Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Texture/FTEX.cs
KillzXGaming f51dd17f94 Many improvements and new formats.
Add in nutexb file format. While not finished, it can preview and export them.
Batch exporting for nuteb (tools menu).
Rework GTX code. This is WIP and not finished.
Add XTX code. Unifnished atm.
Add saving for wii u and include fmat exporting.
Proper error handling for assimp and texture swizzling.
2018-11-27 21:21:31 -05:00

585 lines
25 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Drawing;
using System.Threading.Tasks;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
using Syroot.NintenTools.Bfres;
using Syroot.NintenTools.Bfres.GX2;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Smash_Forge.Rendering;
using WeifenLuo.WinFormsUI.Docking;
namespace FirstPlugin
{
public class FTEXContainer : TreeNodeCustom
{
public Dictionary<string, FTEX> Textures = new Dictionary<string, FTEX>(); //To get instance of classes
public FTEXContainer()
{
Text = "Textures";
Name = "FTEXCONT";
ContextMenu = new ContextMenu();
MenuItem exportAll = new MenuItem("Export All Textures");
ContextMenu.MenuItems.Add(exportAll);
exportAll.Click += ExportAll;
MenuItem clear = new MenuItem("Clear");
ContextMenu.MenuItems.Add(clear);
clear.Click += Clear;
}
private void Clear(object sender, EventArgs args)
{
Nodes.Clear();
Textures.Clear();
}
public void RefreshGlTexturesByName()
{
}
public override void OnClick(TreeView treeview)
{
}
public void RemoveTexture(FTEX textureData)
{
Nodes.Remove(textureData);
Textures.Remove(textureData.Text);
Viewport.Instance.UpdateViewport();
}
private void ExportAll(object sender, EventArgs args)
{
List<string> Formats = new List<string>();
Formats.Add("Cafe Binary Textures (.bftex)");
Formats.Add("Microsoft DDS (.dds)");
Formats.Add("Portable Graphics Network (.png)");
Formats.Add("Joint Photographic Experts Group (.jpg)");
Formats.Add("Bitmap Image (.bmp)");
Formats.Add("Tagged Image File Format (.tiff)");
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
string folderPath = sfd.SelectedPath;
TextureFormatExport form = new TextureFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
foreach (FTEX tex in Nodes)
{
if (form.Index == 0)
tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex");
else if (form.Index == 1)
tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
else if (form.Index == 2)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
else if (form.Index == 3)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
else if (form.Index == 4)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
else if (form.Index == 5)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
}
}
}
}
}
public class FTEX : TreeNodeCustom
{
public int format;
public RenderableTex renderedTex = new RenderableTex();
GX2CompSel ChannelRed;
GX2CompSel ChannelBlue;
GX2CompSel ChannelGreen;
GX2CompSel ChannelAlpha;
public FTEX()
{
ContextMenu = new ContextMenu();
MenuItem export = new MenuItem("Export");
ContextMenu.MenuItems.Add(export);
export.Click += Export;
MenuItem remove = new MenuItem("Remove");
ContextMenu.MenuItems.Add(remove);
remove.Click += Remove;
MenuItem rename = new MenuItem("Rename");
ContextMenu.MenuItems.Add(rename);
rename.Click += Rename;
}
private void Replace(object sender, EventArgs args)
{
}
private void Rename(object sender, EventArgs args)
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
((FTEXContainer)Parent).Textures.Remove(Text);
Text = dialog.textBox1.Text;
((FTEXContainer)Parent).Textures.Add(Text, this);
}
}
private void Remove(object sender, EventArgs args)
{
((FTEXContainer)Parent).RemoveTexture(this);
}
private void Export(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.FileName = Text;
sfd.DefaultExt = "bftex";
sfd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
"Binary Texture |*.bftex|" +
"Microsoft DDS |*.dds|" +
"Portable Network Graphics |*.png|" +
"Joint Photographic Experts Group |*.jpg|" +
"Bitmap Image |*.bmp|" +
"Tagged Image File Format |*.tiff|" +
