mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-22 19:03:09 +00:00
5081e39414
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy! BMD wip support using SuperBMDLib. Adjusted gui loading a little bit.
170 lines
4.7 KiB
C#
170 lines
4.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using Switch_Toolbox.Library.Forms;
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using Switch_Toolbox.Library.IO;
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namespace FirstPlugin
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{
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public class TPL : TreeNodeFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Image;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "TPL" };
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public string[] Extension { get; set; } = new string[] { "*.tpl" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new FileReader(stream, true))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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return reader.ReadUInt32() == 0x0020AF30;
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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libWiiSharp.TPL tplFile = null;
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public void Load(System.IO.Stream stream)
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{
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Text = FileName;
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tplFile = libWiiSharp.TPL.Load(stream);
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for (int i = 0; i < tplFile.NumOfTextures; i++)
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Nodes.Add(new TPL_Texture(tplFile, i));
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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MemoryStream mem = new MemoryStream();
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return mem.ToArray();
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}
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public class TPL_Texture : STGenericTexture
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{
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private libWiiSharp.TPL ParentTPL;
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private int TextureIndex { get; set; }
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private TextureProperties properties;
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public class TextureProperties
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{
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private libWiiSharp.TPL ParentTPL;
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private int TextureIndex { get; set; }
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public libWiiSharp.TPL_TextureFormat TextureFormat
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{
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get { return ParentTPL.GetTextureFormat(TextureIndex); }
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}
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public libWiiSharp.TPL_PaletteFormat PaletteFormat
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{
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get { return ParentTPL.GetPaletteFormat(TextureIndex); }
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}
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public int Width
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{
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get { return ParentTPL.GetImageWidth(TextureIndex); }
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}
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public int Height
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{
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get { return ParentTPL.GetImageHeight(TextureIndex); }
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}
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public TextureProperties(libWiiSharp.TPL tpl, int index)
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{
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ParentTPL = tpl;
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TextureIndex = index;
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}
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}
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public TPL_Texture(libWiiSharp.TPL tpl, int index)
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{
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ParentTPL = tpl;
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TextureIndex = index;
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Width = tpl.GetImageWidth(index);
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Height = tpl.GetImageHeight(index);
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MipCount = 1;
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Text = $"Image {index}";
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Format = TEX_FORMAT.R8G8B8A8_UNORM;
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SelectedImageKey = "texture";
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ImageKey = "texture";
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properties = new TextureProperties(tpl, index);
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}
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public override bool CanEdit { get; set; } = false;
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.R8G8B8A8_UNORM,
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};
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}
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}
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public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
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{
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}
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public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
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{
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return ImageUtilty.ConvertBgraToRgba(ParentTPL.ExtractTextureByteArray(TextureIndex));
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}
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public override void OnClick(TreeView treeView)
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{
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UpdateEditor();
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}
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public void UpdateEditor()
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{
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
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if (editor == null)
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{
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editor = new ImageEditorBase();
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editor.Dock = DockStyle.Fill;
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.LoadProperties(properties);
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editor.LoadImage(this);
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}
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}
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}
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}
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