mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-18 08:53:08 +00:00
173 lines
6.7 KiB
C#
173 lines
6.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox.Library;
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using Syroot.NintenTools.Bfres.GX2;
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namespace FirstPlugin
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{
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public class GTXSwizzle
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{
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public static GTX.GX2Surface CreateGx2Texture(byte[] imageData, GTXImporterSettings setting, uint tileMode, uint AAMode)
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{
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var Format = (GTX.GX2SurfaceFormat)setting.Format;
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Console.WriteLine("Format " + Format + " " + setting.TexName);
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var surfOut = GTX.getSurfaceInfo(Format, setting.TexWidth, setting.TexHeight, 1, 1, tileMode, 0, 0);
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uint imageSize = (uint)surfOut.surfSize;
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uint alignment = surfOut.baseAlign;
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uint pitch = surfOut.pitch;
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uint mipSize = 0;
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uint dataSize = (uint)imageData.Length;
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uint bpp = GTX.surfaceGetBitsPerPixel((uint)setting.Format) >> 3;
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int DepthLevel = 1;
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if (dataSize <= 0)
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throw new Exception($"Image is empty!!");
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if (surfOut.depth != 1)
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throw new Exception($"Unsupported Depth {surfOut.depth}!");
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uint s = 0;
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switch (tileMode)
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{
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case 1:
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case 2:
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case 3:
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case 16:
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s = 0;
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break;
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default:
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s = 0xd0000 | setting.swizzle << 8;
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break;
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}
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uint blkWidth, blkHeight;
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if (GTX.IsFormatBCN(Format))
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{
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blkWidth = 4;
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blkHeight = 4;
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}
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else
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{
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blkWidth = 1;
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blkHeight = 1;
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}
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List<uint> mipOffsets = new List<uint>();
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List<byte[]> Swizzled = new List<byte[]>();
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for (int mipLevel = 0; mipLevel < setting.MipCount; mipLevel++)
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{
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var result = TextureHelper.GetCurrentMipSize(setting.TexWidth, setting.TexHeight, blkWidth, blkHeight, bpp, mipLevel);
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uint offset = result.Item1;
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uint size = result.Item2;
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Console.WriteLine("Swizzle Size " + size);
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Console.WriteLine("Swizzle offset " + offset);
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Console.WriteLine("bpp " + bpp);
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Console.WriteLine("TexWidth " + setting.TexWidth);
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Console.WriteLine("TexHeight " + setting.TexHeight);
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Console.WriteLine("blkWidth " + blkWidth);
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Console.WriteLine("blkHeight " + blkHeight);
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Console.WriteLine("mipLevel " + mipLevel);
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byte[] data_ = new byte[size];
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Array.Copy(imageData, offset, data_, 0, size);
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uint width_ = Math.Max(1, setting.TexWidth >> mipLevel);
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uint height_ = Math.Max(1, setting.TexHeight >> mipLevel);
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if (mipLevel != 0)
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{
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surfOut = GTX.getSurfaceInfo(Format, setting.TexWidth, setting.TexHeight, 1, 1, tileMode, 0, mipLevel);
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if (mipLevel == 1)
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mipOffsets.Add(imageSize);
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else
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mipOffsets.Add(mipSize);
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}
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data_ = Utils.CombineByteArray(data_, new byte[surfOut.surfSize - size]);
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byte[] dataAlignBytes = new byte[RoundUp(mipSize, surfOut.baseAlign) - mipSize];
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if (mipLevel != 0)
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mipSize += (uint)(surfOut.surfSize + dataAlignBytes.Length);
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byte[] SwizzledData = GTX.swizzle(width_, height_, surfOut.depth, surfOut.height, (uint)Format, surfOut.tileMode, s,
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surfOut.pitch, surfOut.bpp, data_, DepthLevel);
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Swizzled.Add(dataAlignBytes.Concat(SwizzledData).ToArray());
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}
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GTX.GX2Surface surf = new GTX.GX2Surface();
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surf.depth = setting.Depth;
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surf.width = setting.TexWidth;
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surf.height = setting.TexHeight;
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surf.depth = 1;
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surf.use = 1;
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surf.dim = (uint)setting.SurfaceDim;
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surf.tileMode = tileMode;
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surf.swizzle = s;
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surf.resourceFlags = 0;
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surf.pitch = pitch;
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surf.bpp = bpp;
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surf.format = (uint)setting.Format;
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surf.numMips = setting.MipCount;
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surf.aa = AAMode;
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surf.mipOffset = mipOffsets.ToArray();
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surf.numMips = (uint)Swizzled.Count;
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surf.alignment = alignment;
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surf.mipSize = mipSize;
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surf.imageSize = imageSize;
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surf.data = Swizzled[0];
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List<byte[]> mips = new List<byte[]>();
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for (int mipLevel = 1; mipLevel < Swizzled.Count; mipLevel++)
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{
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mips.Add(Swizzled[mipLevel]);
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Console.WriteLine(Swizzled[mipLevel].Length);
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}
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surf.mipData = Utils.CombineByteArray(mips.ToArray());
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mips.Clear();
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Console.WriteLine("");
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Console.WriteLine("// ----- GX2Surface Swizzled Info ----- ");
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Console.WriteLine(" dim = 1");
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Console.WriteLine(" width = " + surf.width);
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Console.WriteLine(" height = " + surf.height);
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Console.WriteLine(" depth = 1");
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Console.WriteLine(" numMips = " + surf.numMips);
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Console.WriteLine(" format = " + surf.format);
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Console.WriteLine(" aa = 0");
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Console.WriteLine(" use = 1");
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Console.WriteLine(" imageSize = " + surf.imageSize);
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Console.WriteLine(" mipSize = " + surf.mipSize);
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Console.WriteLine(" tileMode = " + surf.tileMode);
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Console.WriteLine(" swizzle = " + surf.swizzle);
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Console.WriteLine(" alignment = " + surf.alignment);
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Console.WriteLine(" pitch = " + surf.pitch);
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Console.WriteLine(" data = " + surf.data.Length);
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Console.WriteLine(" mipData = " + surf.mipData.Length);
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Console.WriteLine("");
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Console.WriteLine(" GX2 Component Selector:");
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Console.WriteLine("");
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Console.WriteLine(" bits per pixel = " + (surf.bpp << 3));
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Console.WriteLine(" bytes per pixel = " + surf.bpp);
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Console.WriteLine(" realSize = " + imageData.Length);
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return surf;
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}
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private static int RoundUp(int X, int Y)
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{
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return ((X - 1) | (Y - 1)) + 1;
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}
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private static uint RoundUp(uint X, uint Y)
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{
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return ((X - 1) | (Y - 1)) + 1;
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}
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}
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}
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