].B = reader.ReadSingle();
|
|
Color1Array[i].Time = reader.ReadSingle();
|
|
}
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
Color1AlphaArray[i] = new STColor();
|
|
Color1AlphaArray[i].R = reader.ReadSingle();
|
|
Color1AlphaArray[i].G = reader.ReadSingle();
|
|
Color1AlphaArray[i].B = reader.ReadSingle();
|
|
Color1AlphaArray[i].Time = reader.ReadSingle();
|
|
|
|
int alpha = Utils.FloatToIntClamp(Color1Array[i].A);
|
|
}
|
|
|
|
SetType(Color0KeyCount != 0, Color0Array, 0, false);
|
|
SetType(Alpha0KeyCount != 0, Color0AlphaArray, 0, true);
|
|
SetType(Color1KeyCount != 0, Color1Array, 1, false);
|
|
SetType(Alpha1KeyCount != 0, Color1AlphaArray, 1, true);
|
|
|
|
if (ptclHeader.VFXVersion >= 37)
|
|
reader.Seek(Position + 2472, SeekOrigin.Begin);
|
|
else if (ptclHeader.VFXVersion > 21)
|
|
reader.Seek(Position + 2464, SeekOrigin.Begin);
|
|
else
|
|
reader.Seek(Position + 2472, SeekOrigin.Begin);
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
SamplerInfo samplerInfo = new SamplerInfo();
|
|
samplerInfo.Read(reader);
|
|
Samplers.Add(samplerInfo);
|
|
}
|
|
}
|
|
|
|
public void Write(FileWriter writer, Header header)
|
|
{
|
|
uint Position = (uint)writer.Position;
|
|
|
|
//Seek to the contant colors
|
|
if (header.VFXVersion >= 37)
|
|
writer.Seek(Position + 2392, SeekOrigin.Begin);
|
|
else if (header.VFXVersion > 21)
|
|
writer.Seek(Position + 2384, SeekOrigin.Begin);
|
|
else
|
|
writer.Seek(Position + 2392, SeekOrigin.Begin);
|
|
|
|
writer.Write(ConstantColor0.R);
|
|
writer.Write(ConstantColor0.G);
|
|
writer.Write(ConstantColor0.B);
|
|
writer.Write(ConstantAlpha0.R);
|
|
writer.Write(ConstantColor1.R);
|
|
writer.Write(ConstantColor1.G);
|
|
writer.Write(ConstantColor1.B);
|
|
writer.Write(ConstantAlpha1.R);
|
|
|
|
writer.Seek(Position + 880, SeekOrigin.Begin);
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
writer.Write(Color0Array[i].R);
|
|
writer.Write(Color0Array[i].G);
|
|
writer.Write(Color0Array[i].B);
|
|
writer.Write(Color0Array[i].Time);
|
|
}
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
writer.Write(Color0AlphaArray[i].R);
|
|
writer.Write(Color0AlphaArray[i].G);
|
|
writer.Write(Color0AlphaArray[i].B);
|
|
writer.Write(Color0AlphaArray[i].Time);
|
|
}
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
writer.Write(Color1Array[i].R);
|
|
writer.Write(Color1Array[i].G);
|
|
writer.Write(Color1Array[i].B);
|
|
writer.Write(Color1Array[i].Time);
|
|
}
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
writer.Write(Color1AlphaArray[i].R);
|
|
writer.Write(Color1AlphaArray[i].G);
|
|
writer.Write(Color1AlphaArray[i].B);
|
|
writer.Write(Color1AlphaArray[i].Time);
|
|
}
|
|
}
|
|
|
|
public class SamplerInfo
|
|
{
|
|
public ulong TextureID;
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
TextureID = reader.ReadUInt64();
|
|
byte wrapModeU = reader.ReadByte();
|
|
byte wrapMode = reader.ReadByte();
|
|
reader.Seek(22, SeekOrigin.Current);
|
|
}
|
|
}
|
|
private Color ReadColorRgba(FileReader reader, int amount = 1)
|
|
{
|
|
Color[] colors = new Color[amount];
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
|
|
}
|
|
float R = reader.ReadSingle();
|
|
float G = reader.ReadSingle();
|
|
float B = reader.ReadSingle();
|
|
float A = reader.ReadSingle();
|
|
|
|
int red = Utils.FloatToIntClamp(R);
|
|
int green = Utils.FloatToIntClamp(G);
|
|
int blue = Utils.FloatToIntClamp(B);
|
|
int alpha = Utils.FloatToIntClamp(B);
|
|
|
|
return Color.FromArgb(255, red, green, blue);
|
|
}
|
|
private Color ReadColorAnim(FileReader reader, int amount = 1)
|
|
{
|
|
float R = reader.ReadSingle();
|
|
float G = reader.ReadSingle();
|
|
float B = reader.ReadSingle();
|
|
float unk = reader.ReadSingle();
|
|
|
|
int red = Utils.FloatToIntClamp(R);
|
|
int green = Utils.FloatToIntClamp(G);
|
|
int blue = Utils.FloatToIntClamp(B);
|
|
|
|
return Color.FromArgb(255, red, green, blue);
|
|
}
|
|
private Color ReadColorA(FileReader reader, int amount = 1)
|
|
{
|
|
float A = reader.ReadSingle();
|
|
float unk = reader.ReadSingle();
|
|
float unk2 = reader.ReadSingle();
|
|
float unk3 = reader.ReadSingle();
|
|
|
|
int alpha = Utils.FloatToIntClamp(A);
|
|
|
|
return Color.FromArgb(alpha, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
public class TextureDescriptor : TreeNodeCustom
|
|
{
|
|
public ulong TextureID;
|
|
public string TexName;
|
|
|
|
public void Read(FileReader reader, BNTX bntx)
|
|
{
|
|
uint Position = (uint)reader.Position; //Offsets are relative to this
|
|
|
|
TextureID = reader.ReadUInt64();
|
|
uint NextDesriptorOffset = reader.ReadUInt32();
|
|
uint StringLength = reader.ReadUInt32();
|
|
TexName = reader.ReadString(BinaryStringFormat.ZeroTerminated);
|
|
|
|
Text = TexName + " " + TextureID.ToString("x");
|
|
|
|
if (NextDesriptorOffset != 0)
|
|
reader.Seek(NextDesriptorOffset + Position, SeekOrigin.Begin);
|
|
}
|
|
}
|
|
}
|
|
}
|