mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-28 23:40:25 +00:00
47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Toolbox.Library.Forms
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{
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public partial class GenericEditorForm : STForm
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{
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public GenericEditorForm(bool UseSaveDialog, UserControl control)
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{
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control.Dock = DockStyle.Fill;
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InitializeComponent();
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stPanel1.Controls.Add(control);
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SetSaveDialog(UseSaveDialog);
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}
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public Control GetControl()
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{
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return stPanel1.Controls[0];
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}
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public void SetSaveDialog(bool UseSaveDialog)
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{
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if (!UseSaveDialog)
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{
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stButton1.Visible = false;
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stButton2.Visible = false;
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stPanel1.Dock = DockStyle.Fill;
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}
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}
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private void GenericEditorForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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foreach (var control in stPanel1.Controls)
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{
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if (control is STUserControl)
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((STUserControl)control).OnControlClosing();
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}
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}
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}
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}
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