"All files(*.*)|*.*";
if (sfd.ShowDialog() == DialogResult.OK)
{
Export(sfd.FileName);
}
}
public void Read(Texture tex)
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
Text = tex.Name;
ChannelRed = tex.CompSelR;
ChannelGreen = tex.CompSelG;
ChannelBlue = tex.CompSelB;
ChannelAlpha = tex.CompSelA;
renderedTex.width = (int)tex.Width;
renderedTex.height = (int)tex.Height;
format = (int)tex.Format;
int swizzle = (int)tex.Swizzle;
int pitch = (int)tex.Pitch;
uint bpp = GTX.surfaceGetBitsPerPixel((uint)format) >> 3;
GTX.GX2Surface surf = new GTX.GX2Surface();
surf.bpp = bpp;
for (int surfaceLevel = 0; surfaceLevel < tex.ArrayLength; surfaceLevel++)
{
}
GTX.Decode(surf, tex.MipData);
}
public void Export(string FileName, bool ExportSurfaceLevel = false,
bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0)
{
string ext = System.IO.Path.GetExtension(FileName);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
SaveBinaryTexture(FileName);
break;
case ".dds":
SaveDDS(FileName);
break;
default:
SaveBitMap(FileName);
break;
}
}
internal void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
{
Bitmap bitMap = DisplayTexture(MipLevel, SurfaceLevel);
bitMap.Save(FileName);
}
internal void SaveBinaryTexture(string FileName)
{
Console.WriteLine("Test");
// Texture.Export(FileName, bntxFile);
}
internal void SaveDDS(string FileName)
{
DDS dds = new DDS();
dds.header = new DDS.Header();
dds.header.width = (uint)renderedTex.width;
dds.header.height = (uint)renderedTex.width;
dds.header.mipmapCount = (uint)renderedTex.mipmaps[0].Count;
bool IsDX10 = false;
switch (format)
{
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
dds.header.ddspf.fourCC = "DXT1";
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
dds.header.ddspf.fourCC = "DXT3";
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
dds.header.ddspf.fourCC = "DXT5";
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
break;
default:
throw new Exception($"Format {(GTX.GX2SurfaceFormat)format} not supported!");
}
if (IsDX10)
dds.header.ddspf.fourCC = "DX10";
dds.Save(dds, FileName, IsDX10, renderedTex.mipmaps);
}
public void LoadOpenGLTexture()
{
if (OpenTKSharedResources.SetupStatus == OpenTKSharedResources.SharedResourceStatus.Unitialized)
return;
switch (format)
{
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRedRgtc1;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSignedRedRgtc1;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgRgtc2;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
//OpenTK doesn't load BC5 SNORM textures right so I'll use the same decompress method bntx has
byte[] fixBC5 = DDSCompressor.DecompressBC5(renderedTex.data, renderedTex.width, renderedTex.height, true, true);
renderedTex.data = fixBC5;
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
}
renderedTex.display = loadImage(renderedTex);
}
public static int loadImage(RenderableTex t)
{
int texID = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, texID);
if (t.pixelInternalFormat != PixelInternalFormat.Rgba)
{
GL.CompressedTexImage2D<byte>(TextureTarget.Texture2D, 0, (InternalFormat)t.pixelInternalFormat,
t.width, t.height, 0, getImageSize(t), t.data);
//Debug.WriteLine(GL.GetError());
}
else
{
GL.TexImage2D<byte>(TextureTarget.Texture2D, 0, t.pixelInternalFormat, t.width, t.height, 0,
t.pixelFormat, PixelType.UnsignedByte, t.data);
}
GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
return texID;
}
public static int getImageSize(RenderableTex t)
{
switch (t.pixelInternalFormat)
{
case PixelInternalFormat.CompressedRgbaS3tcDxt1Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext:
case PixelInternalFormat.CompressedRedRgtc1:
case PixelInternalFormat.CompressedSignedRedRgtc1:
return (t.width * t.height / 2);
case PixelInternalFormat.CompressedRgbaS3tcDxt3Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext:
case PixelInternalFormat.CompressedRgbaS3tcDxt5Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext:
case PixelInternalFormat.CompressedSignedRgRgtc2:
