Switch-Toolbox/Switch_Toolbox_Library/Generics
KillzXGaming ede5c62031 More fixes.
Fix loop error for 3DW stage files when creating the string table.
Fix converting yaml so it uses the custom syntax flow/tags.
Fix AAMP version issues for v1.
Add support for loading empty byaml files so data can be added onto them.
Fix bone importing issue with assimp.
2020-02-07 15:50:52 -05:00
..
Materials Alot of additions. 2019-12-07 20:16:13 -05:00
Texture Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
BoundingBox.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericBitmapTexture.cs Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
GenericModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericObject.cs Big BYAML and AAMP update! 2020-02-06 18:20:42 -05:00
GenericPolygonGroup.cs Alot of additions. 2019-12-07 20:16:13 -05:00
OpenGLTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STBone.cs More fixes. 2020-02-07 15:50:52 -05:00
STGenericWrapper.cs resolve a few warnings 2019-08-25 13:08:32 -07:00
STSkeleton.cs Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
TEX_FORMAT.cs Fix RGB5A1 texture decoding and some chanel issues on others 2019-11-25 17:18:15 -05:00