mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-24 05:23:08 +00:00
dd15ef59c5
Added NUT support (viewing GX2 and DDS texture data) Fixed importing uncompressed dds using the mask data. Add EFE support from smash 4 wii u and 3ds. Redo the shader param editor. Uses a list again for faster access and viewing. I will have items drop down from a floating window next to the item soon. |
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.. | ||
NewFolder1 | ||
ShaderAssign | ||
ShaderParams | ||
BfresMaterialEditor.cs | ||
BfresMaterialEditor.Designer.cs | ||
BfresMaterialEditor.resx | ||
RenderInfoDataEditor.cs | ||
RenderInfoDataEditor.Designer.cs | ||
RenderInfoDataEditor.resx | ||
RenderInfoEditor.cs | ||
RenderInfoEditor.Designer.cs | ||
RenderInfoEditor.resx | ||
RenderInfoEnums.cs | ||
RenderStateEditor.cs | ||
RenderStateEditor.Designer.cs | ||
RenderStateEditor.resx | ||
SamplerEditor.cs | ||
SamplerEditor.Designer.cs | ||
SamplerEditor.resx | ||
SamplerListEdit.cs | ||
SamplerListEdit.Designer.cs | ||
SamplerListEdit.resx | ||
Texture Selector.cs | ||
Texture Selector.Designer.cs | ||
Texture Selector.resx | ||
VolatileFlagEditor.cs | ||
VolatileFlagEditor.Designer.cs | ||
VolatileFlagEditor.resx |