case PixelInternalFormat.CompressedRgRgtc2:
return (t.width * t.height);
case PixelInternalFormat.Rgba:
return t.data.Length;
default:
return t.data.Length;
}
}
public unsafe Bitmap GLTextureToBitmap(RenderableTex t, int id)
{
Bitmap bitmap = new Bitmap(t.width, t.height);
System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, t.width, t.height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
GL.BindTexture(TextureTarget.Texture2D, id);
GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bitmapData.Scan0);
bitmap.UnlockBits(bitmapData);
return bitmap;
}
public override void OnClick(TreeView treeView)
{
FTEXEditor FTEXEditor = new FTEXEditor();
FTEXEditor.Text = Text;
FTEXEditor.Dock = DockStyle.Fill;
FTEXEditor.LoadPicture(DisplayTexture());
FTEXEditor.LoadProperty(this);
LibraryGUI.Instance.LoadDockContent(FTEXEditor, PluginRuntime.FSHPDockState);
}
public class RenderableTex
{
public int width, height;
public int display;
public PixelInternalFormat pixelInternalFormat;
public PixelFormat pixelFormat;
public PixelType pixelType = PixelType.UnsignedByte;
public int mipMapCount;
public List<List<byte[]>> mipmaps = new List<List<byte[]>>();
public byte[] data
{
get
{
return mipmaps[0][0];
}
set
{
mipmaps.Clear();
List<byte[]> mips = new List<byte[]>();
mips.Add(value);
mipmaps.Add(mips);
}
}
public class Surface
{
}
}
public Bitmap DisplayTexture(int DisplayMipIndex = 0, int ArrayIndex = 0)
{
if (renderedTex.mipmaps.Count <= 0)
{
throw new Exception("No texture data found");
}
uint width = (uint)Math.Max(1, renderedTex.width >> DisplayMipIndex);
uint height = (uint)Math.Max(1, renderedTex.height >> DisplayMipIndex);
byte[] data = renderedTex.mipmaps[ArrayIndex][DisplayMipIndex];
return DecodeBlock(data, width, height, (GX2SurfaceFormat)format);
}
public static Bitmap DecodeBlock(byte[] data, uint Width, uint Height, GX2SurfaceFormat Format)
{
Bitmap decomp;
try
{
if (Format == GX2SurfaceFormat.T_BC5_SNorm)
return DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, true);
byte[] d = null;
if (IsCompressedFormat(Format))
d = DDSCompressor.DecompressBlock(data, (int)Width, (int)Height, GetCompressedDXGI_FORMAT(Format));
else
d = DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, GetUncompressedDXGI_FORMAT(Format));
if (d != null)
{
decomp = BitmapExtension.GetBitmap(d, (int)Width, (int)Height);
return SwapBlueRedChannels(decomp);
}
return BitmapExtension.GetBitmap(d, (int)Width, (int)Height);;
}
catch
{
throw new Exception($"Bad size from format {Format}");
}
}
private static DDS.DXGI_FORMAT GetUncompressedDXGI_FORMAT(GX2SurfaceFormat Format)
{
switch (Format)
{
case GX2SurfaceFormat.TC_A1_B5_G5_R5_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G5R5A1_UNORM;
case GX2SurfaceFormat.TC_R4_G4_B4_A4_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
case GX2SurfaceFormat.TCS_R5_G6_B5_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G6R5_UNORM;
case GX2SurfaceFormat.TCS_R8_G8_B8_A8_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
case GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM;
case GX2SurfaceFormat.TCS_R10_G10_B10_A2_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R10G10B10A2_UNORM;
case GX2SurfaceFormat.TC_R11_G11_B10_Float: return DDS.DXGI_FORMAT.DXGI_FORMAT_R11G11B10_FLOAT;
case GX2SurfaceFormat.TCD_R16_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R16_UNORM;
case GX2SurfaceFormat.TCD_R32_Float: return DDS.DXGI_FORMAT.DXGI_FORMAT_R32_FLOAT;
case GX2SurfaceFormat.T_R4_G4_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
case GX2SurfaceFormat.TC_R8_G8_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8_UNORM;
case GX2SurfaceFormat.TC_R8_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8_UNORM;
case GX2SurfaceFormat.Invalid: throw new Exception("Invalid Format");
default:
throw new Exception($"Cannot convert format {Format}");
}
}
private static bool IsCompressedFormat(GX2SurfaceFormat Format)
{
switch (Format)
{
case GX2SurfaceFormat.T_BC1_UNorm:
case GX2SurfaceFormat.T_BC1_SRGB:
