mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 22:40:27 +00:00
252 lines
7.8 KiB
C#
252 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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using System.Runtime.InteropServices;
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namespace FirstPlugin
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{
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public class CTPK : TreeNodeFile, IFileFormat, ITextureContainer
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{
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public FileType FileType { get; set; } = FileType.Layout;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "CTR Texture Package" };
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public string[] Extension { get; set; } = new string[] { "*.ctpk" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "CTPK");
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}
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}
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public bool DisplayIcons => true;
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public List<STGenericTexture> TextureList
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{
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get
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{
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List<STGenericTexture> textures = new List<STGenericTexture>();
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foreach (STGenericTexture node in Nodes)
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textures.Add(node);
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return textures;
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}
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set { }
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public Header header;
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public void Load(System.IO.Stream stream)
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{
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Text = FileName;
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header = new Header();
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header.Read(new FileReader(stream));
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for (int i = 0; i < header.Textures.Count; i++)
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Nodes.Add(new CtpkTextureWrapper(header.Textures[i]));
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}
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public void Unload()
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{
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}
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public void Save(System.IO.Stream stream)
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{
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}
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public class CtpkTextureWrapper : STGenericTexture
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{
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public TextureEntry CtpkTexture;
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public CtpkTextureWrapper(TextureEntry tex) {
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ApplyCtpkTexture(tex);
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}
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private void ApplyCtpkTexture(TextureEntry tex)
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{
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CtpkTexture = tex;
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Width = tex.Width;
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Height = tex.Height;
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MipCount = tex.MipCount;
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ArrayCount = tex.FaceCount;
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Text = tex.Name;
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Format = CTR_3DS.ConvertPICAToGenericFormat(tex.PicaFormat);
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PlatformSwizzle = PlatformSwizzle.Platform_3DS;
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}
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public override bool CanEdit { get; set; } = false;
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.B5G6R5_UNORM,
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TEX_FORMAT.R8G8_UNORM,
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TEX_FORMAT.B5G5R5A1_UNORM,
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TEX_FORMAT.B4G4R4A4_UNORM,
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TEX_FORMAT.LA8,
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TEX_FORMAT.HIL08,
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TEX_FORMAT.L8,
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TEX_FORMAT.A8_UNORM,
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TEX_FORMAT.LA4,
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TEX_FORMAT.A4,
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TEX_FORMAT.ETC1_UNORM,
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TEX_FORMAT.ETC1_A4,
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};
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}
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}
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public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
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{
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}
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public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0, int DepthLevel = 0)
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{
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return CtpkTexture.ImageData;
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}
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public override void OnClick(TreeView treeView)
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{
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UpdateEditor();
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}
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private void UpdateEditor()
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{
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
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if (editor == null)
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{
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editor = new ImageEditorBase();
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editor.Dock = DockStyle.Fill;
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LibraryGUI.LoadEditor(editor);
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}
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editor.LoadProperties(GenericProperties);
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editor.LoadImage(this);
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}
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}
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public class Header
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{
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public const string MAGIC = "CTPK";
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public ushort Version { get; set; }
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public List<TextureEntry> Textures { get; set; }
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public List<ConversionInfo> ConversionInfos { get; set; }
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public void Read(FileReader reader)
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{
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Textures = new List<TextureEntry>();
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ConversionInfos = new List<ConversionInfo>();
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reader.ReadSignature(4, MAGIC);
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Version = reader.ReadUInt16();
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ushort numTextures = reader.ReadUInt16();
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uint textureDataOffset = reader.ReadUInt32();
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uint hashArrayOffset = reader.ReadUInt32();
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uint conversionInfoOffset = reader.ReadUInt32();
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reader.Position = 0x20;
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for (int i = 0; i < numTextures; i++)
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{
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TextureEntry entry = new TextureEntry();
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entry.Read(reader);
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Textures.Add(entry);
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}
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reader.SeekBegin(conversionInfoOffset);
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for (int i = 0; i < numTextures; i++)
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ConversionInfos.Add(reader.ReadStruct<ConversionInfo>());
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for (int i = 0; i < numTextures; i++)
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{
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reader.SeekBegin(textureDataOffset + Textures[i].DataOffset);
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Textures[i].ImageData = reader.ReadBytes((int)Textures[i].ImageSize);
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}
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}
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public void Write(FileWriter writer)
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{
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writer.Write(MAGIC);
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}
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}
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public class TextureEntry
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{
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public CTR_3DS.PICASurfaceFormat PicaFormat { get; set; }
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public string Name { get; set; }
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public uint ImageSize { get; set; }
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public uint TextureFormat { get; set; }
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public ushort Width { get; set; }
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public ushort Height { get; set; }
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public byte MipCount { get; set; }
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public byte Type { get; set; }
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public ushort FaceCount { get; set; }
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public uint UnixTimeStamp { get; set; }
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internal uint DataOffset { get; set; }
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internal uint BitmapSizeOffset { get; set; }
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public byte[] ImageData { get; set; }
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public void Read(FileReader reader)
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{
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Name = reader.LoadString(false, typeof(uint));
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ImageSize = reader.ReadUInt32();
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DataOffset = reader.ReadUInt32();
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TextureFormat = reader.ReadUInt32();
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Width = reader.ReadUInt16();
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Height = reader.ReadUInt16();
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MipCount = reader.ReadByte();
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Type = reader.ReadByte();
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FaceCount = reader.ReadUInt16();
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BitmapSizeOffset = reader.ReadUInt32();
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UnixTimeStamp = reader.ReadUInt32();
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PicaFormat = (CTR_3DS.PICASurfaceFormat)TextureFormat;
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}
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public void Write(FileWriter writer)
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{
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}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public class ConversionInfo
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{
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public byte TextureFormat { get; set; }
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public byte Unknown { get; set; }
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public bool Compressed { get; set; }
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public byte Etc1Quality { get; set; }
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}
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}
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}
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