case GX2SurfaceFormat.T_BC2_UNorm:
case GX2SurfaceFormat.T_BC2_SRGB:
case GX2SurfaceFormat.T_BC3_UNorm:
case GX2SurfaceFormat.T_BC3_SRGB:
case GX2SurfaceFormat.T_BC4_UNorm:
case GX2SurfaceFormat.T_BC4_SNorm:
case GX2SurfaceFormat.T_BC5_UNorm:
case GX2SurfaceFormat.T_BC5_SNorm:
return true;
default:
return false;
}
}
private static DDS.DXGI_FORMAT GetCompressedDXGI_FORMAT(GX2SurfaceFormat Format)
{
switch (Format)
{
case GX2SurfaceFormat.T_BC1_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM;
case GX2SurfaceFormat.T_BC1_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM_SRGB;
case GX2SurfaceFormat.T_BC2_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC2_UNORM;
case GX2SurfaceFormat.T_BC2_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC2_UNORM_SRGB;
case GX2SurfaceFormat.T_BC3_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM;
case GX2SurfaceFormat.T_BC3_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM_SRGB;
case GX2SurfaceFormat.T_BC4_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
case GX2SurfaceFormat.T_BC4_SNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
case GX2SurfaceFormat.T_BC5_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
case GX2SurfaceFormat.T_BC5_SNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
default:
throw new Exception($"Cannot convert format {Format}");
}
}
public static Bitmap SwapBlueRedChannels(Bitmap bitmap)
{
return ColorComponentSelector(bitmap, GX2CompSel.ChannelB, GX2CompSel.ChannelG, GX2CompSel.ChannelR, GX2CompSel.ChannelA);
}
public Bitmap UpdateBitmap(Bitmap image)
{
return ColorComponentSelector(image, ChannelRed, ChannelGreen, ChannelBlue, ChannelAlpha);
}
public static Bitmap ColorComponentSelector(Bitmap image, GX2CompSel R, GX2CompSel G, GX2CompSel B, GX2CompSel A)
{
BitmapExtension.ColorSwapFilter color = new BitmapExtension.ColorSwapFilter();
if (R == GX2CompSel.ChannelR)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Red;
if (R == GX2CompSel.ChannelG)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Green;
if (R == GX2CompSel.ChannelB)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Blue;
if (R == GX2CompSel.ChannelA)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Alpha;
if (R == GX2CompSel.Always0)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Zero;
if (R == GX2CompSel.Always1)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.One;
if (G == GX2CompSel.ChannelR)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Red;
if (G == GX2CompSel.ChannelG)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Green;
if (G == GX2CompSel.ChannelB)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Blue;
if (G == GX2CompSel.ChannelA)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Alpha;
if (G == GX2CompSel.Always0)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Zero;
if (G == GX2CompSel.Always1)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.One;
if (B == GX2CompSel.ChannelR)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Red;
if (B == GX2CompSel.ChannelG)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Green;
if (B == GX2CompSel.ChannelB)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Blue;
if (B == GX2CompSel.ChannelA)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Alpha;
if (B == GX2CompSel.Always0)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Zero;
if (B == GX2CompSel.Always1)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.One;
if (A == GX2CompSel.ChannelR)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Red;
if (A == GX2CompSel.ChannelG)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Green;
if (A == GX2CompSel.ChannelB)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Blue;
if (A == GX2CompSel.ChannelA)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Alpha;
if (A == GX2CompSel.Always0)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Zero;
if (A == GX2CompSel.Always1)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.One;
return BitmapExtension.SwapRGB(image, color);
}
}
}